Fix many long to int implicit conversions

This commit is contained in:
Gael Guennebaud
2014-07-08 16:47:11 +02:00
parent e25e674852
commit b47ef1431f
21 changed files with 89 additions and 83 deletions

View File

@@ -190,7 +190,7 @@ pbroadcast4<Packet4i>(const int *a,
a3 = vec_splat(a3, 3);
}
template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const float* from, int stride)
template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const float* from, DenseIndex stride)
{
float EIGEN_ALIGN16 af[4];
af[0] = from[0*stride];
@@ -199,7 +199,7 @@ template<> EIGEN_DEVICE_FUNC inline Packet4f pgather<float, Packet4f>(const floa
af[3] = from[3*stride];
return vec_ld(0, af);
}
template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* from, int stride)
template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* from, DenseIndex stride)
{
int EIGEN_ALIGN16 ai[4];
ai[0] = from[0*stride];
@@ -208,7 +208,7 @@ template<> EIGEN_DEVICE_FUNC inline Packet4i pgather<int, Packet4i>(const int* f
ai[3] = from[3*stride];
return vec_ld(0, ai);
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, const Packet4f& from, int stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, const Packet4f& from, DenseIndex stride)
{
float EIGEN_ALIGN16 af[4];
vec_st(from, 0, af);
@@ -217,7 +217,7 @@ template<> EIGEN_DEVICE_FUNC inline void pscatter<float, Packet4f>(float* to, co
to[2*stride] = af[2];
to[3*stride] = af[3];
}
template<> EIGEN_DEVICE_FUNC inline void pscatter<int, Packet4i>(int* to, const Packet4i& from, int stride)
template<> EIGEN_DEVICE_FUNC inline void pscatter<int, Packet4i>(int* to, const Packet4i& from, DenseIndex stride)
{
int EIGEN_ALIGN16 ai[4];
vec_st(from, 0, ai);