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a lot of renaming
internal classes: AaBb -> ei_aa_bb IntAtRunTimeIfDynamic -> ei_int_if_dynamic unify UNROLLING_LIMIT (there was no reason to have operator= use a higher limit) etc...
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@@ -51,12 +51,12 @@ struct ei_traits<DiagonalMatrix<CoeffsVectorType> >
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};
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template<typename CoeffsVectorType>
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class DiagonalMatrix : NoOperatorEquals,
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class DiagonalMatrix : ei_no_assignment_operator,
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public MatrixBase<DiagonalMatrix<CoeffsVectorType> >
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{
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public:
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EIGEN_BASIC_PUBLIC_INTERFACE(DiagonalMatrix)
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EIGEN_GENERIC_PUBLIC_INTERFACE(DiagonalMatrix)
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typedef typename CoeffsVectorType::AsArg CoeffsVecRef;
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