Makes e. g. matrix multiplication 2x faster:
name old cpu/op new cpu/op delta
BM_convers 181ms ± 1% 62ms ± 9% -65.82% (p=0.016 n=4+5)
Tested on all possible input values (not adding tests, since they
take a long time).
This is a new version of !423, which failed for MSVC.
Defined `EIGEN_OPTIMIZATION_BARRIER(X)` that uses inline assembly to
prevent operations involving `X` from crossing that barrier. Should
work on most `GNUC` compatible compilers (MSVC doesn't seem to need
this). This is a modified version adapted from what was used in
`psincos_float` and tested on more platforms
(see #1674, https://godbolt.org/z/73ezTG).
Modified `rint` to use the barrier to prevent the add/subtract rounding
trick from being optimized away.
Also fixed an edge case for large inputs that get bumped up a power of two
and ends up rounding away more than just the fractional part. If we are
over `2^digits` then just return the input. This edge case was missed in
the test since the test was comparing approximate equality, which was still
satisfied. Adding a strict equality option catches it.
It seems *sometimes* with aggressive optimizations the combination
`psub(padd(a, b), b)` trick to force rounding is compiled away. Here
we replace with inline assembly to prevent this (I tried `volatile`,
but that leads to additional loads from memory).
Also fixed an edge case for large inputs `a` where adding `b` bumps
the value up a power of two and ends up rounding away more than
just the fractional part. If we are over `2^digits` then just return
the input. This edge case was missed in the test since the test was
comparing approximate equality, which was still satisfied. Adding
a strict equality option catches it.
In SSE, by adding/subtracting 2^MantissaBits, we force rounding according to the
current rounding mode.
For NEON, we use the provided intrinsics for rint/floor/ceil if
available (armv8).
Related to #1969.
The original will saturate if the input does not fit into an integer
type. Here we fix this, returning the input if it doesn't have
enough precision to have a fractional part.
Also added `pceil` for NEON.
Fixes#1969.
The previous implementations produced garbage values if the exponent did
not fit within the exponent bits. See #2131 for a complete discussion,
and !375 for other possible implementations.
Here we implement the 4-factor version. See `pldexp_impl` in
`GenericPacketMathFunctions.h` for a full description.
The SSE `pcmp*` methods were moved down since `pcmp_le<Packet4i>`
requires `por`.
Left as a "TODO" is to delegate to a faster version if we know the
exponent does fit within the exponent bits.
Fixes#2131.
I ran some testing (comparing to `std::pow(double(x), double(y)))` for `x` in the set of all (positive) floats in the interval `[std::sqrt(std::numeric_limits<float>::min()), std::sqrt(std::numeric_limits<float>::max())]`, and `y` in `{2, sqrt(2), -sqrt(2)}` I get the following error statistics:
```
max_rel_error = 8.34405e-07
rms_rel_error = 2.76654e-07
```
If I widen the range to all normal float I see lower accuracy for arguments where the result is subnormal, e.g. for `y = sqrt(2)`:
```
max_rel_error = 0.666667
rms = 6.8727e-05
count = 1335165689
argmax = 2.56049e-32, 2.10195e-45 != 1.4013e-45
```
which seems reasonable, since these results are subnormals with only couple of significant bits left.