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Enable SSE vectorization of Quaternion and cross3() with AVX
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@@ -49,9 +49,8 @@
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#include "src/Geometry/AlignedBox.h"
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#include "src/Geometry/Umeyama.h"
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// Use the SSE optimized version whenever possible. At the moment the
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// SSE version doesn't compile when AVX is enabled
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#if defined EIGEN_VECTORIZE_SSE && !defined EIGEN_VECTORIZE_AVX
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// Use the SSE optimized version whenever possible.
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#if defined EIGEN_VECTORIZE_SSE
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#include "src/Geometry/arch/Geometry_SSE.h"
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#endif
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