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https://gitlab.com/libeigen/eigen.git
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Added support for 128bit integers on CUDA devices.
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@@ -67,6 +67,7 @@
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#include "src/Tensor/TensorInitializer.h"
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#include "src/Tensor/TensorTraits.h"
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#include "src/Tensor/TensorFunctors.h"
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#include "src/Tensor/TensorUInt128.h"
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#include "src/Tensor/TensorIntDiv.h"
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#include "src/Tensor/TensorBase.h"
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233
unsupported/Eigen/CXX11/src/Tensor/TensorUInt128.h
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233
unsupported/Eigen/CXX11/src/Tensor/TensorUInt128.h
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@@ -0,0 +1,233 @@
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// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2015 Benoit Steiner <benoit.steiner.goog@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla
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// Public License v. 2.0. If a copy of the MPL was not distributed
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// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef EIGEN_CXX11_TENSOR_TENSOR_UINT128_H
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#define EIGEN_CXX11_TENSOR_TENSOR_UINT128_H
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namespace Eigen {
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namespace internal {
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template <uint64_t n>
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struct static_val {
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static const uint64_t value = n;
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE operator uint64_t() const { return n; }
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static_val() { }
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template <typename T>
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE static_val(const T& v) {
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eigen_assert(v == n);
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}
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};
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template <typename HIGH = uint64_t, typename LOW = uint64_t>
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struct TensorUInt128
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{
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HIGH high;
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LOW low;
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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TensorUInt128(int x) : high(0), low(x) {
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eigen_assert(x >= 0);
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}
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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TensorUInt128(int64_t x) : high(0), low(x) {
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eigen_assert(x >= 0);
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}
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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TensorUInt128(uint64_t x) : high(0), low(x) { }
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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TensorUInt128(uint64_t y, uint64_t x) : high(y), low(x) { }
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE operator LOW() const {
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return low;
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}
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE LOW lower() const {
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return low;
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}
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE HIGH upper() const {
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return high;
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}
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};
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template <typename HL, typename LL, typename HR, typename LR>
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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static bool operator == (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
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{
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return (lhs.high == rhs.high) & (lhs.low == rhs.low);
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}
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template <typename HL, typename LL, typename HR, typename LR>
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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static bool operator != (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
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{
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return (lhs.high != rhs.high) | (lhs.low != rhs.low);
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}
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template <typename HL, typename LL, typename HR, typename LR>
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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static bool operator >= (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
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{
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if (lhs.high != rhs.high) {
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return lhs.high > rhs.high;
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}
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return lhs.low >= rhs.low;
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}
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template <typename HL, typename LL, typename HR, typename LR>
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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static bool operator < (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
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{
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if (lhs.high != rhs.high) {
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return lhs.high < rhs.high;
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}
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return lhs.low < rhs.low;
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}
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template <typename HL, typename LL, typename HR, typename LR>
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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static TensorUInt128<uint64_t, uint64_t> operator + (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
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{
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TensorUInt128<uint64_t, uint64_t> result(lhs.high + rhs.high, lhs.low + rhs.low);
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if (result.low < rhs.low) {
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result.high += 1;
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}
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return result;
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}
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template <typename HL, typename LL, typename HR, typename LR>
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EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE
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static TensorUInt128<uint64_t, uint64_t> operator - (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
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{
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TensorUInt128<uint64_t, uint64_t> result(lhs.high - rhs.high, lhs.low - rhs.low);
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if (result.low > lhs.low) {
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result.high -= 1;
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}
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return result;
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}
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template <typename HL, typename LL, typename HR, typename LR>
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
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static TensorUInt128<uint64_t, uint64_t> operator * (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
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{
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// Split each 128-bit integer into 4 32-bit integers, and then do the
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// multiplications by hand as follow:
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// lhs a b c d
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// rhs e f g h
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// -----------
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// ah bh ch dh
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// bg cg dg
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// cf df
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// de
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// The result is stored in 2 64bit integers, high and low.
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static const uint64_t LOW = 0x00000000FFFFFFFFLL;
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static const uint64_t HIGH = 0xFFFFFFFF00000000LL;
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uint64_t d = lhs.low & LOW;
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uint64_t c = (lhs.low & HIGH) >> 32LL;
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uint64_t b = lhs.high & LOW;
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uint64_t a = (lhs.high & HIGH) >> 32LL;
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uint64_t h = rhs.low & LOW;
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uint64_t g = (rhs.low & HIGH) >> 32LL;
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uint64_t f = rhs.high & LOW;
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uint64_t e = (rhs.high & HIGH) >> 32LL;
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// Compute the low 32 bits of low
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uint64_t acc = d * h;
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uint64_t low = acc & LOW;
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// Compute the high 32 bits of low. Add a carry every time we wrap around
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acc >>= 32LL;
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uint64_t carry = 0;
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uint64_t acc2 = acc + c * h;
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if (acc2 < acc) {
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carry++;
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}
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acc = acc2 + d * g;
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if (acc < acc2) {
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carry++;
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}
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low |= (acc << 32LL);
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// Carry forward the high bits of acc to initiate the computation of the
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// low 32 bits of high
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acc2 = (acc >> 32LL) | (carry << 32LL);
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carry = 0;
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acc = acc2 + b * h;
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if (acc < acc2) {
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carry++;
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}
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acc2 = acc + c * g;
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if (acc2 < acc) {
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carry++;
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}
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acc = acc2 + d * f;
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if (acc < acc2) {
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carry++;
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}
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uint64_t high = acc & LOW;
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// Start to compute the high 32 bits of high.
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acc2 = (acc >> 32LL) | (carry << 32LL);
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acc = acc2 + a * h;
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acc2 = acc + b * g;
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acc = acc2 + c * f;
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acc2 = acc + d * e;
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high |= (acc2 << 32LL);
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return TensorUInt128<uint64_t, uint64_t>(high, low);
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}
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template <typename HL, typename LL, typename HR, typename LR>
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
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static TensorUInt128<uint64_t, uint64_t> operator / (const TensorUInt128<HL, LL>& lhs, const TensorUInt128<HR, LR>& rhs)
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{
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if (rhs == TensorUInt128<static_val<0>, static_val<1> >(1)) {
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return TensorUInt128<uint64_t, uint64_t>(lhs.high, lhs.low);
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} else if (lhs < rhs) {
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return TensorUInt128<uint64_t, uint64_t>(0);
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} else {
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// calculate the biggest power of 2 times rhs that's less than or equal to lhs
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TensorUInt128<uint64_t, uint64_t> power2(1);
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TensorUInt128<uint64_t, uint64_t> d(rhs);
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TensorUInt128<uint64_t, uint64_t> tmp(lhs - d);
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while (lhs >= d) {
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tmp = tmp - d;
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d = d + d;
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power2 = power2 + power2;
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}
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tmp = TensorUInt128<uint64_t, uint64_t>(lhs.high, lhs.low);
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TensorUInt128<uint64_t, uint64_t> result(0);
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while (power2 != TensorUInt128<static_val<0>, static_val<0> >(0)) {
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if (tmp >= d) {
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tmp = tmp - d;
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result = result + power2;
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}
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// Shift right
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power2 = TensorUInt128<uint64_t, uint64_t>(power2.high >> 1, (power2.low >> 1) | (power2.high << 63));
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d = TensorUInt128<uint64_t, uint64_t>(d.high >> 1, (d.low >> 1) | (d.high << 63));
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}
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return result;
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}
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}
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} // namespace internal
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} // namespace Eigen
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#endif // EIGEN_CXX11_TENSOR_TENSOR_UINT128_H
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