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matrix storage order can now also be row-dominant (choosable for each matrix separately)
map() moves from MatrixBase to Matrix much more documentation/examples/snippets
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@@ -1,3 +1,5 @@
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Matrix4d m = Matrix4d::diagonal(Vector4d(1,2,3,4));
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Here is m.block<2, 2>(2, 2):" << endl << m.block<2, 2>(2, 2) << endl;
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m.block<2, 2>(2, 0) = m.block<2, 2>(2, 2);
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cout << m << endl;
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cout << "Now the matrix m is:" << endl << m << endl;
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