- added explicit enum to int conversion where needed
- if a function is not defined as declared and the return type is "tricky"
then the type must be typedefined somewhere. A "tricky return type" can be:
* a template class with a default parameter which depends on another template parameter
* a nested template class, or type of a nested template class
=> up to 6 times faster !
* Added DirectAccessBit to Part
* Added an exemple of a cwise operator
* Renamed perpendicular() => someOrthogonal() (geometry module)
* Fix a weired bug in ei_constant_functor: the default copy constructor did not copy
the imaginary part when the single member of the class is a complex...