Use signed integers instead of unsigned ones more consistently in the codebase.

This commit is contained in:
Benoit Steiner
2015-12-04 18:14:16 -08:00
parent 490d26e4c1
commit f4ca8ad917
3 changed files with 8 additions and 8 deletions

View File

@@ -495,7 +495,7 @@ struct TensorContractionEvaluatorBase
internal::array_size<typename TensorEvaluator<EvalLeftArgType, Device>::Dimensions>::value;
static const int RDims =
internal::array_size<typename TensorEvaluator<EvalRightArgType, Device>::Dimensions>::value;
static const unsigned int ContractDims = internal::array_size<Indices>::value;
static const int ContractDims = internal::array_size<Indices>::value;
static const int NumDims = max_n_1<LDims + RDims - 2 * ContractDims>::size;
typedef array<Index, LDims> left_dim_mapper_t;