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make matrix multiplication do immediate evaluation; add lazyMul() for the old behaviour
some reorganization, especially in MatrixStorage start playing with loop unrolling, always_inline, and __restrict__
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@@ -29,23 +29,5 @@ int main(int, char **)
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cout << "Row 0 of m2, written as a column vector, is:" << endl << m2.row(0) << endl;
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cout << "Column 1 of m2 is:" << endl << m2.col(1) << endl;
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cout << "The matrix m2 with row 0 and column 1 removed is:" << endl << m2.minor(0,1) << endl;
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cout << endl << "Now let us study a tricky issue." << endl;
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cout << "Recall that the matrix product m*m is:" << endl << m*m << endl;
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cout << "We want to store that into m, i.e. do \"m = m * m;\"" << endl;
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cout << "Here we must be very careful. For if we do \"m = m * m;\"," << endl
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<< "the matrix m becomes" << endl;
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EiMatrix<double,2,2> m_save = m;
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m = m * m; // the bogus operation
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cout << m << "," << endl;
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cout << "which is not what was wanted!" << endl
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<< "Explanation: because of the way expression templates work, the matrix m gets" << endl
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<< "overwritten _while_ the matrix product m * m is being computed." << endl
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<< "This is the counterpart of eliminating temporary objects!" << endl
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<< "Anyway, if you want to store m * m into m, you can do this:" << endl
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<< " m = (m * m).eval();" << endl;
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m = m_save;
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m = (m * m).eval();
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cout << "And m is now:" << endl << m << endl << "as was expected." << endl;
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return 0;
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}
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