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Fix typos
This commit is contained in:
committed by
Charles Schlosser
parent
fd98cc49f1
commit
c593e9e948
@@ -46,7 +46,7 @@ void GpuHelper::popProjectionMode2D(void) {
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}
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void GpuHelper::drawVector(const Vector3f& position, const Vector3f& vec, const Color& color, float aspect /* = 50.*/) {
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static GLUquadricObj* cylindre = gluNewQuadric();
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static GLUquadricObj* cylinder = gluNewQuadric();
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glColor4fv(color.data());
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float length = vec.norm();
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pushMatrix(GL_MODELVIEW);
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@@ -57,15 +57,15 @@ void GpuHelper::drawVector(const Vector3f& position, const Vector3f& vec, const
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tmp.normalize();
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float angle = 180.f / M_PI * acos(tmp.z());
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if (angle > 1e-3) glRotatef(angle, ax.x(), ax.y(), ax.z());
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gluCylinder(cylindre, length / aspect, length / aspect, 0.8 * length, 10, 10);
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gluCylinder(cylinder, length / aspect, length / aspect, 0.8 * length, 10, 10);
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glTranslatef(0.0, 0.0, 0.8 * length);
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gluCylinder(cylindre, 2.0 * length / aspect, 0.0, 0.2 * length, 10, 10);
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gluCylinder(cylinder, 2.0 * length / aspect, 0.0, 0.2 * length, 10, 10);
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popMatrix(GL_MODELVIEW);
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}
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void GpuHelper::drawVectorBox(const Vector3f& position, const Vector3f& vec, const Color& color, float aspect) {
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static GLUquadricObj* cylindre = gluNewQuadric();
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static GLUquadricObj* cylinder = gluNewQuadric();
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glColor4fv(color.data());
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float length = vec.norm();
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pushMatrix(GL_MODELVIEW);
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@@ -76,7 +76,7 @@ void GpuHelper::drawVectorBox(const Vector3f& position, const Vector3f& vec, con
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tmp.normalize();
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float angle = 180.f / M_PI * acos(tmp.z());
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if (angle > 1e-3) glRotatef(angle, ax.x(), ax.y(), ax.z());
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gluCylinder(cylindre, length / aspect, length / aspect, 0.8 * length, 10, 10);
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gluCylinder(cylinder, length / aspect, length / aspect, 0.8 * length, 10, 10);
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glTranslatef(0.0, 0.0, 0.8 * length);
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glScalef(4.0 * length / aspect, 4.0 * length / aspect, 4.0 * length / aspect);
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drawUnitCube();
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