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3.0.0
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72ffb63165 | ||
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67e24b85a4 |
@@ -26,8 +26,8 @@
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#ifndef EIGEN_MACROS_H
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#ifndef EIGEN_MACROS_H
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#define EIGEN_MACROS_H
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#define EIGEN_MACROS_H
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#define EIGEN_WORLD_VERSION 2
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#define EIGEN_WORLD_VERSION 3
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#define EIGEN_MAJOR_VERSION 95
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#define EIGEN_MAJOR_VERSION 0
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#define EIGEN_MINOR_VERSION 0
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#define EIGEN_MINOR_VERSION 0
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#define EIGEN_VERSION_AT_LEAST(x,y,z) (EIGEN_WORLD_VERSION>x || (EIGEN_WORLD_VERSION>=x && \
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#define EIGEN_VERSION_AT_LEAST(x,y,z) (EIGEN_WORLD_VERSION>x || (EIGEN_WORLD_VERSION>=x && \
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@@ -320,6 +320,7 @@ void test_openglsupport()
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else
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else
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std::cerr << "Warning: opengl 3.0 was not tested\n";
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std::cerr << "Warning: opengl 3.0 was not tested\n";
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#ifdef GLEW_ARB_gpu_shader_fp64
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if(GLEW_ARB_gpu_shader_fp64)
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if(GLEW_ARB_gpu_shader_fp64)
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{
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{
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#ifdef GL_ARB_gpu_shader_fp64
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#ifdef GL_ARB_gpu_shader_fp64
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@@ -343,6 +344,9 @@ void test_openglsupport()
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}
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}
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else
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else
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std::cerr << "Warning: GLEW_ARB_gpu_shader_fp64 was not tested\n";
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std::cerr << "Warning: GLEW_ARB_gpu_shader_fp64 was not tested\n";
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#else
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std::cerr << "Warning: GLEW_ARB_gpu_shader_fp64 was not tested\n";
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#endif
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}
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}
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}
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}
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