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improve doc, and workaround aliasing detection in MatrixBase_eval snippet (not very nice but I don't know how to do it in a better way)
427 lines
16 KiB
C++
427 lines
16 KiB
C++
// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2006-2009 Benoit Jacob <jacob.benoit.1@gmail.com>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 3 of the License, or (at your option) any later version.
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//
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// Alternatively, you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License and a copy of the GNU General Public License along with
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// Eigen. If not, see <http://www.gnu.org/licenses/>.
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#ifndef EIGEN_PARTIALLU_H
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#define EIGEN_PARTIALLU_H
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/** \ingroup LU_Module
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*
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* \class PartialLU
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*
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* \brief LU decomposition of a matrix with partial pivoting, and related features
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*
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* \param MatrixType the type of the matrix of which we are computing the LU decomposition
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*
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* This class represents a LU decomposition of a \b square \b invertible matrix, with partial pivoting: the matrix A
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* is decomposed as A = PLU where L is unit-lower-triangular, U is upper-triangular, and P
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* is a permutation matrix.
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*
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* Typically, partial pivoting LU decomposition is only considered numerically stable for square invertible matrices.
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* So in this class, we plainly require that and take advantage of that to do some simplifications and optimizations.
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* This class will assert that the matrix is square, but it won't (actually it can't) check that the matrix is invertible:
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* it is your task to check that you only use this decomposition on invertible matrices.
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*
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* The guaranteed safe alternative, working for all matrices, is the full pivoting LU decomposition, provided by class LU.
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*
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* This is \b not a rank-revealing LU decomposition. Many features are intentionally absent from this class,
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* such as rank computation. If you need these features, use class LU.
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*
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* This LU decomposition is suitable to invert invertible matrices. It is what MatrixBase::inverse() uses. On the other hand,
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* it is \b not suitable to determine whether a given matrix is invertible.
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*
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* The data of the LU decomposition can be directly accessed through the methods matrixLU(), permutationP().
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*
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* \sa MatrixBase::partialLu(), MatrixBase::determinant(), MatrixBase::inverse(), MatrixBase::computeInverse(), class LU
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*/
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template<typename MatrixType> class PartialLU
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{
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public:
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typedef typename MatrixType::Scalar Scalar;
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typedef typename NumTraits<typename MatrixType::Scalar>::Real RealScalar;
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typedef Matrix<int, 1, MatrixType::ColsAtCompileTime> IntRowVectorType;
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typedef Matrix<int, MatrixType::RowsAtCompileTime, 1> IntColVectorType;
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typedef Matrix<Scalar, 1, MatrixType::ColsAtCompileTime> RowVectorType;
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typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> ColVectorType;
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enum { MaxSmallDimAtCompileTime = EIGEN_ENUM_MIN(
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MatrixType::MaxColsAtCompileTime,
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MatrixType::MaxRowsAtCompileTime)
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};
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/**
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* \brief Default Constructor.
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*
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* The default constructor is useful in cases in which the user intends to
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* perform decompositions via PartialLU::compute(const MatrixType&).
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*/
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PartialLU();
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/** Constructor.
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*
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* \param matrix the matrix of which to compute the LU decomposition.
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*
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* \warning The matrix should have full rank (e.g. if it's square, it should be invertible).
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* If you need to deal with non-full rank, use class LU instead.
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*/
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PartialLU(const MatrixType& matrix);
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PartialLU& compute(const MatrixType& matrix);
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/** \returns the LU decomposition matrix: the upper-triangular part is U, the
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* unit-lower-triangular part is L (at least for square matrices; in the non-square
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* case, special care is needed, see the documentation of class LU).
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*
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* \sa matrixL(), matrixU()
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*/
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inline const MatrixType& matrixLU() const
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{
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ei_assert(m_isInitialized && "PartialLU is not initialized.");
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return m_lu;
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}
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/** \returns a vector of integers, whose size is the number of rows of the matrix being decomposed,
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* representing the P permutation i.e. the permutation of the rows. For its precise meaning,
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* see the examples given in the documentation of class LU.
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*/
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inline const IntColVectorType& permutationP() const
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{
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ei_assert(m_isInitialized && "PartialLU is not initialized.");
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return m_p;
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}
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/** This method finds the solution x to the equation Ax=b, where A is the matrix of which
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* *this is the LU decomposition. Since if this partial pivoting decomposition the matrix is assumed
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* to have full rank, such a solution is assumed to exist and to be unique.
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*
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* \warning Again, if your matrix may not have full rank, use class LU instead. See LU::solve().
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*
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* \param b the right-hand-side of the equation to solve. Can be a vector or a matrix,
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* the only requirement in order for the equation to make sense is that
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* b.rows()==A.rows(), where A is the matrix of which *this is the LU decomposition.
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* \param result a pointer to the vector or matrix in which to store the solution, if any exists.
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* Resized if necessary, so that result->rows()==A.cols() and result->cols()==b.cols().
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* If no solution exists, *result is left with undefined coefficients.
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*
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* Example: \include PartialLU_solve.cpp
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* Output: \verbinclude PartialLU_solve.out
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*
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* \sa TriangularView::solve(), inverse(), computeInverse()
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*/
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template<typename OtherDerived, typename ResultType>
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void solve(const MatrixBase<OtherDerived>& b, ResultType *result) const;
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/** \returns the determinant of the matrix of which
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* *this is the LU decomposition. It has only linear complexity
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* (that is, O(n) where n is the dimension of the square matrix)
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* as the LU decomposition has already been computed.
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*
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* \note For fixed-size matrices of size up to 4, MatrixBase::determinant() offers
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* optimized paths.
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*
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* \warning a determinant can be very big or small, so for matrices
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* of large enough dimension, there is a risk of overflow/underflow.
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*
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* \sa MatrixBase::determinant()
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*/
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typename ei_traits<MatrixType>::Scalar determinant() const;
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/** Computes the inverse of the matrix of which *this is the LU decomposition.
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*
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* \param result a pointer to the matrix into which to store the inverse. Resized if needed.
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*
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* \warning The matrix being decomposed here is assumed to be invertible. If you need to check for
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* invertibility, use class LU instead.
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*
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* \sa MatrixBase::computeInverse(), inverse()
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*/
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inline void computeInverse(MatrixType *result) const
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{
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solve(MatrixType::Identity(m_lu.rows(), m_lu.cols()), result);
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}
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/** \returns the inverse of the matrix of which *this is the LU decomposition.
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*
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* \warning The matrix being decomposed here is assumed to be invertible. If you need to check for
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* invertibility, use class LU instead.
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*
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* \sa computeInverse(), MatrixBase::inverse()
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*/
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inline MatrixType inverse() const
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{
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MatrixType result;
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computeInverse(&result);
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return result;
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}
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protected:
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MatrixType m_lu;
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IntColVectorType m_p;
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int m_det_p;
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bool m_isInitialized;
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};
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template<typename MatrixType>
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PartialLU<MatrixType>::PartialLU()
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: m_lu(),
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m_p(),
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m_det_p(0),
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m_isInitialized(false)
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{
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}
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template<typename MatrixType>
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PartialLU<MatrixType>::PartialLU(const MatrixType& matrix)
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: m_lu(),
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m_p(),
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m_det_p(0),
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m_isInitialized(false)
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{
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compute(matrix);
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}
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/** This is the blocked version of ei_lu_unblocked() */
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template<typename Scalar, int StorageOrder>
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struct ei_partial_lu_impl
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{
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// FIXME add a stride to Map, so that the following mapping becomes easier,
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// another option would be to create an expression being able to automatically
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// warp any Map, Matrix, and Block expressions as a unique type, but since that's exactly
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// a Map + stride, why not adding a stride to Map, and convenient ctors from a Matrix,
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// and Block.
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typedef Map<Matrix<Scalar, Dynamic, Dynamic, StorageOrder> > MapLU;
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typedef Block<MapLU, Dynamic, Dynamic> MatrixType;
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typedef Block<MatrixType,Dynamic,Dynamic> BlockType;
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/** \internal performs the LU decomposition in-place of the matrix \a lu
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* using an unblocked algorithm.
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*
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* In addition, this function returns the row transpositions in the
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* vector \a row_transpositions which must have a size equal to the number
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* of columns of the matrix \a lu, and an integer \a nb_transpositions
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* which returns the actual number of transpositions.
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*/
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static void unblocked_lu(MatrixType& lu, int* row_transpositions, int& nb_transpositions)
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{
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const int rows = lu.rows();
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const int size = std::min(lu.rows(),lu.cols());
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nb_transpositions = 0;
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for(int k = 0; k < size; ++k)
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{
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int row_of_biggest_in_col;
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lu.block(k,k,rows-k,1).cwise().abs().maxCoeff(&row_of_biggest_in_col);
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row_of_biggest_in_col += k;
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row_transpositions[k] = row_of_biggest_in_col;
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if(k != row_of_biggest_in_col)
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{
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lu.row(k).swap(lu.row(row_of_biggest_in_col));
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++nb_transpositions;
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}
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if(k<rows-1)
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{
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int rrows = rows-k-1;
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int rsize = size-k-1;
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lu.col(k).end(rrows) /= lu.coeff(k,k);
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lu.corner(BottomRight,rrows,rsize).noalias() -= lu.col(k).end(rrows) * lu.row(k).end(rsize);
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}
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}
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}
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/** \internal performs the LU decomposition in-place of the matrix represented
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* by the variables \a rows, \a cols, \a lu_data, and \a lu_stride using a
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* recursive, blocked algorithm.
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*
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* In addition, this function returns the row transpositions in the
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* vector \a row_transpositions which must have a size equal to the number
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* of columns of the matrix \a lu, and an integer \a nb_transpositions
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* which returns the actual number of transpositions.
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*
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* \note This very low level interface using pointers, etc. is to:
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* 1 - reduce the number of instanciations to the strict minimum
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* 2 - avoid infinite recursion of the instanciations with Block<Block<Block<...> > >
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*/
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static void blocked_lu(int rows, int cols, Scalar* lu_data, int luStride, int* row_transpositions, int& nb_transpositions, int maxBlockSize=256)
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{
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MapLU lu1(lu_data,StorageOrder==RowMajor?rows:luStride,StorageOrder==RowMajor?luStride:cols);
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MatrixType lu(lu1,0,0,rows,cols);
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const int size = std::min(rows,cols);
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// if the matrix is too small, no blocking:
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if(size<=16)
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{
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unblocked_lu(lu, row_transpositions, nb_transpositions);
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return;
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}
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// automatically adjust the number of subdivisions to the size
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// of the matrix so that there is enough sub blocks:
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int blockSize;
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{
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blockSize = size/8;
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blockSize = (blockSize/16)*16;
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blockSize = std::min(std::max(blockSize,8), maxBlockSize);
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}
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nb_transpositions = 0;
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for(int k = 0; k < size; k+=blockSize)
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{
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int bs = std::min(size-k,blockSize); // actual size of the block
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int trows = rows - k - bs; // trailing rows
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int tsize = size - k - bs; // trailing size
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// partition the matrix:
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// A00 | A01 | A02
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// lu = A10 | A11 | A12
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// A20 | A21 | A22
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BlockType A_0(lu,0,0,rows,k);
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BlockType A_2(lu,0,k+bs,rows,tsize);
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BlockType A11(lu,k,k,bs,bs);
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BlockType A12(lu,k,k+bs,bs,tsize);
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BlockType A21(lu,k+bs,k,trows,bs);
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BlockType A22(lu,k+bs,k+bs,trows,tsize);
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int nb_transpositions_in_panel;
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// recursively calls the blocked LU algorithm with a very small
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// blocking size:
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blocked_lu(trows+bs, bs, &lu.coeffRef(k,k), luStride,
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row_transpositions+k, nb_transpositions_in_panel, 16);
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nb_transpositions += nb_transpositions_in_panel;
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// update permutations and apply them to A10
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for(int i=k;i<k+bs; ++i)
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{
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int piv = (row_transpositions[i] += k);
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A_0.row(i).swap(A_0.row(piv));
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}
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if(trows)
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{
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// apply permutations to A_2
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for(int i=k;i<k+bs; ++i)
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A_2.row(i).swap(A_2.row(row_transpositions[i]));
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// A12 = A11^-1 A12
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A11.template triangularView<UnitLowerTriangular>().solveInPlace(A12);
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A22 -= A21 * A12;
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}
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}
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}
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};
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/** \internal performs the LU decomposition with partial pivoting in-place.
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*/
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template<typename MatrixType, typename IntVector>
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void ei_partial_lu_inplace(MatrixType& lu, IntVector& row_transpositions, int& nb_transpositions)
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{
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ei_assert(lu.cols() == row_transpositions.size());
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ei_assert((&row_transpositions.coeffRef(1)-&row_transpositions.coeffRef(0)) == 1);
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ei_partial_lu_impl
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<typename MatrixType::Scalar, MatrixType::Flags&RowMajorBit?RowMajor:ColMajor>
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::blocked_lu(lu.rows(), lu.cols(), &lu.coeffRef(0,0), lu.stride(), &row_transpositions.coeffRef(0), nb_transpositions);
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}
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template<typename MatrixType>
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PartialLU<MatrixType>& PartialLU<MatrixType>::compute(const MatrixType& matrix)
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{
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m_lu = matrix;
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m_p.resize(matrix.rows());
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ei_assert(matrix.rows() == matrix.cols() && "PartialLU is only for square (and moreover invertible) matrices");
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const int size = matrix.rows();
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IntColVectorType rows_transpositions(size);
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int nb_transpositions;
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ei_partial_lu_inplace(m_lu, rows_transpositions, nb_transpositions);
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m_det_p = (nb_transpositions%2) ? -1 : 1;
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for(int k = 0; k < size; ++k) m_p.coeffRef(k) = k;
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for(int k = size-1; k >= 0; --k)
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std::swap(m_p.coeffRef(k), m_p.coeffRef(rows_transpositions.coeff(k)));
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m_isInitialized = true;
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return *this;
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}
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template<typename MatrixType>
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typename ei_traits<MatrixType>::Scalar PartialLU<MatrixType>::determinant() const
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{
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ei_assert(m_isInitialized && "PartialLU is not initialized.");
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return Scalar(m_det_p) * m_lu.diagonal().prod();
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}
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template<typename MatrixType>
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template<typename OtherDerived, typename ResultType>
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void PartialLU<MatrixType>::solve(
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const MatrixBase<OtherDerived>& b,
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ResultType *result
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) const
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{
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ei_assert(m_isInitialized && "PartialLU is not initialized.");
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/* The decomposition PA = LU can be rewritten as A = P^{-1} L U.
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* So we proceed as follows:
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* Step 1: compute c = Pb.
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* Step 2: replace c by the solution x to Lx = c.
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* Step 3: replace c by the solution x to Ux = c.
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*/
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const int size = m_lu.rows();
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ei_assert(b.rows() == size);
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result->resize(size, b.cols());
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// Step 1
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for(int i = 0; i < size; ++i) result->row(m_p.coeff(i)) = b.row(i);
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// Step 2
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m_lu.template triangularView<UnitLowerTriangular>().solveInPlace(*result);
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// Step 3
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m_lu.template triangularView<UpperTriangular>().solveInPlace(*result);
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}
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/** \lu_module
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*
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* \return the LU decomposition of \c *this.
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*
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* \sa class LU
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*/
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template<typename Derived>
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inline const PartialLU<typename MatrixBase<Derived>::PlainMatrixType>
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MatrixBase<Derived>::partialLu() const
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{
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return PartialLU<PlainMatrixType>(eval());
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}
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#endif // EIGEN_PARTIALLU_H
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