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matrix storage order can now also be row-dominant (choosable for each matrix separately)
map() moves from MatrixBase to Matrix much more documentation/examples/snippets
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@@ -237,13 +237,13 @@ PERLMOD_MAKEVAR_PREFIX =
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# Configuration options related to the preprocessor
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#---------------------------------------------------------------------------
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ENABLE_PREPROCESSING = YES
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MACRO_EXPANSION = NO
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EXPAND_ONLY_PREDEF = NO
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MACRO_EXPANSION = YES
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EXPAND_ONLY_PREDEF = YES
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SEARCH_INCLUDES = YES
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INCLUDE_PATH =
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INCLUDE_FILE_PATTERNS =
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PREDEFINED =
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EXPAND_AS_DEFINED =
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EXPAND_AS_DEFINED = EIGEN_MAKE_SCALAR_OPS
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SKIP_FUNCTION_MACROS = YES
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#---------------------------------------------------------------------------
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# Configuration::additions related to external references
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28
doc/examples/class_Eval.cpp
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28
doc/examples/class_Eval.cpp
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@@ -0,0 +1,28 @@
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#include <Eigen/Core.h>
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USING_PART_OF_NAMESPACE_EIGEN
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using namespace std;
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template<typename Scalar, typename Derived>
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const Eigen::Eval<Eigen::Transpose<Derived> >
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evaluatedTranspose(const MatrixBase<Scalar, Derived>& m)
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{
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return m.transpose().eval();
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}
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int main(int, char**)
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{
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Matrix2f M = Matrix2f::random();
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Matrix2f m;
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m = M;
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Now we want to replace m by its own transpose." << endl;
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cout << "If we do m = m.transpose(), then m becomes:" << endl;
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m = m.transpose();
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cout << m << endl << "which is wrong!" << endl;
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cout << "Now let us instead do m = evaluatedTranspose(m). Then m becomes" << endl;
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m = M;
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m = evaluatedTranspose(m);
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cout << m << endl << "which is right." << endl;
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return 0;
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}
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3
doc/snippets/MatrixBase_adjoint.cpp
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3
doc/snippets/MatrixBase_adjoint.cpp
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@@ -0,0 +1,3 @@
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Matrix2cf m = Matrix2cf::random();
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cout << "Here is the 2x2 complex matrix m:" << endl << m << endl;
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cout << "Here is the adjoint of m:" << endl << m.adjoint() << endl;
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@@ -1,3 +1,5 @@
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Matrix4d m = Matrix4d::diagonal(Vector4d(1,2,3,4));
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Here is m.block<2, 2>(2, 2):" << endl << m.block<2, 2>(2, 2) << endl;
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m.block<2, 2>(2, 0) = m.block<2, 2>(2, 2);
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cout << m << endl;
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cout << "Now the matrix m is:" << endl << m << endl;
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4
doc/snippets/MatrixBase_diagonal.cpp
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4
doc/snippets/MatrixBase_diagonal.cpp
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@@ -0,0 +1,4 @@
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Matrix3i m = Matrix3i::random();
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Here are the coefficients on the main diagonal of m:" << endl
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<< m.diagonal() << endl;
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@@ -1,3 +1,5 @@
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Matrix3d m = Matrix3d::diagonal(Vector3d(1,2,3));
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Here is m.dynBlock(1, 1, 2, 1):" << endl << m.dynBlock(1, 1, 2, 1) << endl;
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m.dynBlock(1, 0, 2, 1) = m.dynBlock(1, 1, 2, 1);
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cout << m << endl;
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cout << "Now the matrix m is:" << endl << m << endl;
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12
doc/snippets/MatrixBase_eval.cpp
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12
doc/snippets/MatrixBase_eval.cpp
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@@ -0,0 +1,12 @@
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Matrix2f M = Matrix2f::random();
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Matrix2f m;
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m = M;
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Now we want to replace m by its own transpose." << endl;
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cout << "If we do m = m.transpose(), then m becomes:" << endl;
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m = m.transpose();
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cout << m << endl << "which is wrong!" << endl;
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cout << "Now let us instead do m = m.transpose().eval(). Then m becomes" << endl;
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m = M;
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m = m.transpose().eval();
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cout << m << endl << "which is right." << endl;
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3
doc/snippets/MatrixBase_minor.cpp
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3
doc/snippets/MatrixBase_minor.cpp
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@@ -0,0 +1,3 @@
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Matrix3i m = Matrix3i::random();
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Here is m.minor(1,1):" << endl << m.minor(1,1) << endl;
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8
doc/snippets/MatrixBase_transpose.cpp
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8
doc/snippets/MatrixBase_transpose.cpp
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Matrix2f m = Matrix2f::random();
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Here is the transpose of m:" << endl << m.transpose() << endl;
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cout << "Here is the coefficient (1,0) in the transpose of m:" << endl
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<< m.transpose()(1,0) << endl;
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cout << "Let us overwrite this coefficient with the value 0." << endl;
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m.transpose()(1,0) = 0;
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cout << "Now the matrix m is:" << endl << m << endl;
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