* Rewrite the triangular solver so that we can take advantage of our efficient matrix-vector products:

=> up to 6 times faster !
* Added DirectAccessBit to Part
* Added an exemple of a cwise operator
* Renamed perpendicular() => someOrthogonal() (geometry module)
* Fix a weired bug in ei_constant_functor: the default copy constructor did not copy
  the imaginary part when the single member of the class is a complex...
This commit is contained in:
Gael Guennebaud
2008-07-26 20:40:29 +00:00
parent 2940617e6f
commit e77ccf2928
11 changed files with 209 additions and 54 deletions

View File

@@ -101,7 +101,7 @@ struct ei_perpendicular_selector<Derived,2>
*/
template<typename Derived>
typename ei_eval<Derived>::type
MatrixBase<Derived>::perpendicular() const
MatrixBase<Derived>::someOrthogonal() const
{
EIGEN_STATIC_ASSERT_VECTOR_ONLY(Derived);
return ei_perpendicular_selector<Derived>::run(derived());