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Started a Transform class in the Geometry module to represent
homography. Fix indentation in Quaternion.h
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@@ -7,6 +7,7 @@ namespace Eigen {
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#include "src/Geometry/Cross.h"
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#include "src/Geometry/Quaternion.h"
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#include "src/Geometry/Transform.h"
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// the Geometry module use cwiseCos and cwiseSin which are defined in the Array module
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#include "src/Array/CwiseOperators.h"
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