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Remove pset, replace with ploadu.
We can't make guarantees on alignment for existing calls to `pset`,
so we should default to loading unaligned. But in that case, we should
just use `ploadu` directly. For loading constants, this load should hopefully
get optimized away.
This is causing segfaults in Google Maps.
(cherry picked from commit 12e8d57108)
This commit is contained in:
committed by
Rasmus Munk Larsen
parent
9fc93ce31a
commit
ee4e099aa2
@@ -19,12 +19,6 @@
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namespace Eigen {
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namespace internal {
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template<typename Packet, int N> EIGEN_DEVICE_FUNC inline Packet
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pset(const typename unpacket_traits<Packet>::type (&a)[N] /* a */) {
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EIGEN_STATIC_ASSERT(unpacket_traits<Packet>::size == N, THE_ARRAY_SIZE_SHOULD_EQUAL_WITH_PACKET_SIZE);
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return pload<Packet>(a);
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}
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// Creates a Scalar integer type with same bit-width.
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template<typename T> struct make_integer;
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template<> struct make_integer<float> { typedef numext::int32_t type; };
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@@ -17,10 +17,6 @@ namespace internal {
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// implemented in GenericPacketMathFunctions.h
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// This is needed to workaround a circular dependency.
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/** \internal \returns a packet with constant coefficients \a a, e.g.: (a[N-1],...,a[0]) */
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template<typename Packet, int N> EIGEN_DEVICE_FUNC inline Packet
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pset(const typename unpacket_traits<Packet>::type (&a)[N] /* a */);
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/***************************************************************************
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* Some generic implementations to be used by implementors
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***************************************************************************/
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