Added an extensible mechanism to support any kind of rotation

representation in Transform via the template static class
ToRotationMatrix.
Added a lightweight AngleAxis class (similar to Rotation2D).
This commit is contained in:
Gael Guennebaud
2008-06-15 17:22:41 +00:00
parent 0ee6b08128
commit bc0c7c57ed
6 changed files with 390 additions and 140 deletions

View File

@@ -7,6 +7,7 @@ namespace Eigen {
#include "src/Geometry/Cross.h"
#include "src/Geometry/Quaternion.h"
#include "src/Geometry/Rotation.h"
#include "src/Geometry/Transform.h"
// the Geometry module use cwiseCos and cwiseSin which are defined in the Array module