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Add and update manual pages for slicing, indexing, and reshaping.
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doc/snippets/Slicing_custom_padding_cxx11.cpp
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12
doc/snippets/Slicing_custom_padding_cxx11.cpp
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struct pad {
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Index size() const { return out_size; }
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Index operator[] (Index i) const { return std::max<Index>(0,i-(out_size-in_size)); }
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Index in_size, out_size;
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};
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Matrix3i A;
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A.reshaped() = VectorXi::LinSpaced(9,1,9);
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cout << "Initial matrix A:\n" << A << "\n\n";
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MatrixXi B(5,5);
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B = A(pad{3,5}, pad{3,5});
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cout << "A(pad{3,N}, pad{3,N}):\n" << B << "\n\n";
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