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The vec_vsx_ld/vec_vsx_st builtins were wrongly used for aligned load/store. In fact, they perform unaligned memory access and, even when the address is 16-byte aligned, they are much slower (at least 2x) than their aligned counterparts. For double/Packet2d vec_xl/vec_xst should be prefered over vec_ld/vec_st, although the latter works when casted to float/Packet4f. Silencing some weird warning with throw but some GCC versions. Such warning are not thrown by Clang.