Added an extensible mechanism to support any kind of rotation

representation in Transform via the template static class
ToRotationMatrix.
Added a lightweight AngleAxis class (similar to Rotation2D).
This commit is contained in:
Gael Guennebaud
2008-06-15 17:22:41 +00:00
parent 0ee6b08128
commit bc0c7c57ed
6 changed files with 390 additions and 140 deletions

View File

@@ -61,6 +61,9 @@ template<typename MatrixType, unsigned int Mode> class Extract;
template<typename Derived, bool HasArrayFlag = int(ei_traits<Derived>::Flags) & ArrayBit> class ArrayBase {};
template<typename Lhs, typename Rhs> class Cross;
template<typename Scalar> class Quaternion;
template<typename Scalar> class Rotation2D;
template<typename Scalar> class AngleAxis;
template<typename Scalar,int Dim> class Transform;
template<typename Scalar> struct ei_scalar_sum_op;