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@@ -2,6 +2,7 @@
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// for linear algebra.
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//
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// Copyright (C) 2008 Gael Guennebaud <g.gael@free.fr>
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// Copyright (C) 2009 Mathieu Gautier <mathieu.gautier@cea.fr>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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@@ -25,11 +26,6 @@
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#ifndef EIGEN_QUATERNION_H
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#define EIGEN_QUATERNION_H
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template<typename Other,
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int OtherRows=Other::RowsAtCompileTime,
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int OtherCols=Other::ColsAtCompileTime>
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struct ei_quaternion_assign_impl;
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/** \geometry_module \ingroup Geometry_Module
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*
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* \class Quaternion
|
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@@ -52,28 +48,33 @@ struct ei_quaternion_assign_impl;
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* \sa class AngleAxis, class Transform
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*/
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template<typename _Scalar> struct ei_traits<Quaternion<_Scalar> >
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template<typename Other,
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int OtherRows=Other::RowsAtCompileTime,
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int OtherCols=Other::ColsAtCompileTime>
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struct ei_quaternionbase_assign_impl;
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template<typename Scalar> class Quaternion; // [XXX] => remove when Quaternion becomes Quaternion
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template<typename Derived>
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struct ei_traits<QuaternionBase<Derived> >
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{
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typedef _Scalar Scalar;
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typedef typename ei_traits<Derived>::Scalar Scalar;
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enum {
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PacketAccess = ei_traits<Derived>::PacketAccess
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};
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};
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|
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template<typename _Scalar>
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class Quaternion : public RotationBase<Quaternion<_Scalar>,3>
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template<class Derived>
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class QuaternionBase : public RotationBase<Derived, 3>
|
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{
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typedef RotationBase<Quaternion<_Scalar>,3> Base;
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|
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|
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|
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typedef RotationBase<Derived, 3> Base;
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public:
|
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EIGEN_MAKE_ALIGNED_OPERATOR_NEW_IF_VECTORIZABLE_FIXED_SIZE(_Scalar,4)
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|
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using Base::operator*;
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|
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/** the scalar type of the coefficients */
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typedef _Scalar Scalar;
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typedef typename ei_traits<QuaternionBase<Derived> >::Scalar Scalar;
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typedef typename NumTraits<Scalar>::Real RealScalar;
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|
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/** the type of the Coefficients 4-vector */
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typedef Matrix<Scalar, 4, 1> Coefficients;
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// typedef typename Matrix<Scalar,4,1> Coefficients;
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/** the type of a 3D vector */
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typedef Matrix<Scalar,3,1> Vector3;
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/** the equivalent rotation matrix type */
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@@ -82,34 +83,130 @@ public:
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typedef AngleAxis<Scalar> AngleAxisType;
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/** \returns the \c x coefficient */
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inline Scalar x() const { return m_coeffs.coeff(0); }
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inline Scalar x() const { return this->derived().coeffs().coeff(0); }
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/** \returns the \c y coefficient */
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inline Scalar y() const { return m_coeffs.coeff(1); }
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inline Scalar y() const { return this->derived().coeffs().coeff(1); }
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/** \returns the \c z coefficient */
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inline Scalar z() const { return m_coeffs.coeff(2); }
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inline Scalar z() const { return this->derived().coeffs().coeff(2); }
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/** \returns the \c w coefficient */
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inline Scalar w() const { return m_coeffs.coeff(3); }
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inline Scalar w() const { return this->derived().coeffs().coeff(3); }
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|
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/** \returns a reference to the \c x coefficient */
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inline Scalar& x() { return m_coeffs.coeffRef(0); }
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inline Scalar& x() { return this->derived().coeffs().coeffRef(0); }
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/** \returns a reference to the \c y coefficient */
|
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inline Scalar& y() { return m_coeffs.coeffRef(1); }
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inline Scalar& y() { return this->derived().coeffs().coeffRef(1); }
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/** \returns a reference to the \c z coefficient */
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inline Scalar& z() { return m_coeffs.coeffRef(2); }
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inline Scalar& z() { return this->derived().coeffs().coeffRef(2); }
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/** \returns a reference to the \c w coefficient */
|
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inline Scalar& w() { return m_coeffs.coeffRef(3); }
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inline Scalar& w() { return this->derived().coeffs().coeffRef(3); }
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/** \returns a read-only vector expression of the imaginary part (x,y,z) */
|
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inline const Block<Coefficients,3,1> vec() const { return m_coeffs.template start<3>(); }
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inline const VectorBlock<typename ei_traits<Derived>::Coefficients,3> vec() const { return this->derived().coeffs().template start<3>(); }
|
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|
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/** \returns a vector expression of the imaginary part (x,y,z) */
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inline Block<Coefficients,3,1> vec() { return m_coeffs.template start<3>(); }
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inline VectorBlock<typename ei_traits<Derived>::Coefficients,3> vec() { return this->derived().coeffs().template start<3>(); }
|
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|
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/** \returns a read-only vector expression of the coefficients (x,y,z,w) */
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inline const Coefficients& coeffs() const { return m_coeffs; }
|
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inline const typename ei_traits<Derived>::Coefficients& coeffs() const { return this->derived().coeffs(); }
|
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|
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/** \returns a vector expression of the coefficients (x,y,z,w) */
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inline Coefficients& coeffs() { return m_coeffs; }
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inline typename ei_traits<Derived>::Coefficients& coeffs() { return this->derived().coeffs(); }
|
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template<class OtherDerived> QuaternionBase& operator=(const QuaternionBase<OtherDerived>& other);
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QuaternionBase& operator=(const AngleAxisType& aa);
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template<class OtherDerived>
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QuaternionBase& operator=(const MatrixBase<OtherDerived>& m);
|
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|
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/** \returns a quaternion representing an identity rotation
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* \sa MatrixBase::Identity()
|
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*/
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inline static Quaternion<Scalar> Identity() { return Quaternion<Scalar>(1, 0, 0, 0); }
|
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|
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/** \sa Quaternion2::Identity(), MatrixBase::setIdentity()
|
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*/
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inline QuaternionBase& setIdentity() { coeffs() << 0, 0, 0, 1; return *this; }
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/** \returns the squared norm of the quaternion's coefficients
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* \sa Quaternion2::norm(), MatrixBase::squaredNorm()
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*/
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inline Scalar squaredNorm() const { return coeffs().squaredNorm(); }
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/** \returns the norm of the quaternion's coefficients
|
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* \sa Quaternion2::squaredNorm(), MatrixBase::norm()
|
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*/
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inline Scalar norm() const { return coeffs().norm(); }
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/** Normalizes the quaternion \c *this
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* \sa normalized(), MatrixBase::normalize() */
|
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inline void normalize() { coeffs().normalize(); }
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/** \returns a normalized version of \c *this
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||||
* \sa normalize(), MatrixBase::normalized() */
|
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inline Quaternion<Scalar> normalized() const { return Quaternion<Scalar>(coeffs().normalized()); }
|
||||
|
||||
/** \returns the dot product of \c *this and \a other
|
||||
* Geometrically speaking, the dot product of two unit quaternions
|
||||
* corresponds to the cosine of half the angle between the two rotations.
|
||||
* \sa angularDistance()
|
||||
*/
|
||||
template<class OtherDerived> inline Scalar dot(const QuaternionBase<OtherDerived>& other) const { return coeffs().dot(other.coeffs()); }
|
||||
|
||||
template<class OtherDerived> inline Scalar angularDistance(const QuaternionBase<OtherDerived>& other) const;
|
||||
|
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Matrix3 toRotationMatrix(void) const;
|
||||
|
||||
template<typename Derived1, typename Derived2>
|
||||
QuaternionBase& setFromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b);
|
||||
|
||||
template<class OtherDerived> inline Quaternion<Scalar> operator* (const QuaternionBase<OtherDerived>& q) const;
|
||||
template<class OtherDerived> inline QuaternionBase& operator*= (const QuaternionBase<OtherDerived>& q);
|
||||
|
||||
Quaternion<Scalar> inverse(void) const;
|
||||
Quaternion<Scalar> conjugate(void) const;
|
||||
|
||||
template<class OtherDerived> Quaternion<Scalar> slerp(Scalar t, const QuaternionBase<OtherDerived>& other) const;
|
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|
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/** \returns \c true if \c *this is approximately equal to \a other, within the precision
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* determined by \a prec.
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*
|
||||
* \sa MatrixBase::isApprox() */
|
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bool isApprox(const QuaternionBase& other, RealScalar prec = precision<Scalar>()) const
|
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{ return coeffs().isApprox(other.coeffs(), prec); }
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Vector3 _transformVector(Vector3 v) const;
|
||||
|
||||
/** \returns \c *this with scalar type casted to \a NewScalarType
|
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*
|
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* Note that if \a NewScalarType is equal to the current scalar type of \c *this
|
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* then this function smartly returns a const reference to \c *this.
|
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*/
|
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template<typename NewScalarType>
|
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inline typename ei_cast_return_type<Derived,Quaternion<NewScalarType> >::type cast() const
|
||||
{
|
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return typename ei_cast_return_type<Derived,Quaternion<NewScalarType> >::type(
|
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coeffs().template cast<NewScalarType>());
|
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}
|
||||
};
|
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|
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template<typename _Scalar>
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struct ei_traits<Quaternion<_Scalar> >
|
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{
|
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typedef _Scalar Scalar;
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typedef Matrix<_Scalar,4,1> Coefficients;
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enum{
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PacketAccess = Aligned
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};
|
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};
|
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|
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template<typename _Scalar>
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class Quaternion : public QuaternionBase<Quaternion<_Scalar> >{
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typedef QuaternionBase<Quaternion<_Scalar> > Base;
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public:
|
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using Base::operator=;
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|
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typedef _Scalar Scalar;
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typedef typename ei_traits<Quaternion<Scalar> >::Coefficients Coefficients;
|
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typedef typename Base::AngleAxisType AngleAxisType;
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/** Default constructor leaving the quaternion uninitialized. */
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inline Quaternion() {}
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@@ -122,10 +219,14 @@ public:
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* [\c x, \c y, \c z, \c w]
|
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*/
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inline Quaternion(Scalar w, Scalar x, Scalar y, Scalar z)
|
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{ m_coeffs << x, y, z, w; }
|
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{ coeffs() << x, y, z, w; }
|
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|
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/** Constructs and initialize a quaternion from the array data
|
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* This constructor is also used to map an array */
|
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inline Quaternion(const Scalar* data) : m_coeffs(data) {}
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/** Copy constructor */
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inline Quaternion(const Quaternion& other) { m_coeffs = other.m_coeffs; }
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// template<class Derived> inline Quaternion(const QuaternionBase<Derived>& other) { m_coeffs = other.coeffs(); } [XXX] redundant with 703
|
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/** Constructs and initializes a quaternion from the angle-axis \a aa */
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explicit inline Quaternion(const AngleAxisType& aa) { *this = aa; }
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@@ -133,121 +234,96 @@ public:
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/** Constructs and initializes a quaternion from either:
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* - a rotation matrix expression,
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* - a 4D vector expression representing quaternion coefficients.
|
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* \sa operator=(MatrixBase<Derived>)
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*/
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template<typename Derived>
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explicit inline Quaternion(const MatrixBase<Derived>& other) { *this = other; }
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|
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Quaternion& operator=(const Quaternion& other);
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Quaternion& operator=(const AngleAxisType& aa);
|
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template<typename Derived>
|
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Quaternion& operator=(const MatrixBase<Derived>& m);
|
||||
|
||||
/** \returns a quaternion representing an identity rotation
|
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* \sa MatrixBase::Identity()
|
||||
*/
|
||||
inline static Quaternion Identity() { return Quaternion(1, 0, 0, 0); }
|
||||
|
||||
/** \sa Quaternion::Identity(), MatrixBase::setIdentity()
|
||||
*/
|
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inline Quaternion& setIdentity() { m_coeffs << 0, 0, 0, 1; return *this; }
|
||||
|
||||
/** \returns the squared norm of the quaternion's coefficients
|
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* \sa Quaternion::norm(), MatrixBase::squaredNorm()
|
||||
*/
|
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inline Scalar squaredNorm() const { return m_coeffs.squaredNorm(); }
|
||||
|
||||
/** \returns the norm of the quaternion's coefficients
|
||||
* \sa Quaternion::squaredNorm(), MatrixBase::norm()
|
||||
*/
|
||||
inline Scalar norm() const { return m_coeffs.norm(); }
|
||||
|
||||
/** Normalizes the quaternion \c *this
|
||||
* \sa normalized(), MatrixBase::normalize() */
|
||||
inline void normalize() { m_coeffs.normalize(); }
|
||||
/** \returns a normalized version of \c *this
|
||||
* \sa normalize(), MatrixBase::normalized() */
|
||||
inline Quaternion normalized() const { return Quaternion(m_coeffs.normalized()); }
|
||||
|
||||
/** \returns the dot product of \c *this and \a other
|
||||
* Geometrically speaking, the dot product of two unit quaternions
|
||||
* corresponds to the cosine of half the angle between the two rotations.
|
||||
* \sa angularDistance()
|
||||
*/
|
||||
inline Scalar dot(const Quaternion& other) const { return m_coeffs.dot(other.m_coeffs); }
|
||||
|
||||
inline Scalar angularDistance(const Quaternion& other) const;
|
||||
|
||||
Matrix3 toRotationMatrix(void) const;
|
||||
|
||||
template<typename Derived1, typename Derived2>
|
||||
Quaternion& setFromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b);
|
||||
|
||||
inline Quaternion operator* (const Quaternion& q) const;
|
||||
inline Quaternion& operator*= (const Quaternion& q);
|
||||
|
||||
Quaternion inverse(void) const;
|
||||
Quaternion conjugate(void) const;
|
||||
|
||||
Quaternion slerp(Scalar t, const Quaternion& other) const;
|
||||
|
||||
/** \returns \c *this with scalar type casted to \a NewScalarType
|
||||
*
|
||||
* Note that if \a NewScalarType is equal to the current scalar type of \c *this
|
||||
* then this function smartly returns a const reference to \c *this.
|
||||
*/
|
||||
template<typename NewScalarType>
|
||||
inline typename ei_cast_return_type<Quaternion,Quaternion<NewScalarType> >::type cast() const
|
||||
{ return typename ei_cast_return_type<Quaternion,Quaternion<NewScalarType> >::type(*this); }
|
||||
|
||||
/** Copy constructor with scalar type conversion */
|
||||
template<typename OtherScalarType>
|
||||
inline explicit Quaternion(const Quaternion<OtherScalarType>& other)
|
||||
template<class Derived>
|
||||
inline explicit Quaternion(const QuaternionBase<Derived>& other)
|
||||
{ m_coeffs = other.coeffs().template cast<Scalar>(); }
|
||||
|
||||
/** \returns \c true if \c *this is approximately equal to \a other, within the precision
|
||||
* determined by \a prec.
|
||||
*
|
||||
* \sa MatrixBase::isApprox() */
|
||||
bool isApprox(const Quaternion& other, typename NumTraits<Scalar>::Real prec = precision<Scalar>()) const
|
||||
{ return m_coeffs.isApprox(other.m_coeffs, prec); }
|
||||
|
||||
Vector3 _transformVector(Vector3 v) const;
|
||||
inline Coefficients& coeffs() { return m_coeffs;}
|
||||
inline const Coefficients& coeffs() const { return m_coeffs;}
|
||||
|
||||
protected:
|
||||
Coefficients m_coeffs;
|
||||
};
|
||||
|
||||
/** \ingroup Geometry_Module
|
||||
* single precision quaternion type */
|
||||
typedef Quaternion<float> Quaternionf;
|
||||
/** \ingroup Geometry_Module
|
||||
* double precision quaternion type */
|
||||
typedef Quaternion<double> Quaterniond;
|
||||
/* ########### Map<Quaternion> */
|
||||
|
||||
/** \class Map<Quaternion>
|
||||
* \nonstableyet
|
||||
*
|
||||
* \brief Expression of a quaternion
|
||||
*
|
||||
* \param Scalar the type of the vector of diagonal coefficients
|
||||
*
|
||||
* \sa class Quaternion, class QuaternionBase
|
||||
*/
|
||||
template<typename _Scalar, int _PacketAccess>
|
||||
struct ei_traits<Map<Quaternion<_Scalar>, _PacketAccess> >:
|
||||
ei_traits<Quaternion<_Scalar> >
|
||||
{
|
||||
typedef _Scalar Scalar;
|
||||
typedef Map<Matrix<_Scalar,4,1> > Coefficients;
|
||||
enum {
|
||||
PacketAccess = _PacketAccess
|
||||
};
|
||||
};
|
||||
|
||||
template<typename _Scalar, int PacketAccess>
|
||||
class Map<Quaternion<_Scalar>, PacketAccess > : public QuaternionBase<Map<Quaternion<_Scalar>, PacketAccess> >, ei_no_assignment_operator {
|
||||
public:
|
||||
|
||||
typedef _Scalar Scalar;
|
||||
|
||||
typedef typename ei_traits<Map<Quaternion<Scalar>, PacketAccess> >::Coefficients Coefficients;
|
||||
|
||||
inline Map<Quaternion<Scalar>, PacketAccess >(const Scalar* coeffs) : m_coeffs(coeffs) {}
|
||||
|
||||
inline Coefficients& coeffs() { return m_coeffs;}
|
||||
inline const Coefficients& coeffs() const { return m_coeffs;}
|
||||
|
||||
protected:
|
||||
Coefficients m_coeffs;
|
||||
};
|
||||
|
||||
typedef Map<Quaternion<double> > QuaternionMapd;
|
||||
typedef Map<Quaternion<float> > QuaternionMapf;
|
||||
typedef Map<Quaternion<double>, Aligned> QuaternionMapAlignedd;
|
||||
typedef Map<Quaternion<float>, Aligned> QuaternionMapAlignedf;
|
||||
|
||||
// Generic Quaternion * Quaternion product
|
||||
template<int Arch,typename Scalar> inline Quaternion<Scalar>
|
||||
ei_quaternion_product(const Quaternion<Scalar>& a, const Quaternion<Scalar>& b)
|
||||
template<int Arch, class Derived, class OtherDerived, typename Scalar, int PacketAccess> struct ei_quat_product
|
||||
{
|
||||
return Quaternion<Scalar>
|
||||
(
|
||||
a.w() * b.w() - a.x() * b.x() - a.y() * b.y() - a.z() * b.z(),
|
||||
a.w() * b.x() + a.x() * b.w() + a.y() * b.z() - a.z() * b.y(),
|
||||
a.w() * b.y() + a.y() * b.w() + a.z() * b.x() - a.x() * b.z(),
|
||||
a.w() * b.z() + a.z() * b.w() + a.x() * b.y() - a.y() * b.x()
|
||||
);
|
||||
}
|
||||
inline static Quaternion<Scalar> run(const QuaternionBase<Derived>& a, const QuaternionBase<OtherDerived>& b){
|
||||
return Quaternion<Scalar>
|
||||
(
|
||||
a.w() * b.w() - a.x() * b.x() - a.y() * b.y() - a.z() * b.z(),
|
||||
a.w() * b.x() + a.x() * b.w() + a.y() * b.z() - a.z() * b.y(),
|
||||
a.w() * b.y() + a.y() * b.w() + a.z() * b.x() - a.x() * b.z(),
|
||||
a.w() * b.z() + a.z() * b.w() + a.x() * b.y() - a.y() * b.x()
|
||||
);
|
||||
}
|
||||
};
|
||||
|
||||
/** \returns the concatenation of two rotations as a quaternion-quaternion product */
|
||||
template <typename Scalar>
|
||||
inline Quaternion<Scalar> Quaternion<Scalar>::operator* (const Quaternion& other) const
|
||||
template <class Derived>
|
||||
template <class OtherDerived>
|
||||
inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> QuaternionBase<Derived>::operator* (const QuaternionBase<OtherDerived>& other) const
|
||||
{
|
||||
return ei_quaternion_product<EiArch>(*this,other);
|
||||
EIGEN_STATIC_ASSERT((ei_is_same_type<typename Derived::Scalar, typename OtherDerived::Scalar>::ret),
|
||||
YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY)
|
||||
return ei_quat_product<EiArch, Derived, OtherDerived,
|
||||
typename ei_traits<Derived>::Scalar,
|
||||
ei_traits<Derived>::PacketAccess && ei_traits<OtherDerived>::PacketAccess>::run(*this, other);
|
||||
}
|
||||
|
||||
/** \sa operator*(Quaternion) */
|
||||
template <typename Scalar>
|
||||
inline Quaternion<Scalar>& Quaternion<Scalar>::operator*= (const Quaternion& other)
|
||||
template <class Derived>
|
||||
template <class OtherDerived>
|
||||
inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator*= (const QuaternionBase<OtherDerived>& other)
|
||||
{
|
||||
return (*this = *this * other);
|
||||
}
|
||||
@@ -256,12 +332,12 @@ inline Quaternion<Scalar>& Quaternion<Scalar>::operator*= (const Quaternion& oth
|
||||
* \remarks If the quaternion is used to rotate several points (>1)
|
||||
* then it is much more efficient to first convert it to a 3x3 Matrix.
|
||||
* Comparison of the operation cost for n transformations:
|
||||
* - Quaternion: 30n
|
||||
* - Quaternion2: 30n
|
||||
* - Via a Matrix3: 24 + 15n
|
||||
*/
|
||||
template <typename Scalar>
|
||||
inline typename Quaternion<Scalar>::Vector3
|
||||
Quaternion<Scalar>::_transformVector(Vector3 v) const
|
||||
template <class Derived>
|
||||
inline typename QuaternionBase<Derived>::Vector3
|
||||
QuaternionBase<Derived>::_transformVector(Vector3 v) const
|
||||
{
|
||||
// Note that this algorithm comes from the optimization by hand
|
||||
// of the conversion to a Matrix followed by a Matrix/Vector product.
|
||||
@@ -272,17 +348,18 @@ Quaternion<Scalar>::_transformVector(Vector3 v) const
|
||||
return v + this->w() * uv + this->vec().cross(uv);
|
||||
}
|
||||
|
||||
template<typename Scalar>
|
||||
inline Quaternion<Scalar>& Quaternion<Scalar>::operator=(const Quaternion& other)
|
||||
template<class Derived>
|
||||
template<class OtherDerived>
|
||||
inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator=(const QuaternionBase<OtherDerived>& other)
|
||||
{
|
||||
m_coeffs = other.m_coeffs;
|
||||
coeffs() = other.coeffs();
|
||||
return *this;
|
||||
}
|
||||
|
||||
/** Set \c *this from an angle-axis \a aa and returns a reference to \c *this
|
||||
*/
|
||||
template<typename Scalar>
|
||||
inline Quaternion<Scalar>& Quaternion<Scalar>::operator=(const AngleAxisType& aa)
|
||||
template<class Derived>
|
||||
inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator=(const AngleAxisType& aa)
|
||||
{
|
||||
Scalar ha = Scalar(0.5)*aa.angle(); // Scalar(0.5) to suppress precision loss warnings
|
||||
this->w() = ei_cos(ha);
|
||||
@@ -295,20 +372,23 @@ inline Quaternion<Scalar>& Quaternion<Scalar>::operator=(const AngleAxisType& aa
|
||||
* - if \a xpr is a 3x3 matrix, then \a xpr is assumed to be rotation matrix
|
||||
* and \a xpr is converted to a quaternion
|
||||
*/
|
||||
template<typename Scalar>
|
||||
template<typename Derived>
|
||||
inline Quaternion<Scalar>& Quaternion<Scalar>::operator=(const MatrixBase<Derived>& xpr)
|
||||
|
||||
template<class Derived>
|
||||
template<class MatrixDerived>
|
||||
inline QuaternionBase<Derived>& QuaternionBase<Derived>::operator=(const MatrixBase<MatrixDerived>& xpr)
|
||||
{
|
||||
ei_quaternion_assign_impl<Derived>::run(*this, xpr.derived());
|
||||
EIGEN_STATIC_ASSERT((ei_is_same_type<typename Derived::Scalar, typename MatrixDerived::Scalar>::ret),
|
||||
YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY)
|
||||
ei_quaternionbase_assign_impl<MatrixDerived>::run(*this, xpr.derived());
|
||||
return *this;
|
||||
}
|
||||
|
||||
/** Convert the quaternion to a 3x3 rotation matrix. The quaternion is required to
|
||||
* be normalized, otherwise the result is undefined.
|
||||
*/
|
||||
template<typename Scalar>
|
||||
inline typename Quaternion<Scalar>::Matrix3
|
||||
Quaternion<Scalar>::toRotationMatrix(void) const
|
||||
template<class Derived>
|
||||
inline typename QuaternionBase<Derived>::Matrix3
|
||||
QuaternionBase<Derived>::toRotationMatrix(void) const
|
||||
{
|
||||
// NOTE if inlined, then gcc 4.2 and 4.4 get rid of the temporary (not gcc 4.3 !!)
|
||||
// if not inlined then the cost of the return by value is huge ~ +35%,
|
||||
@@ -352,9 +432,9 @@ Quaternion<Scalar>::toRotationMatrix(void) const
|
||||
* Note that the two input vectors do \b not have to be normalized, and
|
||||
* do not need to have the same norm.
|
||||
*/
|
||||
template<typename Scalar>
|
||||
template<class Derived>
|
||||
template<typename Derived1, typename Derived2>
|
||||
inline Quaternion<Scalar>& Quaternion<Scalar>::setFromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b)
|
||||
inline QuaternionBase<Derived>& QuaternionBase<Derived>::setFromTwoVectors(const MatrixBase<Derived1>& a, const MatrixBase<Derived2>& b)
|
||||
{
|
||||
Vector3 v0 = a.normalized();
|
||||
Vector3 v1 = b.normalized();
|
||||
@@ -393,19 +473,19 @@ inline Quaternion<Scalar>& Quaternion<Scalar>::setFromTwoVectors(const MatrixBas
|
||||
* Note that in most cases, i.e., if you simply want the opposite rotation,
|
||||
* and/or the quaternion is normalized, then it is enough to use the conjugate.
|
||||
*
|
||||
* \sa Quaternion::conjugate()
|
||||
* \sa Quaternion2::conjugate()
|
||||
*/
|
||||
template <typename Scalar>
|
||||
inline Quaternion<Scalar> Quaternion<Scalar>::inverse() const
|
||||
template <class Derived>
|
||||
inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> QuaternionBase<Derived>::inverse() const
|
||||
{
|
||||
// FIXME should this function be called multiplicativeInverse and conjugate() be called inverse() or opposite() ??
|
||||
Scalar n2 = this->squaredNorm();
|
||||
if (n2 > 0)
|
||||
return Quaternion(conjugate().coeffs() / n2);
|
||||
return Quaternion<Scalar>(conjugate().coeffs() / n2);
|
||||
else
|
||||
{
|
||||
// return an invalid result to flag the error
|
||||
return Quaternion(Coefficients::Zero());
|
||||
return Quaternion<Scalar>(ei_traits<Derived>::Coefficients::Zero());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -413,19 +493,20 @@ inline Quaternion<Scalar> Quaternion<Scalar>::inverse() const
|
||||
* if the quaternion is normalized.
|
||||
* The conjugate of a quaternion represents the opposite rotation.
|
||||
*
|
||||
* \sa Quaternion::inverse()
|
||||
* \sa Quaternion2::inverse()
|
||||
*/
|
||||
template <typename Scalar>
|
||||
inline Quaternion<Scalar> Quaternion<Scalar>::conjugate() const
|
||||
template <class Derived>
|
||||
inline Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> QuaternionBase<Derived>::conjugate() const
|
||||
{
|
||||
return Quaternion(this->w(),-this->x(),-this->y(),-this->z());
|
||||
return Quaternion<Scalar>(this->w(),-this->x(),-this->y(),-this->z());
|
||||
}
|
||||
|
||||
/** \returns the angle (in radian) between two rotations
|
||||
* \sa dot()
|
||||
*/
|
||||
template <typename Scalar>
|
||||
inline Scalar Quaternion<Scalar>::angularDistance(const Quaternion& other) const
|
||||
template <class Derived>
|
||||
template <class OtherDerived>
|
||||
inline typename ei_traits<QuaternionBase<Derived> >::Scalar QuaternionBase<Derived>::angularDistance(const QuaternionBase<OtherDerived>& other) const
|
||||
{
|
||||
double d = ei_abs(this->dot(other));
|
||||
if (d>=1.0)
|
||||
@@ -436,14 +517,15 @@ inline Scalar Quaternion<Scalar>::angularDistance(const Quaternion& other) const
|
||||
/** \returns the spherical linear interpolation between the two quaternions
|
||||
* \c *this and \a other at the parameter \a t
|
||||
*/
|
||||
template <typename Scalar>
|
||||
Quaternion<Scalar> Quaternion<Scalar>::slerp(Scalar t, const Quaternion& other) const
|
||||
template <class Derived>
|
||||
template <class OtherDerived>
|
||||
Quaternion<typename ei_traits<QuaternionBase<Derived> >::Scalar> QuaternionBase<Derived>::slerp(Scalar t, const QuaternionBase<OtherDerived>& other) const
|
||||
{
|
||||
static const Scalar one = Scalar(1) - precision<Scalar>();
|
||||
Scalar d = this->dot(other);
|
||||
Scalar absD = ei_abs(d);
|
||||
if (absD>=one)
|
||||
return *this;
|
||||
return Quaternion<Scalar>(*this);
|
||||
|
||||
// theta is the angle between the 2 quaternions
|
||||
Scalar theta = std::acos(absD);
|
||||
@@ -454,15 +536,15 @@ Quaternion<Scalar> Quaternion<Scalar>::slerp(Scalar t, const Quaternion& other)
|
||||
if (d<0)
|
||||
scale1 = -scale1;
|
||||
|
||||
return Quaternion(scale0 * m_coeffs + scale1 * other.m_coeffs);
|
||||
return Quaternion<Scalar>(scale0 * coeffs() + scale1 * other.coeffs());
|
||||
}
|
||||
|
||||
// set from a rotation matrix
|
||||
template<typename Other>
|
||||
struct ei_quaternion_assign_impl<Other,3,3>
|
||||
struct ei_quaternionbase_assign_impl<Other,3,3>
|
||||
{
|
||||
typedef typename Other::Scalar Scalar;
|
||||
inline static void run(Quaternion<Scalar>& q, const Other& mat)
|
||||
template<class Derived> inline static void run(QuaternionBase<Derived>& q, const Other& mat)
|
||||
{
|
||||
// This algorithm comes from "Quaternion Calculus and Fast Animation",
|
||||
// Ken Shoemake, 1987 SIGGRAPH course notes
|
||||
@@ -498,13 +580,14 @@ struct ei_quaternion_assign_impl<Other,3,3>
|
||||
|
||||
// set from a vector of coefficients assumed to be a quaternion
|
||||
template<typename Other>
|
||||
struct ei_quaternion_assign_impl<Other,4,1>
|
||||
struct ei_quaternionbase_assign_impl<Other,4,1>
|
||||
{
|
||||
typedef typename Other::Scalar Scalar;
|
||||
inline static void run(Quaternion<Scalar>& q, const Other& vec)
|
||||
template<class Derived> inline static void run(QuaternionBase<Derived>& q, const Other& vec)
|
||||
{
|
||||
q.coeffs() = vec;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif // EIGEN_QUATERNION_H
|
||||
|
||||
@@ -480,6 +480,15 @@ typedef Transform<double,2> Transform2d;
|
||||
/** \ingroup Geometry_Module */
|
||||
typedef Transform<double,3> Transform3d;
|
||||
|
||||
/** \ingroup Geometry_Module */
|
||||
typedef Transform<float,2,Isometry> Isometry2f;
|
||||
/** \ingroup Geometry_Module */
|
||||
typedef Transform<float,3,Isometry> Isometry3f;
|
||||
/** \ingroup Geometry_Module */
|
||||
typedef Transform<double,2,Isometry> Isometry2d;
|
||||
/** \ingroup Geometry_Module */
|
||||
typedef Transform<double,3,Isometry> Isometry3d;
|
||||
|
||||
/** \ingroup Geometry_Module */
|
||||
typedef Transform<float,2> Affine2f;
|
||||
/** \ingroup Geometry_Module */
|
||||
@@ -512,7 +521,7 @@ typedef Transform<double,3,Projective> Projective3d;
|
||||
**************************/
|
||||
|
||||
#ifdef EIGEN_QT_SUPPORT
|
||||
/** Initialises \c *this from a QMatrix assuming the dimension is 2.
|
||||
/** Initializes \c *this from a QMatrix assuming the dimension is 2.
|
||||
*
|
||||
* This function is available only if the token EIGEN_QT_SUPPORT is defined.
|
||||
*/
|
||||
@@ -538,7 +547,7 @@ Transform<Scalar,Dim,Mode>& Transform<Scalar,Dim,Mode>::operator=(const QMatrix&
|
||||
|
||||
/** \returns a QMatrix from \c *this assuming the dimension is 2.
|
||||
*
|
||||
* \warning this convertion might loss data if \c *this is not affine
|
||||
* \warning this conversion might loss data if \c *this is not affine
|
||||
*
|
||||
* This function is available only if the token EIGEN_QT_SUPPORT is defined.
|
||||
*/
|
||||
@@ -551,7 +560,7 @@ QMatrix Transform<Scalar,Dim,Mode>::toQMatrix(void) const
|
||||
matrix.coeff(0,2), matrix.coeff(1,2));
|
||||
}
|
||||
|
||||
/** Initialises \c *this from a QTransform assuming the dimension is 2.
|
||||
/** Initializes \c *this from a QTransform assuming the dimension is 2.
|
||||
*
|
||||
* This function is available only if the token EIGEN_QT_SUPPORT is defined.
|
||||
*/
|
||||
@@ -899,7 +908,7 @@ struct ei_projective_transform_inverse<TransformType, Projective>
|
||||
* \returns the inverse transformation according to some given knowledge
|
||||
* on \c *this.
|
||||
*
|
||||
* \param traits allows to optimize the inversion process when the transformion
|
||||
* \param traits allows to optimize the inversion process when the transformation
|
||||
* is known to be not a general transformation. The possible values are:
|
||||
* - Projective if the transformation is not necessarily affine, i.e., if the
|
||||
* last row is not guaranteed to be [0 ... 0 1]
|
||||
@@ -968,7 +977,7 @@ struct ei_transform_take_affine_part<Transform<Scalar,Dim,AffineCompact> > {
|
||||
};
|
||||
|
||||
/*****************************************************
|
||||
*** Specializations of construct from matix ***
|
||||
*** Specializations of construct from matrix ***
|
||||
*****************************************************/
|
||||
|
||||
template<typename Other, int Mode, int Dim, int HDim>
|
||||
|
||||
@@ -117,7 +117,7 @@ umeyama(const MatrixBase<Derived>& src, const MatrixBase<OtherDerived>& dst, boo
|
||||
enum { Dimension = EIGEN_ENUM_MIN(Derived::RowsAtCompileTime, OtherDerived::RowsAtCompileTime) };
|
||||
|
||||
typedef Matrix<Scalar, Dimension, 1> VectorType;
|
||||
typedef typename ei_plain_matrix_type<Derived>::type MatrixType;
|
||||
typedef Matrix<Scalar, Dimension, Dimension> MatrixType;
|
||||
typedef typename ei_plain_matrix_type_row_major<Derived>::type RowMajorMatrixType;
|
||||
|
||||
const int m = src.rows(); // dimension
|
||||
@@ -131,17 +131,11 @@ umeyama(const MatrixBase<Derived>& src, const MatrixBase<OtherDerived>& dst, boo
|
||||
const VectorType dst_mean = dst.rowwise().sum() * one_over_n;
|
||||
|
||||
// demeaning of src and dst points
|
||||
RowMajorMatrixType src_demean(m,n);
|
||||
RowMajorMatrixType dst_demean(m,n);
|
||||
for (int i=0; i<n; ++i)
|
||||
{
|
||||
src_demean.col(i) = src.col(i) - src_mean;
|
||||
dst_demean.col(i) = dst.col(i) - dst_mean;
|
||||
}
|
||||
const RowMajorMatrixType src_demean = src.colwise() - src_mean;
|
||||
const RowMajorMatrixType dst_demean = dst.colwise() - dst_mean;
|
||||
|
||||
// Eq. (36)-(37)
|
||||
const Scalar src_var = src_demean.rowwise().squaredNorm().sum() * one_over_n;
|
||||
// const Scalar dst_var = dst_demean.rowwise().squaredNorm().sum() * one_over_n;
|
||||
|
||||
// Eq. (38)
|
||||
const MatrixType sigma = one_over_n * dst_demean * src_demean.transpose();
|
||||
|
||||
@@ -26,24 +26,26 @@
|
||||
#ifndef EIGEN_GEOMETRY_SSE_H
|
||||
#define EIGEN_GEOMETRY_SSE_H
|
||||
|
||||
template<> inline Quaternion<float>
|
||||
ei_quaternion_product<EiArch_SSE,float>(const Quaternion<float>& _a, const Quaternion<float>& _b)
|
||||
template<class Derived, class OtherDerived> struct ei_quat_product<EiArch_SSE, Derived, OtherDerived, float, Aligned>
|
||||
{
|
||||
const __m128 mask = _mm_castsi128_ps(_mm_setr_epi32(0,0,0,0x80000000));
|
||||
Quaternion<float> res;
|
||||
__m128 a = _a.coeffs().packet<Aligned>(0);
|
||||
__m128 b = _b.coeffs().packet<Aligned>(0);
|
||||
__m128 flip1 = _mm_xor_ps(_mm_mul_ps(ei_vec4f_swizzle1(a,1,2,0,2),
|
||||
ei_vec4f_swizzle1(b,2,0,1,2)),mask);
|
||||
__m128 flip2 = _mm_xor_ps(_mm_mul_ps(ei_vec4f_swizzle1(a,3,3,3,1),
|
||||
ei_vec4f_swizzle1(b,0,1,2,1)),mask);
|
||||
ei_pstore(&res.x(),
|
||||
_mm_add_ps(_mm_sub_ps(_mm_mul_ps(a,ei_vec4f_swizzle1(b,3,3,3,3)),
|
||||
_mm_mul_ps(ei_vec4f_swizzle1(a,2,0,1,0),
|
||||
ei_vec4f_swizzle1(b,1,2,0,0))),
|
||||
_mm_add_ps(flip1,flip2)));
|
||||
return res;
|
||||
}
|
||||
inline static Quaternion<float> run(const QuaternionBase<Derived>& _a, const QuaternionBase<OtherDerived>& _b)
|
||||
{
|
||||
const __m128 mask = _mm_castsi128_ps(_mm_setr_epi32(0,0,0,0x80000000));
|
||||
Quaternion<float> res;
|
||||
__m128 a = _a.coeffs().packet<Aligned>(0);
|
||||
__m128 b = _b.coeffs().packet<Aligned>(0);
|
||||
__m128 flip1 = _mm_xor_ps(_mm_mul_ps(ei_vec4f_swizzle1(a,1,2,0,2),
|
||||
ei_vec4f_swizzle1(b,2,0,1,2)),mask);
|
||||
__m128 flip2 = _mm_xor_ps(_mm_mul_ps(ei_vec4f_swizzle1(a,3,3,3,1),
|
||||
ei_vec4f_swizzle1(b,0,1,2,1)),mask);
|
||||
ei_pstore(&res.x(),
|
||||
_mm_add_ps(_mm_sub_ps(_mm_mul_ps(a,ei_vec4f_swizzle1(b,3,3,3,3)),
|
||||
_mm_mul_ps(ei_vec4f_swizzle1(a,2,0,1,0),
|
||||
ei_vec4f_swizzle1(b,1,2,0,0))),
|
||||
_mm_add_ps(flip1,flip2)));
|
||||
return res;
|
||||
}
|
||||
};
|
||||
|
||||
template<typename VectorLhs,typename VectorRhs>
|
||||
struct ei_cross3_impl<EiArch_SSE,VectorLhs,VectorRhs,float,true> {
|
||||
|
||||
Reference in New Issue
Block a user