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Improve numerical accuracy in LLT and triangular solve by using true scalar divisions (instead of x * (1/y))
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@@ -304,9 +304,12 @@ EIGEN_DONT_INLINE void triangular_solve_matrix<Scalar,Index,OnTheRight,Mode,Conj
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for (Index i=0; i<actual_mc; ++i)
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r[i] -= a[i] * b;
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}
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Scalar b = (Mode & UnitDiag) ? Scalar(1) : Scalar(1)/conj(rhs(j,j));
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for (Index i=0; i<actual_mc; ++i)
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r[i] *= b;
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if((Mode & UnitDiag)==0)
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{
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Scalar b = conj(rhs(j,j));
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for (Index i=0; i<actual_mc; ++i)
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r[i] /= b;
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}
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}
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// pack the just computed part of lhs to A
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