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* move dummy_precision and epsilon to NumTraits
* make NumTraits inherits std::numeric_limits
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@@ -163,7 +163,7 @@ public:
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*
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* \sa MatrixBase::isApprox() */
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template<class OtherDerived>
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bool isApprox(const QuaternionBase<OtherDerived>& other, RealScalar prec = dummy_precision<Scalar>()) const
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bool isApprox(const QuaternionBase<OtherDerived>& other, RealScalar prec = NumTraits<Scalar>::dummy_precision()) const
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{ return coeffs().isApprox(other.coeffs(), prec); }
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/** return the result vector of \a v through the rotation*/
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@@ -508,7 +508,7 @@ inline Derived& QuaternionBase<Derived>::setFromTwoVectors(const MatrixBase<Deri
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// under the constraint:
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// ||x|| = 1
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// which yields a singular value problem
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if (c < Scalar(-1)+dummy_precision<Scalar>())
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if (c < Scalar(-1)+NumTraits<Scalar>::dummy_precision())
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{
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c = std::max<Scalar>(c,-1);
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Matrix<Scalar,2,3> m; m << v0.transpose(), v1.transpose();
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@@ -584,7 +584,7 @@ template <class OtherDerived>
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Quaternion<typename ei_traits<Derived>::Scalar>
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QuaternionBase<Derived>::slerp(Scalar t, const QuaternionBase<OtherDerived>& other) const
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{
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static const Scalar one = Scalar(1) - epsilon<Scalar>();
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static const Scalar one = Scalar(1) - NumTraits<Scalar>::epsilon();
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Scalar d = this->dot(other);
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Scalar absD = ei_abs(d);
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