We can't make guarantees on alignment for existing calls to `pset`,
so we should default to loading unaligned. But in that case, we should
just use `ploadu` directly. For loading constants, this load should hopefully
get optimized away.
This is causing segfaults in Google Maps.
Implemented fast size-4 matrix inverse (mimicking Inverse_SSE.h) using NEON intrinsics.
```
Benchmark Time CPU Time Old Time New CPU Old CPU New
--------------------------------------------------------------------------------------------------------
BM_float -0.1285 -0.1275 568 495 572 499
BM_double -0.2265 -0.2254 638 494 641 496
```
- AlignedBit flag is deprecated. Alignment is now specified by the evaluator through the 'Alignment' enum, e.g., evaluator<Xpr>::Alignment. Its value is in Bytes.
- Add several enums to specify alignment: Aligned8, Aligned16, Aligned32, Aligned64, Aligned128. AlignedMax corresponds to EIGEN_MAX_ALIGN_BYTES. Such enums are used to define the above Alignment value, and as the 'Options' template parameter of Map<> and Ref<>.
- The Aligned enum is now deprecated. It is now an alias for Aligned16.
- Currently, traits<Matrix<>>, traits<Array<>>, traits<Ref<>>, traits<Map<>>, and traits<Block<>> also expose the Alignment enum.
division instead of RCPPS-followed-by-Newton-Raphson. The rationale for that is
that elsewhere in Eigen we dont allow ourselves this approximation (which throws
2 bits of mantissa), so there's no reason we should allow it here.