Files
eigen/test/mapped_matrix.cpp
2026-03-12 14:07:21 -07:00

278 lines
11 KiB
C++

// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2006-2010 Benoit Jacob <jacob.benoit.1@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include "main.h"
#define EIGEN_TESTMAP_MAX_SIZE 256
template <typename VectorType>
void map_class_vector(const VectorType& m) {
typedef typename VectorType::Scalar Scalar;
Index size = m.size();
Scalar* array1 = internal::aligned_new<Scalar>(size);
Scalar* array2 = internal::aligned_new<Scalar>(size);
Scalar* array3 = new Scalar[size + 1];
// In case of no alignment, avoid division by zero.
constexpr int alignment = (std::max<int>)(EIGEN_MAX_ALIGN_BYTES, 1);
Scalar* array3unaligned = (std::uintptr_t(array3) % alignment) == 0 ? array3 + 1 : array3;
Scalar array4[EIGEN_TESTMAP_MAX_SIZE];
Map<VectorType, AlignedMax>(array1, size) = VectorType::Random(size);
Map<VectorType, AlignedMax>(array2, size) = Map<VectorType, AlignedMax>(array1, size);
Map<VectorType>(array3unaligned, size) = Map<VectorType>(array1, size);
Map<VectorType>(array4, size) = Map<VectorType, AlignedMax>(array1, size);
VectorType ma1 = Map<VectorType, AlignedMax>(array1, size);
VectorType ma2 = Map<VectorType, AlignedMax>(array2, size);
VectorType ma3 = Map<VectorType>(array3unaligned, size);
VectorType ma4 = Map<VectorType>(array4, size);
VERIFY_IS_EQUAL(ma1, ma2);
VERIFY_IS_EQUAL(ma1, ma3);
VERIFY_IS_EQUAL(ma1, ma4);
#ifdef EIGEN_VECTORIZE
if (internal::packet_traits<Scalar>::Vectorizable && size >= AlignedMax)
VERIFY_RAISES_ASSERT((Map<VectorType, AlignedMax>(array3unaligned, size)))
#endif
internal::aligned_delete(array1, size);
internal::aligned_delete(array2, size);
delete[] array3;
}
template <typename MatrixType>
void map_class_matrix(const MatrixType& m) {
typedef typename MatrixType::Scalar Scalar;
Index rows = m.rows(), cols = m.cols(), size = rows * cols;
Scalar s1 = internal::random<Scalar>();
// array1 and array2 -> aligned heap allocation
Scalar* array1 = internal::aligned_new<Scalar>(size);
for (int i = 0; i < size; i++) array1[i] = Scalar(1);
Scalar* array2 = internal::aligned_new<Scalar>(size);
for (int i = 0; i < size; i++) array2[i] = Scalar(1);
// array3unaligned -> unaligned pointer to heap
Scalar* array3 = new Scalar[size + 1];
Index sizep1 = size + 1; // <- without this temporary MSVC 2103 generates bad code
for (Index i = 0; i < sizep1; i++) array3[i] = Scalar(1);
// In case of no alignment, avoid division by zero.
constexpr int alignment = (std::max<int>)(EIGEN_MAX_ALIGN_BYTES, 1);
Scalar* array3unaligned = (std::uintptr_t(array3) % alignment) == 0 ? array3 + 1 : array3;
Scalar array4[256];
if (size <= 256)
for (int i = 0; i < size; i++) array4[i] = Scalar(1);
Map<MatrixType> map1(array1, rows, cols);
Map<MatrixType, AlignedMax> map2(array2, rows, cols);
Map<MatrixType> map3(array3unaligned, rows, cols);
Map<MatrixType> map4(array4, rows, cols);
VERIFY_IS_EQUAL(map1, MatrixType::Ones(rows, cols));
map1.setConstant(s1);
VERIFY_IS_EQUAL(map1, MatrixType::Constant(rows, cols, s1));
map1.setZero();
VERIFY_IS_EQUAL(map1, MatrixType::Zero(rows, cols));
VERIFY_IS_EQUAL(map2, MatrixType::Ones(rows, cols));
map2.setConstant(s1);
VERIFY_IS_EQUAL(map2, MatrixType::Constant(rows, cols, s1));
map2.setZero();
VERIFY_IS_EQUAL(map2, MatrixType::Zero(rows, cols));
VERIFY_IS_EQUAL(map3, MatrixType::Ones(rows, cols));
map3.setConstant(s1);
VERIFY_IS_EQUAL(map3, MatrixType::Constant(rows, cols, s1));
map3.setZero();
VERIFY_IS_EQUAL(map3, MatrixType::Zero(rows, cols));
map1 = MatrixType::Random(rows, cols);
map2 = map1;
map3 = map1;
MatrixType ma1 = map1;
MatrixType ma2 = map2;
MatrixType ma3 = map3;
VERIFY_IS_EQUAL(map1, map2);
VERIFY_IS_EQUAL(map1, map3);
VERIFY_IS_EQUAL(ma1, ma2);
VERIFY_IS_EQUAL(ma1, ma3);
VERIFY_IS_EQUAL(ma1, map3);
VERIFY_IS_APPROX(s1 * map1, s1 * map2);
VERIFY_IS_APPROX(s1 * ma1, s1 * ma2);
VERIFY_IS_EQUAL(s1 * ma1, s1 * ma3);
VERIFY_IS_APPROX(s1 * map1, s1 * map3);
map2 *= s1;
map3 *= s1;
VERIFY_IS_APPROX(s1 * map1, map2);
VERIFY_IS_APPROX(s1 * map1, map3);
if (size <= 256) {
VERIFY_IS_EQUAL(map4, MatrixType::Ones(rows, cols));
map4 = map1;
MatrixType ma4 = map4;
VERIFY_IS_EQUAL(map1, map4);
VERIFY_IS_EQUAL(ma1, map4);
VERIFY_IS_EQUAL(ma1, ma4);
VERIFY_IS_APPROX(s1 * map1, s1 * map4);
map4 *= s1;
VERIFY_IS_APPROX(s1 * map1, map4);
}
internal::aligned_delete(array1, size);
internal::aligned_delete(array2, size);
delete[] array3;
}
template <typename VectorType>
void map_static_methods(const VectorType& m) {
typedef typename VectorType::Scalar Scalar;
Index size = m.size();
Scalar* array1 = internal::aligned_new<Scalar>(size);
Scalar* array2 = internal::aligned_new<Scalar>(size);
Scalar* array3 = new Scalar[size + 1];
// In case of no alignment, avoid division by zero.
constexpr int alignment = (std::max<int>)(EIGEN_MAX_ALIGN_BYTES, 1);
Scalar* array3unaligned = (std::uintptr_t(array3) % alignment) == 0 ? array3 + 1 : array3;
VectorType::MapAligned(array1, size) = VectorType::Random(size);
VectorType::Map(array2, size) = VectorType::Map(array1, size);
VectorType::Map(array3unaligned, size) = VectorType::Map(array1, size);
VectorType ma1 = VectorType::Map(array1, size);
VectorType ma2 = VectorType::MapAligned(array2, size);
VectorType ma3 = VectorType::Map(array3unaligned, size);
VERIFY_IS_EQUAL(ma1, ma2);
VERIFY_IS_EQUAL(ma1, ma3);
internal::aligned_delete(array1, size);
internal::aligned_delete(array2, size);
delete[] array3;
}
template <typename PlainObjectType>
void check_const_correctness(const PlainObjectType&) {
// there's a lot that we can't test here while still having this test compile!
// the only possible approach would be to run a script trying to compile stuff and checking that it fails.
// CMake can help with that.
// verify that map-to-const don't have LvalueBit
typedef std::add_const_t<PlainObjectType> ConstPlainObjectType;
VERIFY(!(internal::traits<Map<ConstPlainObjectType>>::Flags & LvalueBit));
VERIFY(!(internal::traits<Map<ConstPlainObjectType, AlignedMax>>::Flags & LvalueBit));
VERIFY(!(Map<ConstPlainObjectType>::Flags & LvalueBit));
VERIFY(!(Map<ConstPlainObjectType, AlignedMax>::Flags & LvalueBit));
}
// Test Map with InnerStride at vectorization boundary sizes.
// Strided Maps exercise different traversal paths (SliceVectorized or Default)
// in assignment and reductions.
template <typename Scalar>
void map_inner_stride_boundary() {
const Index PS = internal::packet_traits<Scalar>::size;
const Index sizes[] = {1, 2, 3, PS - 1, PS, PS + 1, 2 * PS, 2 * PS + 1, 4 * PS, 4 * PS + 1};
for (int si = 0; si < 10; ++si) {
const Index n = sizes[si];
if (n <= 0) continue;
typedef Matrix<Scalar, Dynamic, 1> Vec;
// InnerStride<2>: every other element
Vec data = Vec::Random(2 * n);
Map<Vec, 0, InnerStride<2>> strided(data.data(), n);
// Test assignment to/from strided map
Vec dense = strided;
for (Index k = 0; k < n; ++k) VERIFY_IS_APPROX(dense(k), data(2 * k));
// Test scalar operations on strided map
Vec result = Scalar(2) * strided;
for (Index k = 0; k < n; ++k) VERIFY_IS_APPROX(result(k), Scalar(2) * data(2 * k));
// Test strided map + dense vector
Vec other = Vec::Random(n);
Vec sum_result = strided + other;
for (Index k = 0; k < n; ++k) VERIFY_IS_APPROX(sum_result(k), data(2 * k) + other(k));
// Test writing to strided map
Map<Vec, 0, InnerStride<2>> strided_dst(data.data(), n);
strided_dst = other;
for (Index k = 0; k < n; ++k) VERIFY_IS_APPROX(data(2 * k), other(k));
}
}
// Test Map with OuterStride on matrices at boundary sizes.
template <typename Scalar>
void map_outer_stride_boundary() {
const Index PS = internal::packet_traits<Scalar>::size;
typedef Matrix<Scalar, Dynamic, Dynamic> Mat;
// Test various inner dimensions around packet size
const Index inner_sizes[] = {1, PS - 1, PS, PS + 1, 2 * PS, 2 * PS + 1};
const Index outer_stride = 64; // large enough for any inner size
const Index cols = 4;
for (int si = 0; si < 6; ++si) {
Index rows = inner_sizes[si];
if (rows <= 0) continue;
typedef Matrix<Scalar, Dynamic, 1> Vec;
Vec data = Vec::Random(outer_stride * cols);
Map<Mat, 0, OuterStride<>> mapped(data.data(), rows, cols, OuterStride<>(outer_stride));
// Test that mapped values match expected layout
Mat dense = mapped;
for (Index j = 0; j < cols; ++j)
for (Index i = 0; i < rows; ++i) VERIFY_IS_APPROX(dense(i, j), data(j * outer_stride + i));
// Test reduction on mapped matrix
Scalar ref_sum(0);
for (Index j = 0; j < cols; ++j)
for (Index i = 0; i < rows; ++i) ref_sum += data(j * outer_stride + i);
VERIFY_IS_APPROX(mapped.sum(), ref_sum);
// Test matrix product with mapped matrix
Vec x = Vec::Random(cols);
Vec y = mapped * x;
Vec y_ref = dense * x;
VERIFY_IS_APPROX(y, y_ref);
}
}
EIGEN_DECLARE_TEST(mapped_matrix) {
for (int i = 0; i < g_repeat; i++) {
CALL_SUBTEST_1(map_class_vector(Matrix<float, 1, 1>()));
CALL_SUBTEST_1(check_const_correctness(Matrix<float, 1, 1>()));
CALL_SUBTEST_2(map_class_vector(Vector4d()));
CALL_SUBTEST_2(map_class_vector(VectorXd(13)));
CALL_SUBTEST_2(check_const_correctness(Matrix4d()));
CALL_SUBTEST_3(map_class_vector(RowVector4f()));
CALL_SUBTEST_4(map_class_vector(VectorXcf(8)));
CALL_SUBTEST_5(map_class_vector(VectorXi(12)));
CALL_SUBTEST_5(check_const_correctness(VectorXi(12)));
CALL_SUBTEST_1(map_class_matrix(Matrix<float, 1, 1>()));
CALL_SUBTEST_2(map_class_matrix(Matrix4d()));
CALL_SUBTEST_11(map_class_matrix(Matrix<float, 3, 5>()));
CALL_SUBTEST_4(map_class_matrix(MatrixXcf(internal::random<int>(1, 10), internal::random<int>(1, 10))));
CALL_SUBTEST_5(map_class_matrix(MatrixXi(internal::random<int>(1, 10), internal::random<int>(1, 10))));
CALL_SUBTEST_6(map_static_methods(Matrix<double, 1, 1>()));
CALL_SUBTEST_7(map_static_methods(Vector3f()));
CALL_SUBTEST_8(map_static_methods(RowVector3d()));
CALL_SUBTEST_9(map_static_methods(VectorXcd(8)));
CALL_SUBTEST_10(map_static_methods(VectorXf(12)));
}
// Strided map tests at vectorization boundaries (deterministic, outside g_repeat).
CALL_SUBTEST_12(map_inner_stride_boundary<float>());
CALL_SUBTEST_12(map_inner_stride_boundary<double>());
CALL_SUBTEST_13(map_outer_stride_boundary<float>());
CALL_SUBTEST_13(map_outer_stride_boundary<double>());
}