- The current implementation computes `size + total_threads`, which can
overflow and cause CUDA_ERROR_ILLEGAL_ADDRESS when size is close to
the maximum representable value.
- The num_blocks calculation can also overflow due to the implementation
of divup().
- This patch prevents these overflows and allows the kernel to work
correctly for the full representable range of tensor sizes.
- Also adds relevant tests.
The sum accuracy test currently uses the default test precision for
the given scalar type. However, scalars are generated via a normal
distribution, and given a large enough count and strong enough random
generator, the expected sum is zero. This causes the test to
periodically fail.
Here we estimate an upper-bound for the error as `sqrt(N) * prec` for
summing N values, with each having an approximate epsilon of `prec`.
Also fixed a few warnings generated by MSVC when compiling the
reduction test.
reducer0.reducePacket(accum1, accum0);
reducer0.reducePacket(accum2, accum0);
reducer0.reducePacket(accum3, accum0);
For the mean reducer this will increment the count as well as adding together the accumulators and result in the wrong count being divided into the sum at the end.
- The current implementation computes `size + total_threads`, which can
overflow and cause CUDA_ERROR_ILLEGAL_ADDRESS when size is close to
the maximum representable value.
- The num_blocks calculation can also overflow due to the implementation
of divup().
- This patch prevents these overflows and allows the kernel to work
correctly for the full representable range of tensor sizes.
- Also adds relevant tests.
For vectorized 1-dimensional inputs that do not take the special
blocking path (e.g. `std::complex<...>`), there was an
index-out-of-bounds error causing the broadcast size to be
computed incorrectly. Here we fix this, and make other minor
cleanup changes.
Fixes#2351.
& and | short-circuit, && and || don't. When both arguments to those
are boolean, the short-circuiting version is usually the desired one, so
clang warns on this.
Here, it is inconsequential, so switch to && and || to suppress the warning.
For moderately sized inputs, running the Tree reduction quickly
fills/overflows the GPU thread stack space, leading to memory errors.
This was happening in the `cxx11_tensor_complex_gpu` test, for example.
Disabling tree reduction on GPU fixes this.
The `Complex.h` file applies equally to HIP/CUDA, so placing under the
generic `GPU` folder.
The `TensorReductionCuda.h` has already been deprecated, now removing
for the next Eigen version.