// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2015 Tal Hadad // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0. If a copy of the MPL was not distributed // with this file, You can obtain one at http://mozilla.org/MPL/2.0/. #include "main.h" #include using namespace Eigen; // Verify that x is in the approxed range [a, b] #define VERIFY_APPROXED_RANGE(a, x, b) \ do { \ VERIFY_IS_APPROX_OR_LESS_THAN(a, x); \ VERIFY_IS_APPROX_OR_LESS_THAN(x, b); \ } while(0) template void verify_euler(const Matrix& ea) { typedef EulerAngles EulerAnglesType; typedef Matrix Matrix3; typedef Matrix Vector3; typedef Quaternion QuaternionType; typedef AngleAxis AngleAxisType; const Scalar ONE = Scalar(1); const Scalar HALF_PI = Scalar(EIGEN_PI / 2); const Scalar PI = Scalar(EIGEN_PI); Scalar betaRangeStart, betaRangeEnd; if (EulerSystem::IsTaitBryan) { betaRangeStart = -HALF_PI; betaRangeEnd = HALF_PI; } else { betaRangeStart = -PI; betaRangeEnd = PI; } const Vector3 I = EulerAnglesType::AlphaAxisVector(); const Vector3 J = EulerAnglesType::BetaAxisVector(); const Vector3 K = EulerAnglesType::GammaAxisVector(); EulerAnglesType e(ea[0], ea[1], ea[2]); Matrix3 m(e); Vector3 eabis = static_cast(m).angles(); // Check that eabis in range VERIFY_APPROXED_RANGE(-PI, eabis[0], PI); VERIFY_APPROXED_RANGE(betaRangeStart, eabis[1], betaRangeEnd); VERIFY_APPROXED_RANGE(-PI, eabis[2], PI); Matrix3 mbis(AngleAxisType(eabis[0], I) * AngleAxisType(eabis[1], J) * AngleAxisType(eabis[2], K)); VERIFY_IS_APPROX(m, mbis); // Test if ea and eabis are the same // Need to check both singular and non-singular cases // There are two singular cases. // 1. When I==K and sin(ea(1)) == 0 // 2. When I!=K and cos(ea(1)) == 0 // Tests that are only relevant for no positive range /*if (!(positiveRangeAlpha || positiveRangeGamma)) { // If I==K, and ea[1]==0, then there no unique solution. // The remark apply in the case where I!=K, and |ea[1]| is close to pi/2. if( (i!=k || ea[1]!=0) && (i==k || !internal::isApprox(abs(ea[1]),Scalar(EIGEN_PI/2),test_precision())) ) VERIFY((ea-eabis).norm() <= test_precision()); // approx_or_less_than does not work for 0 VERIFY(0 < eabis[0] || VERIFY_IS_MUCH_SMALLER_THAN(eabis[0], Scalar(1))); }*/ // Quaternions QuaternionType q(e); eabis = static_cast(q).angles(); QuaternionType qbis(AngleAxisType(eabis[0], I) * AngleAxisType(eabis[1], J) * AngleAxisType(eabis[2], K)); VERIFY_IS_APPROX(std::abs(q.dot(qbis)), ONE); //VERIFY_IS_APPROX(eabis, eabis2);// Verify that the euler angles are still the same } template void check_all_var(const Matrix& ea) { verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); verify_euler(ea); // TODO: Test negative axes as well! (only test if the angles get negative when needed) } template void eulerangles() { typedef Matrix Matrix3; typedef Matrix Vector3; typedef Array Array3; typedef Quaternion Quaternionx; typedef AngleAxis AngleAxisType; Scalar a = internal::random(-Scalar(EIGEN_PI), Scalar(EIGEN_PI)); Quaternionx q1; q1 = AngleAxisType(a, Vector3::Random().normalized()); Matrix3 m; m = q1; Vector3 ea = m.eulerAngles(0,1,2); check_all_var(ea); ea = m.eulerAngles(0,1,0); check_all_var(ea); // Check with purely random Quaternion: q1.coeffs() = Quaternionx::Coefficients::Random().normalized(); m = q1; ea = m.eulerAngles(0,1,2); check_all_var(ea); ea = m.eulerAngles(0,1,0); check_all_var(ea); // Check with random angles in range [0:pi]x[-pi:pi]x[-pi:pi]. ea = (Array3::Random() + Array3(1,0,0))*Scalar(EIGEN_PI)*Array3(0.5,1,1); check_all_var(ea); ea[2] = ea[0] = internal::random(0,Scalar(EIGEN_PI)); check_all_var(ea); ea[0] = ea[1] = internal::random(0,Scalar(EIGEN_PI)); check_all_var(ea); ea[1] = 0; check_all_var(ea); ea.head(2).setZero(); check_all_var(ea); ea.setZero(); check_all_var(ea); } void test_EulerAngles() { for(int i = 0; i < g_repeat; i++) { CALL_SUBTEST_1( eulerangles() ); CALL_SUBTEST_2( eulerangles() ); } }