significantly simplify the code of these checks while extending them
to catch much more expressions!
* move the enabling/disabling of vectorized sin/cos to the architecture traits
because thanks to the previous commit this is not needed anymore
* add a more general ForceAlignedAccess expression which can be used for any expression.
It is already used by StableNorm.h.
Add an internal pseudo expression allowing to optimize operators like +=, *= using
the copyCoeff stuff.
This allows to easily enforce aligned load for the destination matrix everywhere.
* add a new Eigen2Support module including Cwise, Flagged, and some other deprecated stuff
* add a few cwiseXxx functions
* adapt a few modules to use cwiseXxx instead of the .cwise() prefix
* replace implicit constructor AngleAxis(QuaternionBase&) by an explicit one, it seems ambiguous for the compiler
* remove explicit constructor with conversion type quaternion(Quaternion&): conflict between constructor.
* modify EIGEN_INHERIT_ASSIGNEMENT_OPERATORS to suit Quaternion class
* renaming, e.g. LU ---> FullPivLU
* split tests framework: more robust, e.g. dont generate empty tests if a number is skipped
* make all remaining tests use that splitting, as needed.
* Fix 4x4 inversion (see stable branch)
* Transform::inverse() and geo_transform test : adapt to new inverse() API, it was also trying to instantiate inverse() for 3x4 matrices.
* CMakeLists: more robust regexp to parse the version number
* misc fixes in unit tests
is aligned or not. This is done using the Aligned constant:
Map<MatrixType,Aligned>::Map(data);
* rename ForceAligned to EnforceAlignedAccess, and update its doc,
and emphasize this is mainly an internal stuff.
* support resize() to same size (nop). The case of FFT was another case where that make one's life far easier.
hope that's ok with you Gael. but indeed, i don't use it in the ReturnByValue stuff.
FFT:
* Support MatrixBase (well, in the case with direct memory access such as Map)
* adapt unit test
* continue the decomposition until a pivot is exactly zero;
don't try to compute the rank in the decomposition itself.
* Instead, methods such as rank() use a new internal parameter
called 'threshold' to determine which pivots are to be
considered nonzero.
* The threshold is by default determined by defaultThreshold()
but the user can override that by calling useThreshold(value).
* In solve/kernel/image, don't assume that the diagonal of U
is sorted in decreasing order, because that's only approximately
true. Additional work was needed to extract the right pivots.