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* add ei_predux_mul internal function
* apply Ricard Marxer's prod() patch with fixes for the vectorized path
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doc/snippets/MatrixBase_prod.cpp
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3
doc/snippets/MatrixBase_prod.cpp
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Matrix3d m = Matrix3d::Random();
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cout << "Here is the matrix m:" << endl << m << endl;
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cout << "Here is the product of all the coefficients:" << endl << m.prod() << endl;
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