Renamed meta_{true|false} to {true|false}_type, meta_if to conditional, is_same_type to is_same, un{ref|pointer|const} to remove_{reference|pointer|const} and makeconst to add_const.
Changed boolean type 'ret' member to 'value'.
Changed 'ret' members refering to types to 'type'.
Adapted all code occurences.
* Add short documentation for Array class
* Put all classes explicitly in Core module (where applicable)
* Section on Modules in Quick Reference Guide
* Put Page 7 after Page 6 in Contents :)
* get rid of BlockReturnType: it was not needed, and code was not always using it consistently anyway
* add topRows(), leftCols(), bottomRows(), rightCols()
* add corners unit-test covering all of that
* adapt docs, expand "porting from eigen 2 to 3"
* adapt Eigen2Support
* Introduction of strides-at-compile-time so for example the optimized code really knows when it needs to evaluate to a temporary
* StorageKind / XprKind
* Quaternion::setFromTwoVectors: use JacobiSVD instead of SVD
* ComplexSchur: support the 1x1 case
of ei_matrix_array for size 0
* adapt many xprs to have the right storage order, now that it matters
* add static assert on expressions to check that vector xprs
have the righ storage order
* adapt ei_plain_matrix_type_(column|row)_major
* implement assignment of selfadjointview to matrix
(was before failing to compile) and add nestedExpression() methods
* expand product_symm test
* in ei_gemv_selector, use the PlainObject type instead of a custom Matrix<...> type
* fix VectorBlock and Block mistakes
* use them (big simplification in Assign.h)
* axe (Inner|Outer)StrideAtCompileTime that were just introduced
* ei_int_if_dynamic now asserts that the size is the expected one: adapt to that in Block.h
* add rowStride() / colStride() in DenseBase
* implement innerStride() / outerStride() everywhere needed
because thanks to the previous commit this is not needed anymore
* add a more general ForceAlignedAccess expression which can be used for any expression.
It is already used by StableNorm.h.
is aligned or not. This is done using the Aligned constant:
Map<MatrixType,Aligned>::Map(data);
* rename ForceAligned to EnforceAlignedAccess, and update its doc,
and emphasize this is mainly an internal stuff.