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Add QR (geqrf + ormqr + trsm), SVD (gesvd), and self-adjoint eigenvalue decomposition (syevd) via cuSOLVER. All support host and DeviceMatrix input. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
59 lines
1.7 KiB
Plaintext
59 lines
1.7 KiB
Plaintext
// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// This Source Code Form is subject to the terms of the Mozilla
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// Public License v. 2.0. If a copy of the MPL was not distributed
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// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef EIGEN_GPU_MODULE_H
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#define EIGEN_GPU_MODULE_H
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#include "Core"
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#include "src/Core/util/DisableStupidWarnings.h"
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/** \defgroup GPU_Module GPU module
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*
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* GPU-accelerated solvers and operations using NVIDIA CUDA libraries
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* (cuSOLVER, cuBLAS, cuSPARSE, cuFFT, cuDSS).
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*
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* This module provides explicit GPU solver classes that coexist with Eigen's
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* CPU solvers. Unlike the LAPACKE dispatch (which replaces the CPU
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* implementation globally), GPU classes are separate types the user
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* instantiates by choice:
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*
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* \code
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* #define EIGEN_USE_GPU
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* #include <Eigen/GPU>
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*
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* // CPU path (unchanged)
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* Eigen::LLT<Eigen::MatrixXd> llt_cpu(A);
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*
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* // GPU path (explicit)
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* Eigen::GpuLLT<double> llt_gpu(A); // L stays on device
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* auto X = llt_gpu.solve(B); // only B transferred per solve
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* \endcode
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*
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* Requires CUDA 11.4+. See CLAUDE.md.
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*/
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#ifdef EIGEN_USE_GPU
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// IWYU pragma: begin_exports
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#include "src/GPU/DeviceMatrix.h"
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#include "src/GPU/GpuContext.h"
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#include "src/GPU/DeviceExpr.h"
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#include "src/GPU/DeviceBlasExpr.h"
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#include "src/GPU/DeviceSolverExpr.h"
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#include "src/GPU/DeviceDispatch.h"
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#include "src/GPU/GpuLLT.h"
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#include "src/GPU/GpuLU.h"
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#include "src/GPU/GpuQR.h"
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#include "src/GPU/GpuSVD.h"
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#include "src/GPU/GpuEigenSolver.h"
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// IWYU pragma: end_exports
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#endif
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#include "src/Core/util/ReenableStupidWarnings.h"
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#endif // EIGEN_GPU_MODULE_H
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