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Fixed a couple of bugs related to the Pascalfamily of GPUs
H: Enter commit message. Lines beginning with 'HG:' are removed.
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@@ -392,7 +392,7 @@ void test_cuda_forced_evals() {
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no_bcast[0] = 1;
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gpu_float.device(gpu_device) = gpu_float.random() - gpu_float.constant(0.5f);
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gpu_res_float.device(gpu_device) = gpu_float.log();
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gpu_res_float.device(gpu_device) = gpu_float.abs();
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gpu_res_half1.device(gpu_device) = gpu_float.cast<Eigen::half>().abs().eval().cast<float>();
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gpu_res_half2.device(gpu_device) = gpu_float.cast<Eigen::half>().abs().broadcast(no_bcast).eval().cast<float>();
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@@ -405,7 +405,7 @@ void test_cuda_forced_evals() {
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gpu_device.synchronize();
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for (int i = 0; i < num_elem; ++i) {
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std::cout << "Checking forced eval " << i << std::endl;
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std::cout << "Checking forced eval " << i << full_prec(i) << " vs " << half_prec1(i) << " vs " << half_prec2(i) << std::endl;
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VERIFY_IS_APPROX(full_prec(i), half_prec1(i));
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VERIFY_IS_APPROX(full_prec(i), half_prec2(i));
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}
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