Commit Graph

25 Commits

Author SHA1 Message Date
Gael Guennebaud
842c4f8bfa Several compilation fixes for MSVC and NVCC, basically:
- added explicit enum to int conversion where needed
- if a function is not defined as declared and the return type is "tricky"
  then the type must be typedefined somewhere. A "tricky return type" can be:
  * a template class with a default parameter which depends on another template parameter
  * a nested template class, or type of a nested template class
2008-07-29 16:33:07 +00:00
Gael Guennebaud
e9e5261664 Fix a couple issues introduced in the previous commit:
* removed DirectAccessBit from Part
* use a template specialization in inverseProduct() to transform a Part xpr to a Flagged xpr
2008-07-26 23:05:44 +00:00
Gael Guennebaud
e77ccf2928 * Rewrite the triangular solver so that we can take advantage of our efficient matrix-vector products:
=> up to 6 times faster !
* Added DirectAccessBit to Part
* Added an exemple of a cwise operator
* Renamed perpendicular() => someOrthogonal() (geometry module)
* Fix a weired bug in ei_constant_functor: the default copy constructor did not copy
  the imaginary part when the single member of the class is a complex...
2008-07-26 20:40:29 +00:00
Gael Guennebaud
172000aaeb Add .perpendicular() function in Geometry module (adapted from Eigen1)
Documentation:
 * add an overview for each module.
 * add an example for .all() and Cwise::operator<
2008-07-22 10:54:42 +00:00
Gael Guennebaud
516db2c3b9 Fix compilation issues with icc and g++ < 4.1. Those include:
- conflicts with operator * overloads
 - discard the use of ei_pdiv for interger
   (g++ handles operators on __m128* types, this is why it worked)
 - weird behavior of icc in fixed size Block() constructor complaining
   the initializer of m_blockRows and m_blockCols were missing while
   we are in fixed size (maybe this hide deeper problem since this is a
   recent one, but icc gives only little feedback)
2008-07-21 12:40:56 +00:00
Gael Guennebaud
c10f069b6b * Merge Extract and Part to the Part expression.
Renamed "MatrixBase::extract() const" to "MatrixBase::part() const"
* Renamed static functions identity, zero, ones, random with an upper case
  first letter: Identity, Zero, Ones and Random.
2008-07-21 00:34:46 +00:00
Gael Guennebaud
ce425d92f1 Various documentation improvements, in particualr in Cholesky and Geometry module.
Added doxygen groups for Matrix typedefs and the Geometry module
2008-07-20 15:18:54 +00:00
Gael Guennebaud
269f683902 Add cholesky's members to MatrixBase
Various documentation improvements including new snippets (AngleAxis and Cholesky)
2008-07-19 22:59:05 +00:00
Gael Guennebaud
6e2c53e056 Added an automatically generated list of selected examples in the documentation.
Added the custom gemetry_module tag, and use it.
2008-07-19 20:36:41 +00:00
Gael Guennebaud
05ad083467 Added MatrixBase::Unit*() static function to easily create unit/basis vectors.
Removed EulerAngles, addes typdefs for Quaternion and AngleAxis,
and added automatic conversions from Quaternion/AngleAxis to Matrix3 such that:
 Matrix3f m = AngleAxisf(0.2,Vector3f::UnitX) * AngleAxisf(0.2,Vector3f::UnitY);
just works.
2008-07-19 13:03:23 +00:00
Gael Guennebaud
b970a9c8aa trivial fix in EulerAngles constructor 2008-07-15 22:42:55 +00:00
Benoit Jacob
6f09d3a67d - many updates after Cwise change
- fix compilation in product.cpp with std::complex
- fix bug in MatrixBase::operator!=
2008-07-08 07:56:01 +00:00
Benoit Jacob
f5791eeb70 the big Array/Cwise rework as discussed on the mailing list. The new API
can be seen in Eigen/src/Core/Cwise.h.
2008-07-08 00:49:10 +00:00
Gael Guennebaud
32c5ea388e work on rotations in the Geometry module:
- convertions are done trough constructors and operator=
 - added a EulerAngles class
2008-06-21 15:01:49 +00:00
Gael Guennebaud
54238961d6 * added a pseudo expression Array giving access to:
- matrix-scalar addition/subtraction operators, e.g.:
       m.array() += 0.5;
   - matrix/matrix comparison operators, e.g.:
      if (m1.array() < m2.array()) {}
* fix compilation issues with Transform and gcc < 4.1
2008-06-20 12:38:03 +00:00
Gael Guennebaud
fb4a151982 * more cleaning in Product
* make Matrix2f (and similar) vectorized using linear path
* fix a couple of warnings and compilation issues with ICC and gcc 3.3/3.4
  (cannot get Transform compiles with gcc 3.3/3.4, see the FIXME)
2008-06-19 23:00:51 +00:00
Gael Guennebaud
82c3cea1d5 * refactoring of Product:
* use ProductReturnType<>::Type to get the correct Product xpr type
  * Product is no longer instanciated for xpr types which are evaluated
  * vectorization of "a.transpose() * b" for the normal product (small and fixed-size matrix)
  * some cleanning
* removed ArrayBase
2008-06-19 17:33:57 +00:00
Gael Guennebaud
bc0c7c57ed Added an extensible mechanism to support any kind of rotation
representation in Transform via the template static class
ToRotationMatrix.
Added a lightweight AngleAxis class (similar to Rotation2D).
2008-06-15 17:22:41 +00:00
Gael Guennebaud
0ee6b08128 * split Product to a DiagonalProduct template specialization
to optimize matrix-diag and diag-matrix products without
  making Product over complicated.
* compilation fixes in Tridiagonalization and HessenbergDecomposition
  in the case of 2x2 matrices.
* added an Orientation2D small class with similar interface than Quaternion
  (used by Transform to handle 2D and 3D orientations seamlessly)
* added a couple of features in Transform.
2008-06-15 11:54:18 +00:00
Gael Guennebaud
fbbd8afe30 Started a Transform class in the Geometry module to represent
homography.
Fix indentation in Quaternion.h
2008-06-15 08:33:44 +00:00
Gael Guennebaud
eb7b7b2cfc * remove Cross product expression: MatrixBase::cross() now returns a temporary
which is even better optimized by the compiler.
* Quaternion no longer inherits MatrixBase. Instead it stores the coefficients
  using a Matrix<> and provides only relevant methods.
2008-06-07 13:18:29 +00:00
Gael Guennebaud
915587d03d * add CommaInitializer::finished to allow the use of (Matrix3() << v0, v1, v2).finished()
as an argument of a function. Other possibilities for the name could be "end" or "matrix" ??
* various update in Quaternion, in particular I added a lot of FIXME about the API options,
  these have to be discussed and fixed.
2008-06-03 15:50:09 +00:00
Gael Guennebaud
196f38f5db improved Quaternion class:
- Euler angles and angle axis conversions,
 - stable spherical interpolation
 - documentation
 - update the respective unit test
2008-06-03 13:43:29 +00:00
Gael Guennebaud
a9cf229e15 add a geometry unit test and fix a couple of typo in Quaternion.h 2008-06-03 07:32:12 +00:00
Gael Guennebaud
366971bea4 * start of the Geometry module with a cross product and quaternion expressions
(haven't tried them yet)
* applied the meta selector rule to MatrixBase::swap()
2008-06-02 22:58:36 +00:00