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Complete rework of global math functions and NumTraits.
* Now completely generic so all standard integer types (like char...) are supported. ** add unit test for that (integer_types). * NumTraits does no longer inherit numeric_limits * All math functions are now templated * Better guard (static asserts) against using certain math functions on integer types.
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// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2006-2008 Benoit Jacob <jacob.benoit.1@gmail.com>
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// Copyright (C) 2006-2010 Benoit Jacob <jacob.benoit.1@gmail.com>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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@@ -27,157 +27,121 @@
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/** \class NumTraits
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*
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* \brief Holds some data about the various numeric (i.e. scalar) types allowed by Eigen.
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* \brief Holds information about the various numeric (i.e. scalar) types allowed by Eigen.
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*
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* \param T the numeric type about which this class provides data. Recall that Eigen allows
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* only the following types for \a T: \c int, \c float, \c double,
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* \c std::complex<float>, \c std::complex<double>, and \c long \c double (especially
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* useful to enforce x87 arithmetics when SSE is the default).
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* \param T the numeric type at hand
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*
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* The provided data consists of everything that is supported by std::numeric_limits, plus:
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* This class stores enums, typedefs and static methods giving information about a numeric type.
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*
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* The provided data consists of:
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* \li A typedef \a Real, giving the "real part" type of \a T. If \a T is already real,
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* then \a Real is just a typedef to \a T. If \a T is \c std::complex<U> then \a Real
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* is a typedef to \a U.
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* \li A typedef \a FloatingPoint, giving the "floating-point type" of \a T. If \a T is
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* \c int, then \a FloatingPoint is a typedef to \c double. Otherwise, \a FloatingPoint
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* is a typedef to \a T.
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* \li A typedef \a NonInteger, giving the type that should be used for operations producing non-integral values,
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* such as quotients, square roots, etc. If \a T is a floating-point type, then this typedef just gives
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* \a T again. Note however that many Eigen functions such as ei_sqrt simply refuse to
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* take integers. Outside of a few cases, Eigen doesn't do automatic type promotion. Thus, this typedef is
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* only intended as a helper for code that needs to explicitly promote types.
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* \li A typedef \a Nested giving the type to use to nest a value inside of the expression tree. If you don't know what
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* this means, just use \a T here.
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* \li An enum value \a IsComplex. It is equal to 1 if \a T is a \c std::complex
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* type, and to 0 otherwise.
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* \li An enum \a HasFloatingPoint. It is equal to \c 0 if \a T is \c int,
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* and to \c 1 otherwise.
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* \li An enum value \a IsInteger. It is equal to \c 1 if \a T is an integer type such as \c int,
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* and to \c 0 otherwise.
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* \li Enum values ReadCost, AddCost and MulCost representing a rough estimate of the number of CPU cycles needed
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* to by move / add / mul instructions respectively, assuming the data is already stored in CPU registers.
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* Stay vague here. No need to do architecture-specific stuff.
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* \li An enum value \a IsSigned. It is equal to \c 1 if \a T is a signed type and to 0 if \a T is unsigned.
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* \li An epsilon() function which, unlike std::numeric_limits::epsilon(), returns a \a Real instead of a \a T.
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* \li A dummy_precision() function returning a weak epsilon value. It is mainly used by the fuzzy comparison operators.
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* \li Two highest() and lowest() functions returning the highest and lowest possible values respectively.
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* \li A dummy_precision() function returning a weak epsilon value. It is mainly used as a default
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* value by the fuzzy comparison operators.
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* \li highest() and lowest() functions returning the highest and lowest possible values respectively.
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*/
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template<typename T> struct NumTraits;
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template<typename T> struct ei_default_float_numtraits
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: std::numeric_limits<T>
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template<typename T> struct GenericNumTraits
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{
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inline static T highest() { return std::numeric_limits<T>::max(); }
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inline static T lowest() { return -std::numeric_limits<T>::max(); }
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};
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enum {
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IsInteger = std::numeric_limits<T>::is_integer,
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IsSigned = std::numeric_limits<T>::is_signed,
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IsComplex = 0,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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};
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template<typename T> struct ei_default_integral_numtraits
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: std::numeric_limits<T>
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{
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inline static T dummy_precision() { return T(0); }
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typedef T Real;
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typedef typename ei_meta_if<
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IsInteger,
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typename ei_meta_if<sizeof(T)<=2, float, double>::ret,
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T
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>::ret NonInteger;
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typedef T Nested;
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inline static Real epsilon() { return std::numeric_limits<T>::epsilon(); }
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inline static Real dummy_precision()
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{
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// make sure to override this for floating-point types
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return Real(0);
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}
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inline static T highest() { return std::numeric_limits<T>::max(); }
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inline static T lowest() { return std::numeric_limits<T>::min(); }
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};
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template<> struct NumTraits<int>
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: ei_default_integral_numtraits<int>
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{
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typedef int Real;
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typedef double FloatingPoint;
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typedef int Nested;
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enum {
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IsComplex = 0,
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HasFloatingPoint = 0,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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};
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};
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template<typename T> struct NumTraits : GenericNumTraits<T>
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{};
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template<> struct NumTraits<float>
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: ei_default_float_numtraits<float>
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: GenericNumTraits<float>
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{
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typedef float Real;
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typedef float FloatingPoint;
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typedef float Nested;
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enum {
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IsComplex = 0,
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HasFloatingPoint = 1,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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};
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inline static float dummy_precision() { return 1e-5f; }
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};
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template<> struct NumTraits<double>
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: ei_default_float_numtraits<double>
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template<> struct NumTraits<double> : GenericNumTraits<double>
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{
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typedef double Real;
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typedef double FloatingPoint;
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typedef double Nested;
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enum {
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IsComplex = 0,
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HasFloatingPoint = 1,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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};
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inline static double dummy_precision() { return 1e-12; }
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};
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template<> struct NumTraits<long double>
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: GenericNumTraits<long double>
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{
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static inline long double dummy_precision() { return 1e-15l; }
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};
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template<typename _Real> struct NumTraits<std::complex<_Real> >
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: ei_default_float_numtraits<std::complex<_Real> >
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: GenericNumTraits<std::complex<_Real> >
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{
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typedef _Real Real;
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typedef std::complex<_Real> FloatingPoint;
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typedef std::complex<_Real> Nested;
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enum {
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IsComplex = 1,
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HasFloatingPoint = NumTraits<Real>::HasFloatingPoint,
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ReadCost = 2,
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AddCost = 2 * NumTraits<Real>::AddCost,
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MulCost = 4 * NumTraits<Real>::MulCost + 2 * NumTraits<Real>::AddCost
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};
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inline static Real epsilon() { return std::numeric_limits<Real>::epsilon(); }
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inline static Real epsilon() { return NumTraits<Real>::epsilon(); }
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inline static Real dummy_precision() { return NumTraits<Real>::dummy_precision(); }
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};
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template<> struct NumTraits<long long int>
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: ei_default_integral_numtraits<long long int>
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template<typename Scalar, int Rows, int Cols, int Options, int MaxRows, int MaxCols>
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struct NumTraits<Array<Scalar, Rows, Cols, Options, MaxRows, MaxCols> >
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{
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typedef long long int Real;
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typedef long double FloatingPoint;
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typedef long long int Nested;
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typedef Array<Scalar, Rows, Cols, Options, MaxRows, MaxCols> ArrayType;
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typedef typename NumTraits<Scalar>::Real RealScalar;
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typedef Array<RealScalar, Rows, Cols, Options, MaxRows, MaxCols> Real;
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typedef typename NumTraits<Scalar>::NonInteger NonIntegerScalar;
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typedef Array<NonIntegerScalar, Rows, Cols, Options, MaxRows, MaxCols> NonInteger;
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typedef ArrayType & Nested;
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enum {
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IsComplex = 0,
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HasFloatingPoint = 0,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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IsComplex = NumTraits<Scalar>::IsComplex,
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IsInteger = NumTraits<Scalar>::IsInteger,
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IsSigned = NumTraits<Scalar>::IsSigned,
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ReadCost = ArrayType::SizeAtCompileTime==Dynamic ? Dynamic : ArrayType::SizeAtCompileTime * NumTraits<Scalar>::ReadCost,
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AddCost = ArrayType::SizeAtCompileTime==Dynamic ? Dynamic : ArrayType::SizeAtCompileTime * NumTraits<Scalar>::AddCost,
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MulCost = ArrayType::SizeAtCompileTime==Dynamic ? Dynamic : ArrayType::SizeAtCompileTime * NumTraits<Scalar>::MulCost
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};
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};
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template<> struct NumTraits<long double>
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: ei_default_float_numtraits<long double>
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{
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typedef long double Real;
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typedef long double FloatingPoint;
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typedef long double Nested;
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enum {
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IsComplex = 0,
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HasFloatingPoint = 1,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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};
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static inline long double dummy_precision() { return NumTraits<double>::dummy_precision(); }
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};
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template<> struct NumTraits<bool>
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: ei_default_integral_numtraits<bool>
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{
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typedef bool Real;
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typedef float FloatingPoint;
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typedef bool Nested;
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enum {
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IsComplex = 0,
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HasFloatingPoint = 0,
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ReadCost = 1,
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AddCost = 1,
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MulCost = 1
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};
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};
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#endif // EIGEN_NUMTRAITS_H
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