GCC 4.8 doesn't seem to like the `g` register constraint, failing to
compile with "error: 'asm' operand requires impossible reload".
Tested `r` instead, and that seems to work, even with latest compilers.
Also fixed some minor macro issues to eliminate warnings on armv7.
Fixes#2315.
All cuda `__half` functions are device-only in CUDA 9, including
conversions. Host-side conversions were added in CUDA 10.
The existing code doesn't build prior to 10.0.
All arithmetic functions are always device-only, so there's
therefore no reason to use vectorization on the host at all.
Modified the code to disable vectorization for `__half` on host,
which required also updating the `TensorReductionGpu` implementation
which previously made assumptions about available packets.
There were some typos that checked `EIGEN_HAS_CXX14` that should have
checked `EIGEN_HAS_CXX14_VARIABLE_TEMPLATES`, causing a mismatch
in some of the `Eigen::fix<N>` assumptions.
Also fixed the `symbolic_index` test when
`EIGEN_HAS_CXX14_VARIABLE_TEMPLATES` is 0.
Fixes#2308
In VS 2017, `std::arg` for real inputs always returns 0, even for
negative inputs. It should return `PI` for negative real values.
This seems to be fixed in VS 2019 (MSVC 1920).
The `memset` function and bitwise manipulation only apply to POD types
that do not require initialization, otherwise resulting in UB. We currently
violate this in `ptrue` and `pzero`, we assume bitmasks for `pselect`, and
bitwise operations are applied byte-by-byte in the generic implementations.
This is causing issues for scalar types that do require initialization
or that contain non-POD info such as pointers (#2201). We either break
them, or force specializations of these functions for custom scalars,
even if they are not vectorized.
Here we modify these functions for scalars only - instead using only
scalar operations:
- `pzero`: `Scalar(0)` for all scalars.
- `ptrue`: `Scalar(1)` for non-trivial scalars, bitset to one bits for trivial scalars.
- `pselect`: ternary select comparing mask to `Scalar(0)` for all scalars
- `pand`, `por`, `pxor`, `pnot`: use operators `&`, `|`, `^`, `~` for all integer or non-trivial scalars, otherwise apply bytewise.
For non-scalar types, the original implementations are used to maintain
compatibility and minimize the number of changes.
Fixes#2201.
Since `std::equal_to::operator()` is not a device function, it
fails on GPU. On my device, I seem to get a silent crash in the
kernel (no reported error, but the kernel does not complete).
Replacing this with a portable version enables comparisons on device.
Addresses #2292 - would need to be cherry-picked. The 3.3 branch
also requires adding `EIGEN_DEVICE_FUNC` in `BooleanRedux.h` to get
fully working.
Details are scattered across #920, #1000, #1324, #2291.
Summary: some MSVC versions have a bug that requires omitting explicit
`operator=` definitions (leads to duplicate definition errors), and
some MSVC versions require adding explicit `operator=` definitions
(otherwise implicitly deleted errors). This mess tries to cover
all the cases encountered.
Fixes#2291.
- Move constructors can only be defaulted as NOEXCEPT if all members
have NOEXCEPT move constructors.
- gcc 4.8 has some funny parsing bug in `a < b->c`, thinking `b-` is a template parameter.
We can't make guarantees on alignment for existing calls to `pset`,
so we should default to loading unaligned. But in that case, we should
just use `ploadu` directly. For loading constants, this load should hopefully
get optimized away.
This is causing segfaults in Google Maps.
MinGW spits out version strings like: `x86_64-w64-mingw32-g++ (GCC)
10-win32 20210110`, which causes the version extraction to fail.
Added support for this with tests.
Also added `make_unsigned` for `long long`, since mingw seems to
use that for `uint64_t`.
Related to #2268. CMake and build passes for me after this.
This used to work for non-class types (e.g. raw function pointers) in
Eigen 3.3. This was changed in commit 11f55b29 to optimize the
evaluator:
> `sizeof((A-B).cwiseAbs2())` with A,B Vector4f is now 16 bytes, instead of 48 before this optimization.
though I cannot reproduce the 16 byte result. Both before the change
and after, with multiple compilers/versions, I always get a result of 40 bytes.
https://godbolt.org/z/MsjTc1PGe
This change modifies the code slightly to allow non-class types. The
final generated code is identical, and the expression remains 40 bytes
for the `abs2` sample case.
Fixes#2251