// This file is part of Eigen, a lightweight C++ template library // for linear algebra. Eigen itself is part of the KDE project. // // Copyright (C) 2008 Gael Guennebaud // // Eigen is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 3 of the License, or (at your option) any later version. // // Alternatively, you can redistribute it and/or // modify it under the terms of the GNU General Public License as // published by the Free Software Foundation; either version 2 of // the License, or (at your option) any later version. // // Eigen is distributed in the hope that it will be useful, but WITHOUT ANY // WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS // FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the // GNU General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License and a copy of the GNU General Public License along with // Eigen. If not, see . #include "main.h" #include template void geometry(void) { /* this test covers the following files: Cross.h Quaternion.h, Transform.cpp */ typedef Matrix Matrix3; typedef Matrix Matrix4; typedef Matrix Vector3; typedef Matrix Vector4; typedef Quaternion Quaternion; Quaternion q1, q2; Vector3 v0 = Vector3::random(), v1 = Vector3::random(), v2 = Vector3::random(); Scalar a; q1.fromAngleAxis(ei_random(-M_PI, M_PI), v0.normalized()); q2.fromAngleAxis(ei_random(-M_PI, M_PI), v1.normalized()); // rotation matrix conversion // VERIFY_IS_APPROX(q1 * v2, q1.toRotationMatrix() * v2); // VERIFY_IS_APPROX(q1 * q2 * v2, // q1.toRotationMatrix() * q2.toRotationMatrix() * v2); // VERIFY_IS_NOT_APPROX(q2 * q1 * v2, // q1.toRotationMatrix() * q2.toRotationMatrix() * v2); // q2.fromRotationMatrix(q1.toRotationMatrix()); // VERIFY_IS_APPROX(q1*v1,q2*v1); // // // Euler angle conversion // VERIFY_IS_APPROX(q2.fromEulerAngles(q1.toEulerAngles()) * v1, q1 * v1); // v2 = q2.toEulerAngles(); // VERIFY_IS_APPROX(q2.fromEulerAngles(v2).toEulerAngles(), v2); // VERIFY_IS_NOT_APPROX(q2.fromEulerAngles(v2.cwiseProduct(Vector3(0.2,-0.2,1))).toEulerAngles(), v2); // // // angle-axis conversion // q1.toAngleAxis(a, v2); // VERIFY_IS_APPROX(q1 * v1, q2.fromAngleAxis(a,v2) * v1); // VERIFY_IS_NOT_APPROX(q1 * v1, q2.fromAngleAxis(2*a,v2) * v1); // // // from two vector creation // VERIFY_IS_APPROX(v2.normalized(),(q2.fromTwoVectors(v1,v2)*v1).normalized()); // VERIFY_IS_APPROX(v2.normalized(),(q2.fromTwoVectors(v1,v2)*v1).normalized()); // // // inverse and conjugate // VERIFY_IS_APPROX(q1 * (q1.inverse() * v1), v1); // VERIFY_IS_APPROX(q1 * (q1.conjugate() * v1), v1); // cross product VERIFY_IS_MUCH_SMALLER_THAN(v1.cross(v2).dot(v1), Scalar(1)); Matrix3 m; m << v0.normalized(), (v0.cross(v1)).normalized(), (v0.cross(v1).cross(v0)).normalized(); VERIFY(m.isOrtho()); // Transform // TODO complete the tests ! typedef Transform Transform2; typedef Transform Transform3; a = 0; while (ei_abs(a)<0.1) a = ei_random(-0.4*M_PI, 0.4*M_PI); q1.fromAngleAxis(a, v0.normalized()); Transform3 t0, t1, t2; t0.setIdentity(); t0.affine() = q1.toRotationMatrix(); t1.setIdentity(); t1.affine() = q1.toRotationMatrix(); v0 << 50, 2, 1;//= Vector3::random().cwiseProduct(Vector3(10,2,0.5)); t0.scale(v0); t1.prescale(v0); VERIFY_IS_APPROX( (t0 * Vector3(1,0,0)).norm(), v0.x()); VERIFY_IS_NOT_APPROX((t1 * Vector3(1,0,0)).norm(), v0.x()); t0.setIdentity(); t1.setIdentity(); v1 << 1, 2, 3; t0.affine() = q1.toRotationMatrix(); t0.pretranslate(v0); t0.scale(v1); t1.affine() = q1.conjugate().toRotationMatrix(); t1.prescale(v1.cwiseInverse()); t1.translate(-v0); VERIFY((t0.matrix() * t1.matrix()).isIdentity()); } void test_geometry() { for(int i = 0; i < g_repeat; i++) { CALL_SUBTEST( geometry() ); // CALL_SUBTEST( geometry() ); } }