* update redux section

* fix output precision to 3 for the snippets
This commit is contained in:
Gael Guennebaud
2010-06-28 13:30:10 +02:00
parent 768bdd08c8
commit dbefd7aafb
8 changed files with 52 additions and 45 deletions

View File

@@ -11,6 +11,7 @@ using namespace std;
int main(int, char**)
{
cout.precision(3);
${snippet_source_code}
return 0;
}

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@@ -0,0 +1,10 @@
Matrix3f m = Matrix3f::Random();
std::ptrdiff_t i, j;
float minOfM = m.minCoeff(&i,&j);
cout << "Here is the matrix m:\n" << m << endl;
cout << "Its minimum coefficient (" << minOfM << ") is at position (" << i << "," << j << ")\n\n";
RowVector4i v = RowVector4i::Random();
int maxOfV = v.maxCoeff(&i);
cout << "Here is the vector v: " << v << endl;
cout << "Its maximum coefficient (" << maxOfV << ") is at position " << i << endl;

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@@ -1,4 +1,5 @@
Matrix2i a; a << 1, 2, 3, 4;
cout << "Here is the matrix a:\n" << a << endl;
a = a.transpose(); // fails
cout << "and the aliasing effect:\n" << a << endl;
a = a.transpose(); // !!! do NOT do this !!!
cout << "and the result of the aliasing effect:\n" << a << endl;

View File

@@ -1,4 +1,6 @@
MatrixXf a(2,3); a << 1, 2, 3, 4, 5, 6;
cout << "Here is the initial matrix a:\n" << a << endl;
a.transposeInPlace();
cout << "and after being transposed:\n" << a << endl;