Fix many long to int implicit conversions

This commit is contained in:
Gael Guennebaud
2014-07-08 16:47:11 +02:00
parent e25e674852
commit b47ef1431f
21 changed files with 89 additions and 83 deletions

View File

@@ -383,32 +383,32 @@ template<> EIGEN_STRONG_INLINE void pstoreu<double>(double* to, const Packet2d&
template<> EIGEN_STRONG_INLINE void pstoreu<float>(float* to, const Packet4f& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu(reinterpret_cast<double*>(to), Packet2d(_mm_castps_pd(from))); }
template<> EIGEN_STRONG_INLINE void pstoreu<int>(int* to, const Packet4i& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu(reinterpret_cast<double*>(to), Packet2d(_mm_castsi128_pd(from))); }
template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const float* from, int stride)
template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const float* from, DenseIndex stride)
{
return _mm_set_ps(from[3*stride], from[2*stride], from[1*stride], from[0*stride]);
}
template<> EIGEN_DEVICE_FUNC inline Packet2d pgather<double, Packet2d>(const double* from, int stride)
template<> EIGEN_DEVICE_FUNC inline Packet2d pgather<double, Packet2d>(const double* from, DenseIndex stride)
{
return _mm_set_pd(from[1*stride], from[0*stride]);
}
template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* from, int stride)
template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* from, DenseIndex stride)
{
return _mm_set_epi32(from[3*stride], from[2*stride], from[1*stride], from[0*stride]);
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, const Packet4f& from, int stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, const Packet4f& from, DenseIndex stride)
{
to[stride*0] = _mm_cvtss_f32(from);
to[stride*1] = _mm_cvtss_f32(_mm_shuffle_ps(from, from, 1));
to[stride*2] = _mm_cvtss_f32(_mm_shuffle_ps(from, from, 2));
to[stride*3] = _mm_cvtss_f32(_mm_shuffle_ps(from, from, 3));
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<double, Packet2d>(double* to, const Packet2d& from, int stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<double, Packet2d>(double* to, const Packet2d& from, DenseIndex stride)
{
to[stride*0] = _mm_cvtsd_f64(from);
to[stride*1] = _mm_cvtsd_f64(_mm_shuffle_pd(from, from, 1));
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<int, Packet4i>(int* to, const Packet4i& from, int stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<int, Packet4i>(int* to, const Packet4i& from, DenseIndex stride)
{
to[stride*0] = _mm_cvtsi128_si32(from);
to[stride*1] = _mm_cvtsi128_si32(_mm_shuffle_epi32(from, 1));