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Started a Transform class in the Geometry module to represent
homography. Fix indentation in Quaternion.h
This commit is contained in:
@@ -43,122 +43,122 @@
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template<typename _Scalar>
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class Quaternion
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{
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typedef Matrix<_Scalar, 4, 1> Coefficients;
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Coefficients m_coeffs;
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typedef Matrix<_Scalar, 4, 1> Coefficients;
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Coefficients m_coeffs;
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public:
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public:
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/** the scalar type of the coefficients */
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typedef _Scalar Scalar;
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/** the scalar type of the coefficients */
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typedef _Scalar Scalar;
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typedef Matrix<Scalar,3,1> Vector3;
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typedef Matrix<Scalar,3,3> Matrix3;
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typedef Matrix<Scalar,3,1> Vector3;
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typedef Matrix<Scalar,3,3> Matrix3;
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inline Scalar x() const { return m_coeffs.coeff(0); }
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inline Scalar y() const { return m_coeffs.coeff(1); }
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inline Scalar z() const { return m_coeffs.coeff(2); }
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inline Scalar w() const { return m_coeffs.coeff(3); }
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inline Scalar x() const { return m_coeffs.coeff(0); }
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inline Scalar y() const { return m_coeffs.coeff(1); }
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inline Scalar z() const { return m_coeffs.coeff(2); }
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inline Scalar w() const { return m_coeffs.coeff(3); }
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inline Scalar& x() { return m_coeffs.coeffRef(0); }
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inline Scalar& y() { return m_coeffs.coeffRef(1); }
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inline Scalar& z() { return m_coeffs.coeffRef(2); }
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inline Scalar& w() { return m_coeffs.coeffRef(3); }
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inline Scalar& x() { return m_coeffs.coeffRef(0); }
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inline Scalar& y() { return m_coeffs.coeffRef(1); }
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inline Scalar& z() { return m_coeffs.coeffRef(2); }
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inline Scalar& w() { return m_coeffs.coeffRef(3); }
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/** \returns a read-only vector expression of the imaginary part (x,y,z) */
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inline const Block<Coefficients,3,1> vec() const { return m_coeffs.template start<3>(); }
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/** \returns a read-only vector expression of the imaginary part (x,y,z) */
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inline const Block<Coefficients,3,1> vec() const { return m_coeffs.template start<3>(); }
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/** \returns a vector expression of the imaginary part (x,y,z) */
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inline Block<Coefficients,3,1> vec() { return m_coeffs.template start<3>(); }
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/** \returns a vector expression of the imaginary part (x,y,z) */
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inline Block<Coefficients,3,1> vec() { return m_coeffs.template start<3>(); }
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/** \returns a read-only vector expression of the coefficients */
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inline const Coefficients& _coeffs() const { return m_coeffs; }
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/** \returns a read-only vector expression of the coefficients */
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inline const Coefficients& _coeffs() const { return m_coeffs; }
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/** \returns a vector expression of the coefficients */
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inline Coefficients& _coeffs() { return m_coeffs; }
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/** \returns a vector expression of the coefficients */
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inline Coefficients& _coeffs() { return m_coeffs; }
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// FIXME what is the prefered order: w x,y,z or x,y,z,w ?
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inline Quaternion(Scalar w = 1.0, Scalar x = 0.0, Scalar y = 0.0, Scalar z = 0.0)
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{
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m_coeffs.coeffRef(0) = x;
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m_coeffs.coeffRef(1) = y;
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m_coeffs.coeffRef(2) = z;
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m_coeffs.coeffRef(3) = w;
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}
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// FIXME what is the prefered order: w x,y,z or x,y,z,w ?
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inline Quaternion(Scalar w = 1.0, Scalar x = 0.0, Scalar y = 0.0, Scalar z = 0.0)
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{
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m_coeffs.coeffRef(0) = x;
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m_coeffs.coeffRef(1) = y;
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m_coeffs.coeffRef(2) = z;
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m_coeffs.coeffRef(3) = w;
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}
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/** Copy constructor */
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inline Quaternion(const Quaternion& other) { m_coeffs = other.m_coeffs; }
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/** Copy constructor */
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inline Quaternion(const Quaternion& other) { m_coeffs = other.m_coeffs; }
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/** This is a special case of the templated operator=. Its purpose is to
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* prevent a default operator= from hiding the templated operator=.
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*/
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inline Quaternion& operator=(const Quaternion& other)
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{
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m_coeffs = other.m_coeffs;
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return *this;
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}
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/** This is a special case of the templated operator=. Its purpose is to
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* prevent a default operator= from hiding the templated operator=.
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*/
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inline Quaternion& operator=(const Quaternion& other)
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{
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m_coeffs = other.m_coeffs;
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return *this;
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}
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/** \returns a quaternion representing an identity rotation
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* \sa MatrixBase::identity()
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*/
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inline static Quaternion identity() { return Quaternion(1, 0, 0, 0); }
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/** \returns a quaternion representing an identity rotation
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* \sa MatrixBase::identity()
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*/
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inline static Quaternion identity() { return Quaternion(1, 0, 0, 0); }
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/** \sa Quaternion::identity(), MatrixBase::setIdentity()
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*/
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inline Quaternion& setIdentity() { m_coeffs << 1, 0, 0, 0; return *this; }
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/** \sa Quaternion::identity(), MatrixBase::setIdentity()
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*/
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inline Quaternion& setIdentity() { m_coeffs << 1, 0, 0, 0; return *this; }
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/** \returns the squared norm of the quaternion's coefficients
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* \sa Quaternion::norm(), MatrixBase::norm2()
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*/
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inline Scalar norm2() const { return m_coeffs.norm2(); }
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/** \returns the squared norm of the quaternion's coefficients
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* \sa Quaternion::norm(), MatrixBase::norm2()
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*/
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inline Scalar norm2() const { return m_coeffs.norm2(); }
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/** \returns the norm of the quaternion's coefficients
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* \sa Quaternion::norm2(), MatrixBase::norm()
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*/
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inline Scalar norm() const { return m_coeffs.norm(); }
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/** \returns the norm of the quaternion's coefficients
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* \sa Quaternion::norm2(), MatrixBase::norm()
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*/
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inline Scalar norm() const { return m_coeffs.norm(); }
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template<typename Derived>
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Quaternion& fromRotationMatrix(const MatrixBase<Derived>& m);
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Matrix3 toRotationMatrix(void) const;
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template<typename Derived>
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Quaternion& fromRotationMatrix(const MatrixBase<Derived>& m);
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Matrix3 toRotationMatrix(void) const;
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template<typename Derived>
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Quaternion& fromAngleAxis (const Scalar& angle, const MatrixBase<Derived>& axis);
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void toAngleAxis(Scalar& angle, Vector3& axis) const;
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template<typename Derived>
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Quaternion& fromAngleAxis (const Scalar& angle, const MatrixBase<Derived>& axis);
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void toAngleAxis(Scalar& angle, Vector3& axis) const;
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Quaternion& fromEulerAngles(Vector3 eulerAngles);
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Quaternion& fromEulerAngles(Vector3 eulerAngles);
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Vector3 toEulerAngles(void) const;
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Vector3 toEulerAngles(void) const;
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template<typename Derived1, typename Derived2>
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Quaternion& fromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b);
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template<typename Derived1, typename Derived2>
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Quaternion& fromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b);
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inline Quaternion operator* (const Quaternion& q) const;
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inline Quaternion& operator*= (const Quaternion& q);
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inline Quaternion operator* (const Quaternion& q) const;
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inline Quaternion& operator*= (const Quaternion& q);
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Quaternion inverse(void) const;
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Quaternion conjugate(void) const;
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Quaternion inverse(void) const;
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Quaternion conjugate(void) const;
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Quaternion slerp(Scalar t, const Quaternion& other) const;
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Quaternion slerp(Scalar t, const Quaternion& other) const;
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template<typename Derived>
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Vector3 operator* (const MatrixBase<Derived>& vec) const;
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template<typename Derived>
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Vector3 operator* (const MatrixBase<Derived>& vec) const;
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protected:
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/** Constructor copying the value of the expression \a other */
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template<typename OtherDerived>
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inline Quaternion(const Eigen::MatrixBase<OtherDerived>& other)
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{
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m_coeffs = other;
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}
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/** Constructor copying the value of the expression \a other */
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template<typename OtherDerived>
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inline Quaternion(const Eigen::MatrixBase<OtherDerived>& other)
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{
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m_coeffs = other;
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}
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/** Copies the value of the expression \a other into \c *this.
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*/
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template<typename OtherDerived>
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inline Quaternion& operator=(const MatrixBase<OtherDerived>& other)
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{
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m_coeffs = other.derived();
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return *this;
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}
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/** Copies the value of the expression \a other into \c *this.
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*/
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template<typename OtherDerived>
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inline Quaternion& operator=(const MatrixBase<OtherDerived>& other)
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{
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m_coeffs = other.derived();
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return *this;
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}
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};
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227
Eigen/src/Geometry/Transform.h
Normal file
227
Eigen/src/Geometry/Transform.h
Normal file
@@ -0,0 +1,227 @@
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// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra. Eigen itself is part of the KDE project.
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//
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// Copyright (C) 2008 Gael Guennebaud <g.gael@free.fr>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 3 of the License, or (at your option) any later version.
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//
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// Alternatively, you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License and a copy of the GNU General Public License along with
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// Eigen. If not, see <http://www.gnu.org/licenses/>.
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#ifndef EIGEN_TRANSFORM_H
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#define EIGEN_TRANSFORM_H
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/** \class Transform
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*
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* \brief Represents an homogeneous transformation in a N dimensional space
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*
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* \param _Scalar the scalar type, i.e., the type of the coefficients
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* \param _Dim the dimension of the space
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*
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*
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*/
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template<typename _Scalar, int _Dim>
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class Transform
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{
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public:
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enum { Dim = _Dim, HDim = _Dim+1 };
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/** the scalar type of the coefficients */
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typedef _Scalar Scalar;
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typedef Matrix<Scalar,HDim,HDim> MatrixType;
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typedef Matrix<Scalar,Dim,Dim> AffineMatrixType;
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typedef Block<MatrixType,Dim,Dim> AffineMatrixRef;
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typedef Matrix<Scalar,Dim,1> VectorType;
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typedef Block<MatrixType,Dim,1> VectorRef;
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protected:
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MatrixType m_matrix;
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template<typename Other,
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int OtherRows=Other::RowsAtCompileTime,
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int OtherCols=Other::ColsAtCompileTime>
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struct ei_transform_product_impl;
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public:
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inline const MatrixType matrix() const { return m_matrix; }
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inline MatrixType matrix() { return m_matrix; }
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inline const AffineMatrixRef affine() const { return m_matrix.template block<Dim,Dim>(0,0); }
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inline AffineMatrixRef affine() { return m_matrix.template block<Dim,Dim>(0,0); }
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inline const VectorRef translation() const { return m_matrix.template block<Dim,1>(0,Dim); }
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inline VectorRef translation() { return m_matrix.template block<Dim,1>(0,Dim); }
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template<typename OtherDerived>
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struct ProductReturnType
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{
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typedef typename ei_transform_product_impl<OtherDerived>::ResultType Type;
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};
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template<typename OtherDerived>
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const typename ProductReturnType<OtherDerived>::Type
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operator * (const MatrixBase<OtherDerived> &other) const;
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void setIdentity() { m_matrix.setIdentity(); }
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template<typename OtherDerived>
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Transform& scale(const MatrixBase<OtherDerived> &other);
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template<typename OtherDerived>
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Transform& prescale(const MatrixBase<OtherDerived> &other);
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template<typename OtherDerived>
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Transform& translate(const MatrixBase<OtherDerived> &other);
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template<typename OtherDerived>
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Transform& pretranslate(const MatrixBase<OtherDerived> &other);
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AffineMatrixType extractRotation() const;
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AffineMatrixType extractRotationNoShear() const;
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protected:
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};
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template<typename Scalar, int Dim>
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template<typename OtherDerived>
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const typename Transform<Scalar,Dim>::template ProductReturnType<OtherDerived>::Type
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Transform<Scalar,Dim>::operator*(const MatrixBase<OtherDerived> &other) const
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{
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return ei_transform_product_impl<OtherDerived>::run(*this,other.derived());
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}
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/** Applies on the right the non uniform scale transformation represented
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* by the vector \a other to \c *this and returns a reference to \c *this.
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* \sa prescale()
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*/
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template<typename Scalar, int Dim>
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template<typename OtherDerived>
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Transform<Scalar,Dim>&
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Transform<Scalar,Dim>::scale(const MatrixBase<OtherDerived> &other)
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{
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EIGEN_STATIC_ASSERT(int(OtherDerived::IsVectorAtCompileTime)
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&& int(OtherDerived::SizeAtCompileTime)==int(Dim), you_did_a_programming_error);
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affine() = (affine() * other.asDiagonal()).lazy();
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return *this;
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}
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/** Applies on the left the non uniform scale transformation represented
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* by the vector \a other to \c *this and returns a reference to \c *this.
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* \sa scale()
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*/
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template<typename Scalar, int Dim>
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template<typename OtherDerived>
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Transform<Scalar,Dim>&
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Transform<Scalar,Dim>::prescale(const MatrixBase<OtherDerived> &other)
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{
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EIGEN_STATIC_ASSERT(int(OtherDerived::IsVectorAtCompileTime)
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&& int(OtherDerived::SizeAtCompileTime)==int(Dim), you_did_a_programming_error);
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m_matrix.template block<3,4>(0,0) = (other.asDiagonal().eval() * m_matrix.template block<3,4>(0,0)).lazy();
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return *this;
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}
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/** Applies on the right translation matrix represented by the vector \a other
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* to \c *this and returns a reference to \c *this.
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* \sa pretranslate()
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*/
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template<typename Scalar, int Dim>
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template<typename OtherDerived>
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Transform<Scalar,Dim>&
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Transform<Scalar,Dim>::translate(const MatrixBase<OtherDerived> &other)
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{
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EIGEN_STATIC_ASSERT(int(OtherDerived::IsVectorAtCompileTime)
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&& int(OtherDerived::SizeAtCompileTime)==int(Dim), you_did_a_programming_error);
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translation() += affine() * other;
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return *this;
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}
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/** Applies on the left translation matrix represented by the vector \a other
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* to \c *this and returns a reference to \c *this.
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* \sa translate()
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*/
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template<typename Scalar, int Dim>
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template<typename OtherDerived>
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Transform<Scalar,Dim>&
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Transform<Scalar,Dim>::pretranslate(const MatrixBase<OtherDerived> &other)
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{
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EIGEN_STATIC_ASSERT(int(OtherDerived::IsVectorAtCompileTime)
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&& int(OtherDerived::SizeAtCompileTime)==int(Dim), you_did_a_programming_error);
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translation() += other;
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return *this;
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}
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/** \returns the rotation part of the transformation using a QR decomposition.
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* \sa extractRotationNoShear()
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*/
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template<typename Scalar, int Dim>
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typename Transform<Scalar,Dim>::AffineMatrixType
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Transform<Scalar,Dim>::extractRotation() const
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{
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return affine().qr().matrixQ();
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}
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/** \returns the rotation part of the transformation assuming no shear in
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* the affine part.
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* \sa extractRotation()
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*/
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template<typename Scalar, int Dim>
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typename Transform<Scalar,Dim>::AffineMatrixType
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Transform<Scalar,Dim>::extractRotationNoShear() const
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{
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return affine().cwiseAbs2()
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.verticalRedux(ei_scalar_sum_op<Scalar>()).cwiseSqrt();
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}
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//----------
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template<typename Scalar, int Dim>
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template<typename Other>
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struct Transform<Scalar,Dim>::ei_transform_product_impl<Other,Dim+1,Dim+1>
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{
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typedef typename Transform<Scalar,Dim>::MatrixType MatrixType;
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typedef Product<MatrixType,Other> ResultType;
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static ResultType run(const Transform<Scalar,Dim>& tr, const Other& other)
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{ return tr.matrix() * other; }
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};
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template<typename Scalar, int Dim>
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template<typename Other>
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struct Transform<Scalar,Dim>::ei_transform_product_impl<Other,Dim+1,1>
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{
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typedef typename Transform<Scalar,Dim>::MatrixType MatrixType;
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typedef Product<MatrixType,Other> ResultType;
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static ResultType run(const Transform<Scalar,Dim>& tr, const Other& other)
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{ return tr.matrix() * other; }
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};
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template<typename Scalar, int Dim>
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template<typename Other>
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struct Transform<Scalar,Dim>::ei_transform_product_impl<Other,Dim,1>
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{
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typedef typename Transform<Scalar,Dim>::AffineMatrixRef MatrixType;
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typedef const CwiseBinaryOp<
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ei_scalar_sum_op<Scalar>,
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NestByValue<Product<NestByValue<MatrixType>,Other> >,
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NestByValue<typename Transform<Scalar,Dim>::VectorRef> > ResultType;
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static ResultType run(const Transform<Scalar,Dim>& tr, const Other& other)
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{ return (tr.affine().nestByValue() * other).nestByValue() + tr.translation().nestByValue(); }
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};
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#endif // EIGEN_TRANSFORM_H
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