This is a new version of !423, which failed for MSVC.
Defined `EIGEN_OPTIMIZATION_BARRIER(X)` that uses inline assembly to
prevent operations involving `X` from crossing that barrier. Should
work on most `GNUC` compatible compilers (MSVC doesn't seem to need
this). This is a modified version adapted from what was used in
`psincos_float` and tested on more platforms
(see #1674, https://godbolt.org/z/73ezTG).
Modified `rint` to use the barrier to prevent the add/subtract rounding
trick from being optimized away.
Also fixed an edge case for large inputs that get bumped up a power of two
and ends up rounding away more than just the fractional part. If we are
over `2^digits` then just return the input. This edge case was missed in
the test since the test was comparing approximate equality, which was still
satisfied. Adding a strict equality option catches it.
It seems *sometimes* with aggressive optimizations the combination
`psub(padd(a, b), b)` trick to force rounding is compiled away. Here
we replace with inline assembly to prevent this (I tried `volatile`,
but that leads to additional loads from memory).
Also fixed an edge case for large inputs `a` where adding `b` bumps
the value up a power of two and ends up rounding away more than
just the fractional part. If we are over `2^digits` then just return
the input. This edge case was missed in the test since the test was
comparing approximate equality, which was still satisfied. Adding
a strict equality option catches it.
In SSE, by adding/subtracting 2^MantissaBits, we force rounding according to the
current rounding mode.
For NEON, we use the provided intrinsics for rint/floor/ceil if
available (armv8).
Related to #1969.
The original will saturate if the input does not fit into an integer
type. Here we fix this, returning the input if it doesn't have
enough precision to have a fractional part.
Also added `pceil` for NEON.
Fixes#1969.
The previous implementations produced garbage values if the exponent did
not fit within the exponent bits. See #2131 for a complete discussion,
and !375 for other possible implementations.
Here we implement the 4-factor version. See `pldexp_impl` in
`GenericPacketMathFunctions.h` for a full description.
The SSE `pcmp*` methods were moved down since `pcmp_le<Packet4i>`
requires `por`.
Left as a "TODO" is to delegate to a faster version if we know the
exponent does fit within the exponent bits.
Fixes#2131.
I ran some testing (comparing to `std::pow(double(x), double(y)))` for `x` in the set of all (positive) floats in the interval `[std::sqrt(std::numeric_limits<float>::min()), std::sqrt(std::numeric_limits<float>::max())]`, and `y` in `{2, sqrt(2), -sqrt(2)}` I get the following error statistics:
```
max_rel_error = 8.34405e-07
rms_rel_error = 2.76654e-07
```
If I widen the range to all normal float I see lower accuracy for arguments where the result is subnormal, e.g. for `y = sqrt(2)`:
```
max_rel_error = 0.666667
rms = 6.8727e-05
count = 1335165689
argmax = 2.56049e-32, 2.10195e-45 != 1.4013e-45
```
which seems reasonable, since these results are subnormals with only couple of significant bits left.
The `half_float` test was failing with `-mcpu=cortex-a55` (native `__fp16`) due
to a bad NaN bit-pattern comparison (in the case of casting a float to `__fp16`,
the signaling `NaN` is quieted). There was also an inconsistency between
`numeric_limits<half>::quiet_NaN()` and `NumTraits::quiet_NaN()`. Here we
correct the inconsistency and compare NaNs according to the IEEE 754
definition.
Also modified the `bfloat16_float` test to match.
Tested with `cortex-a53` and `cortex-a55`.
This fixes some gcc warnings such as:
```
Eigen/src/Core/GenericPacketMath.h:655:63: warning: implicit conversion turns floating-point number into bool: 'typename __gnu_cxx::__enable_if<__is_integer<bool>::__value, double>::__type' (aka 'double') to 'bool' [-Wimplicit-conversion-floating-point-to-bool]
Packet psqrt(const Packet& a) { EIGEN_USING_STD(sqrt); return sqrt(a); }
```
Details:
- Added `scalar_sqrt_op<bool>` (`-Wimplicit-conversion-floating-point-to-bool`).
- Added `scalar_square_op<bool>` and `scalar_cube_op<bool>`
specializations (`-Wint-in-bool-context`)
- Deprecated above specialized ops for bool.
- Modified `cxx11_tensor_block_eval` to specialize generator for
booleans (`-Wint-in-bool-context`) and to use `abs` instead of `square` to
avoid deprecated bool ops.
This change also contains a few minor cleanups:
1. Remove packet op pnot, which is not needed for anything other than pcmp_le_or_nan,
which can be done in other ways.
2. Remove the "HasInsert" enum, which is no longer needed since we removed the
corresponding packet ops.
3. Add faster pselect op for Packet4i when SSE4.1 is supported.
Among other things, this makes the fast transposeInPlace() method available for Matrix<bool>.
Run on ************** (72 X 2994 MHz CPUs); 2020-05-09T10:51:02.372347913-07:00
CPU: Intel Skylake Xeon with HyperThreading (36 cores) dL1:32KB dL2:1024KB dL3:24MB
Benchmark Time(ns) CPU(ns) Iterations
-----------------------------------------------------------------------
BM_TransposeInPlace<float>/4 9.77 9.77 71670320
BM_TransposeInPlace<float>/8 21.9 21.9 31929525
BM_TransposeInPlace<float>/16 66.6 66.6 10000000
BM_TransposeInPlace<float>/32 243 243 2879561
BM_TransposeInPlace<float>/59 844 844 829767
BM_TransposeInPlace<float>/64 933 933 750567
BM_TransposeInPlace<float>/128 3944 3945 177405
BM_TransposeInPlace<float>/256 16853 16853 41457
BM_TransposeInPlace<float>/512 204952 204968 3448
BM_TransposeInPlace<float>/1k 1053889 1053861 664
BM_TransposeInPlace<bool>/4 14.4 14.4 48637301
BM_TransposeInPlace<bool>/8 36.0 36.0 19370222
BM_TransposeInPlace<bool>/16 31.5 31.5 22178902
BM_TransposeInPlace<bool>/32 111 111 6272048
BM_TransposeInPlace<bool>/59 626 626 1000000
BM_TransposeInPlace<bool>/64 428 428 1632689
BM_TransposeInPlace<bool>/128 1677 1677 417377
BM_TransposeInPlace<bool>/256 7126 7126 96264
BM_TransposeInPlace<bool>/512 29021 29024 24165
BM_TransposeInPlace<bool>/1k 116321 116330 6068
This will allow us to define multiple packet types backed by the same vector type, e.g., __m128i.
Use this machanism to define packets for half and clean up the packet op implementations.