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Fix excessive GEBP register spilling for 32-bit NEON.
Clang does a poor job of optimizing the GEBP microkernel on 32-bit ARM, leading to excessive 16-byte register spills, slowing down basic f32 matrix multiplication by approx 50%. By specializing `gebp_traits`, we can eliminate the register spills. Volatile inline ASM both acts as a barrier to prevent reordering and enforces strict register use. In a simple f32 matrix multiply example, this modification reduces 16-byte spills from 109 instances to zero, leading to a 1.5x speed increase (search for `16-byte Spill` in the assembly in https://godbolt.org/z/chsPbE). This is a replacement of !379. See there for further discussion. Also moved `gebp_traits` specializations for NEON to `Eigen/src/Core/arch/NEON/GeneralBlockPanelKernel.h` to be alongside other NEON-specific code. Fixes #2138.
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@@ -340,7 +340,9 @@ using std::ptrdiff_t;
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#include "src/Core/ConditionEstimator.h"
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#if defined(EIGEN_VECTORIZE_ALTIVEC) || defined(EIGEN_VECTORIZE_VSX)
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#include "src/Core/arch/AltiVec/MatrixProduct.h"
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#include "src/Core/arch/AltiVec/MatrixProduct.h"
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#elif defined EIGEN_VECTORIZE_NEON
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#include "src/Core/arch/NEON/GeneralBlockPanelKernel.h"
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#endif
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#include "src/Core/BooleanRedux.h"
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