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Fix bug #314:
- remove most of the metaprogramming kung fu in MathFunctions.h (only keep functions that differs from the std) - remove the overloads for array expression that were in the std namespace
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@@ -15,14 +15,14 @@ namespace Eigen {
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template<typename T> inline typename NumTraits<T>::Real ei_real(const T& x) { return internal::real(x); }
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template<typename T> inline typename NumTraits<T>::Real ei_imag(const T& x) { return internal::imag(x); }
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template<typename T> inline T ei_conj(const T& x) { return internal::conj(x); }
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template<typename T> inline typename NumTraits<T>::Real ei_abs (const T& x) { return internal::abs(x); }
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template<typename T> inline typename NumTraits<T>::Real ei_abs (const T& x) { using std::abs; return abs(x); }
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template<typename T> inline typename NumTraits<T>::Real ei_abs2(const T& x) { return internal::abs2(x); }
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template<typename T> inline T ei_sqrt(const T& x) { return internal::sqrt(x); }
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template<typename T> inline T ei_exp (const T& x) { return internal::exp(x); }
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template<typename T> inline T ei_log (const T& x) { return internal::log(x); }
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template<typename T> inline T ei_sin (const T& x) { return internal::sin(x); }
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template<typename T> inline T ei_cos (const T& x) { return internal::cos(x); }
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template<typename T> inline T ei_atan2(const T& x,const T& y) { return internal::atan2(x,y); }
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template<typename T> inline T ei_sqrt(const T& x) { using std::sqrt; return sqrt(x); }
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template<typename T> inline T ei_exp (const T& x) { using std::exp; return exp(x); }
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template<typename T> inline T ei_log (const T& x) { using std::log; return log(x); }
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template<typename T> inline T ei_sin (const T& x) { using std::sin; return sin(x); }
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template<typename T> inline T ei_cos (const T& x) { using std::cos; return cos(x); }
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template<typename T> inline T ei_atan2(const T& x,const T& y) { using std::atan2; return atan2(x,y); }
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template<typename T> inline T ei_pow (const T& x,const T& y) { return internal::pow(x,y); }
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template<typename T> inline T ei_random () { return internal::random<T>(); }
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template<typename T> inline T ei_random (const T& x, const T& y) { return internal::random(x, y); }
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