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Merged eigen/eigen into default
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@@ -1737,11 +1737,9 @@ TODO
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## Representation of scalar values
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Scalar values are often represented by tensors of size 1 and rank 1. It would be
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more logical and user friendly to use tensors of rank 0 instead. For example
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Tensor<T, N>::maximum() currently returns a Tensor<T, 1>. Similarly, the inner
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product of 2 1d tensors (through contractions) returns a 1d tensor. In the
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future these operations might be updated to return 0d tensors instead.
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Scalar values are often represented by tensors of size 1 and rank 0.For example
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Tensor<T, N>::maximum() currently returns a Tensor<T, 0>. Similarly, the inner
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product of 2 1d tensors (through contractions) returns a 0d tensor.
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## Limitations
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@@ -33,7 +33,7 @@ namespace Eigen {
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namespace internal {
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template<std::size_t n, typename Dimension> struct dget {
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static const std::size_t value = get<n, Dimension>::value;
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static const std::ptrdiff_t value = get<n, Dimension>::value;
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};
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@@ -123,6 +123,10 @@ template<typename a, typename... as> struct get<0, type_lis
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template<typename T, int n, T a, T... as> struct get<n, numeric_list<T, a, as...>> : get<n-1, numeric_list<T, as...>> {};
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template<typename T, T a, T... as> struct get<0, numeric_list<T, a, as...>> { constexpr static T value = a; };
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template<std::size_t n, typename T, T a, T... as> constexpr inline const T array_get(const numeric_list<T, a, as...>& l) {
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return get<(int)n, numeric_list<T, a, as...>>::value;
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}
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/* always get type, regardless of dummy; good for parameter pack expansion */
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template<typename T, T dummy, typename t> struct id_numeric { typedef t type; };
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@@ -12,11 +12,6 @@
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namespace Eigen
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{
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/*template<typename Other,
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int OtherRows=Other::RowsAtCompileTime,
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int OtherCols=Other::ColsAtCompileTime>
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struct ei_eulerangles_assign_impl;*/
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/** \class EulerAngles
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*
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* \ingroup EulerAngles_Module
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@@ -36,7 +31,7 @@ namespace Eigen
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* ### Rotation representation and conversions ###
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*
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* It has been proved(see Wikipedia link below) that every rotation can be represented
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* by Euler angles, but there is no singular representation (e.g. unlike rotation matrices).
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* by Euler angles, but there is no single representation (e.g. unlike rotation matrices).
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* Therefore, you can convert from Eigen rotation and to them
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* (including rotation matrices, which is not called "rotations" by Eigen design).
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*
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@@ -55,33 +50,27 @@ namespace Eigen
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* Additionally, some axes related computation is done in compile time.
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*
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* #### Euler angles ranges in conversions ####
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* Rotations representation as EulerAngles are not single (unlike matrices),
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* and even have infinite EulerAngles representations.<BR>
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* For example, add or subtract 2*PI from either angle of EulerAngles
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* and you'll get the same rotation.
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* This is the general reason for infinite representation,
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* but it's not the only general reason for not having a single representation.
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*
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* When converting some rotation to Euler angles, there are some ways you can guarantee
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* the Euler angles ranges.
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* When converting rotation to EulerAngles, this class convert it to specific ranges
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* When converting some rotation to EulerAngles, the rules for ranges are as follow:
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* - If the rotation we converting from is an EulerAngles
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* (even when it represented as RotationBase explicitly), angles ranges are __undefined__.
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* - otherwise, alpha and gamma angles will be in the range [-PI, PI].<BR>
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* As for Beta angle:
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* - If the system is Tait-Bryan, the beta angle will be in the range [-PI/2, PI/2].
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* - otherwise:
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* - If the beta axis is positive, the beta angle will be in the range [0, PI]
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* - If the beta axis is negative, the beta angle will be in the range [-PI, 0]
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*
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* #### implicit ranges ####
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* When using implicit ranges, all angles are guarantee to be in the range [-PI, +PI],
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* unless you convert from some other Euler angles.
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* In this case, the range is __undefined__ (might be even less than -PI or greater than +2*PI).
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* \sa EulerAngles(const MatrixBase<Derived>&)
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* \sa EulerAngles(const RotationBase<Derived, 3>&)
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*
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* #### explicit ranges ####
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* When using explicit ranges, all angles are guarantee to be in the range you choose.
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* In the range Boolean parameter, you're been ask whether you prefer the positive range or not:
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* - _true_ - force the range between [0, +2*PI]
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* - _false_ - force the range between [-PI, +PI]
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*
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* ##### compile time ranges #####
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* This is when you have compile time ranges and you prefer to
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* use template parameter. (e.g. for performance)
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* \sa FromRotation()
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*
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* ##### run-time time ranges #####
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* Run-time ranges are also supported.
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* \sa EulerAngles(const MatrixBase<Derived>&, bool, bool, bool)
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* \sa EulerAngles(const RotationBase<Derived, 3>&, bool, bool, bool)
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*
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* ### Convenient user typedefs ###
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*
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* Convenient typedefs for EulerAngles exist for float and double scalar,
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@@ -103,7 +92,7 @@ namespace Eigen
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*
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* More information about Euler angles: https://en.wikipedia.org/wiki/Euler_angles
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*
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* \tparam _Scalar the scalar type, i.e., the type of the angles.
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* \tparam _Scalar the scalar type, i.e. the type of the angles.
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*
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* \tparam _System the EulerSystem to use, which represents the axes of rotation.
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*/
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@@ -111,8 +100,11 @@ namespace Eigen
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class EulerAngles : public RotationBase<EulerAngles<_Scalar, _System>, 3>
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{
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public:
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typedef RotationBase<EulerAngles<_Scalar, _System>, 3> Base;
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/** the scalar type of the angles */
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typedef _Scalar Scalar;
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typedef typename NumTraits<Scalar>::Real RealScalar;
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/** the EulerSystem to use, which represents the axes of rotation. */
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typedef _System System;
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@@ -146,67 +138,56 @@ namespace Eigen
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public:
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/** Default constructor without initialization. */
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EulerAngles() {}
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/** Constructs and initialize Euler angles(\p alpha, \p beta, \p gamma). */
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/** Constructs and initialize an EulerAngles (\p alpha, \p beta, \p gamma). */
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EulerAngles(const Scalar& alpha, const Scalar& beta, const Scalar& gamma) :
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m_angles(alpha, beta, gamma) {}
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/** Constructs and initialize Euler angles from a 3x3 rotation matrix \p m.
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*
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* \note All angles will be in the range [-PI, PI].
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*/
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template<typename Derived>
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EulerAngles(const MatrixBase<Derived>& m) { *this = m; }
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// TODO: Test this constructor
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/** Constructs and initialize an EulerAngles from the array data {alpha, beta, gamma} */
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explicit EulerAngles(const Scalar* data) : m_angles(data) {}
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/** Constructs and initialize Euler angles from a 3x3 rotation matrix \p m,
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* with options to choose for each angle the requested range.
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/** Constructs and initializes an EulerAngles from either:
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* - a 3x3 rotation matrix expression(i.e. pure orthogonal matrix with determinant of +1),
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* - a 3D vector expression representing Euler angles.
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*
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* If positive range is true, then the specified angle will be in the range [0, +2*PI].
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* Otherwise, the specified angle will be in the range [-PI, +PI].
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*
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* \param m The 3x3 rotation matrix to convert
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* \param positiveRangeAlpha If true, alpha will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
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* \param positiveRangeBeta If true, beta will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
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* \param positiveRangeGamma If true, gamma will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
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*/
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* \note If \p other is a 3x3 rotation matrix, the angles range rules will be as follow:<BR>
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* Alpha and gamma angles will be in the range [-PI, PI].<BR>
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* As for Beta angle:
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* - If the system is Tait-Bryan, the beta angle will be in the range [-PI/2, PI/2].
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* - otherwise:
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* - If the beta axis is positive, the beta angle will be in the range [0, PI]
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* - If the beta axis is negative, the beta angle will be in the range [-PI, 0]
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*/
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template<typename Derived>
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EulerAngles(
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const MatrixBase<Derived>& m,
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bool positiveRangeAlpha,
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bool positiveRangeBeta,
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bool positiveRangeGamma) {
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System::CalcEulerAngles(*this, m, positiveRangeAlpha, positiveRangeBeta, positiveRangeGamma);
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}
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explicit EulerAngles(const MatrixBase<Derived>& other) { *this = other; }
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/** Constructs and initialize Euler angles from a rotation \p rot.
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*
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* \note All angles will be in the range [-PI, PI], unless \p rot is an EulerAngles.
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* If rot is an EulerAngles, expected EulerAngles range is __undefined__.
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* (Use other functions here for enforcing range if this effect is desired)
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* \note If \p rot is an EulerAngles (even when it represented as RotationBase explicitly),
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* angles ranges are __undefined__.
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* Otherwise, alpha and gamma angles will be in the range [-PI, PI].<BR>
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* As for Beta angle:
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* - If the system is Tait-Bryan, the beta angle will be in the range [-PI/2, PI/2].
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* - otherwise:
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* - If the beta axis is positive, the beta angle will be in the range [0, PI]
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* - If the beta axis is negative, the beta angle will be in the range [-PI, 0]
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*/
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template<typename Derived>
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EulerAngles(const RotationBase<Derived, 3>& rot) { *this = rot; }
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EulerAngles(const RotationBase<Derived, 3>& rot) { System::CalcEulerAngles(*this, rot.toRotationMatrix()); }
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/** Constructs and initialize Euler angles from a rotation \p rot,
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* with options to choose for each angle the requested range.
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*
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* If positive range is true, then the specified angle will be in the range [0, +2*PI].
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* Otherwise, the specified angle will be in the range [-PI, +PI].
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*
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* \param rot The 3x3 rotation matrix to convert
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* \param positiveRangeAlpha If true, alpha will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
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* \param positiveRangeBeta If true, beta will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
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* \param positiveRangeGamma If true, gamma will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
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*/
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template<typename Derived>
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EulerAngles(
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const RotationBase<Derived, 3>& rot,
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bool positiveRangeAlpha,
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bool positiveRangeBeta,
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bool positiveRangeGamma) {
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System::CalcEulerAngles(*this, rot.toRotationMatrix(), positiveRangeAlpha, positiveRangeBeta, positiveRangeGamma);
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}
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/*EulerAngles(const QuaternionType& q)
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{
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// TODO: Implement it in a faster way for quaternions
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// According to http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToEuler/
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// we can compute only the needed matrix cells and then convert to euler angles. (see ZYX example below)
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// Currently we compute all matrix cells from quaternion.
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// Special case only for ZYX
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//Scalar y2 = q.y() * q.y();
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//m_angles[0] = std::atan2(2*(q.w()*q.z() + q.x()*q.y()), (1 - 2*(y2 + q.z()*q.z())));
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//m_angles[1] = std::asin( 2*(q.w()*q.y() - q.z()*q.x()));
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//m_angles[2] = std::atan2(2*(q.w()*q.x() + q.y()*q.z()), (1 - 2*(q.x()*q.x() + y2)));
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}*/
|
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|
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/** \returns The angle values stored in a vector (alpha, beta, gamma). */
|
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const Vector3& angles() const { return m_angles; }
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@@ -246,90 +227,48 @@ namespace Eigen
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return inverse();
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}
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/** Constructs and initialize Euler angles from a 3x3 rotation matrix \p m,
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* with options to choose for each angle the requested range (__only in compile time__).
|
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/** Set \c *this from either:
|
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* - a 3x3 rotation matrix expression(i.e. pure orthogonal matrix with determinant of +1),
|
||||
* - a 3D vector expression representing Euler angles.
|
||||
*
|
||||
* If positive range is true, then the specified angle will be in the range [0, +2*PI].
|
||||
* Otherwise, the specified angle will be in the range [-PI, +PI].
|
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*
|
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* \param m The 3x3 rotation matrix to convert
|
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* \tparam positiveRangeAlpha If true, alpha will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
|
||||
* \tparam positiveRangeBeta If true, beta will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
|
||||
* \tparam positiveRangeGamma If true, gamma will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
|
||||
*/
|
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template<
|
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bool PositiveRangeAlpha,
|
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bool PositiveRangeBeta,
|
||||
bool PositiveRangeGamma,
|
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typename Derived>
|
||||
static EulerAngles FromRotation(const MatrixBase<Derived>& m)
|
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{
|
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EIGEN_STATIC_ASSERT_MATRIX_SPECIFIC_SIZE(Derived, 3, 3)
|
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|
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EulerAngles e;
|
||||
System::template CalcEulerAngles<
|
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PositiveRangeAlpha, PositiveRangeBeta, PositiveRangeGamma, _Scalar>(e, m);
|
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return e;
|
||||
}
|
||||
|
||||
/** Constructs and initialize Euler angles from a rotation \p rot,
|
||||
* with options to choose for each angle the requested range (__only in compile time__).
|
||||
*
|
||||
* If positive range is true, then the specified angle will be in the range [0, +2*PI].
|
||||
* Otherwise, the specified angle will be in the range [-PI, +PI].
|
||||
*
|
||||
* \param rot The 3x3 rotation matrix to convert
|
||||
* \tparam positiveRangeAlpha If true, alpha will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
|
||||
* \tparam positiveRangeBeta If true, beta will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
|
||||
* \tparam positiveRangeGamma If true, gamma will be in [0, 2*PI]. Otherwise, in [-PI, +PI].
|
||||
* See EulerAngles(const MatrixBase<Derived, 3>&) for more information about
|
||||
* angles ranges output.
|
||||
*/
|
||||
template<
|
||||
bool PositiveRangeAlpha,
|
||||
bool PositiveRangeBeta,
|
||||
bool PositiveRangeGamma,
|
||||
typename Derived>
|
||||
static EulerAngles FromRotation(const RotationBase<Derived, 3>& rot)
|
||||
template<class Derived>
|
||||
EulerAngles& operator=(const MatrixBase<Derived>& other)
|
||||
{
|
||||
return FromRotation<PositiveRangeAlpha, PositiveRangeBeta, PositiveRangeGamma>(rot.toRotationMatrix());
|
||||
}
|
||||
|
||||
/*EulerAngles& fromQuaternion(const QuaternionType& q)
|
||||
{
|
||||
// TODO: Implement it in a faster way for quaternions
|
||||
// According to http://www.euclideanspace.com/maths/geometry/rotations/conversions/quaternionToEuler/
|
||||
// we can compute only the needed matrix cells and then convert to euler angles. (see ZYX example below)
|
||||
// Currently we compute all matrix cells from quaternion.
|
||||
|
||||
// Special case only for ZYX
|
||||
//Scalar y2 = q.y() * q.y();
|
||||
//m_angles[0] = std::atan2(2*(q.w()*q.z() + q.x()*q.y()), (1 - 2*(y2 + q.z()*q.z())));
|
||||
//m_angles[1] = std::asin( 2*(q.w()*q.y() - q.z()*q.x()));
|
||||
//m_angles[2] = std::atan2(2*(q.w()*q.x() + q.y()*q.z()), (1 - 2*(q.x()*q.x() + y2)));
|
||||
}*/
|
||||
|
||||
/** Set \c *this from a rotation matrix(i.e. pure orthogonal matrix with determinant of +1). */
|
||||
template<typename Derived>
|
||||
EulerAngles& operator=(const MatrixBase<Derived>& m) {
|
||||
EIGEN_STATIC_ASSERT_MATRIX_SPECIFIC_SIZE(Derived, 3, 3)
|
||||
EIGEN_STATIC_ASSERT((internal::is_same<Scalar, typename Derived::Scalar>::value),
|
||||
YOU_MIXED_DIFFERENT_NUMERIC_TYPES__YOU_NEED_TO_USE_THE_CAST_METHOD_OF_MATRIXBASE_TO_CAST_NUMERIC_TYPES_EXPLICITLY)
|
||||
|
||||
System::CalcEulerAngles(*this, m);
|
||||
internal::eulerangles_assign_impl<System, Derived>::run(*this, other.derived());
|
||||
return *this;
|
||||
}
|
||||
|
||||
// TODO: Assign and construct from another EulerAngles (with different system)
|
||||
|
||||
/** Set \c *this from a rotation. */
|
||||
/** Set \c *this from a rotation.
|
||||
*
|
||||
* See EulerAngles(const RotationBase<Derived, 3>&) for more information about
|
||||
* angles ranges output.
|
||||
*/
|
||||
template<typename Derived>
|
||||
EulerAngles& operator=(const RotationBase<Derived, 3>& rot) {
|
||||
System::CalcEulerAngles(*this, rot.toRotationMatrix());
|
||||
return *this;
|
||||
}
|
||||
|
||||
// TODO: Support isApprox function
|
||||
/** \returns \c true if \c *this is approximately equal to \a other, within the precision
|
||||
* determined by \a prec.
|
||||
*
|
||||
* \sa MatrixBase::isApprox() */
|
||||
bool isApprox(const EulerAngles& other,
|
||||
const RealScalar& prec = NumTraits<Scalar>::dummy_precision()) const
|
||||
{ return angles().isApprox(other.angles(), prec); }
|
||||
|
||||
/** \returns an equivalent 3x3 rotation matrix. */
|
||||
Matrix3 toRotationMatrix() const
|
||||
{
|
||||
// TODO: Calc it faster
|
||||
return static_cast<QuaternionType>(*this).toRotationMatrix();
|
||||
}
|
||||
|
||||
@@ -347,6 +286,15 @@ namespace Eigen
|
||||
s << eulerAngles.angles().transpose();
|
||||
return s;
|
||||
}
|
||||
|
||||
/** \returns \c *this with scalar type casted to \a NewScalarType */
|
||||
template <typename NewScalarType>
|
||||
EulerAngles<NewScalarType, System> cast() const
|
||||
{
|
||||
EulerAngles<NewScalarType, System> e;
|
||||
e.angles() = angles().template cast<NewScalarType>();
|
||||
return e;
|
||||
}
|
||||
};
|
||||
|
||||
#define EIGEN_EULER_ANGLES_SINGLE_TYPEDEF(AXES, SCALAR_TYPE, SCALAR_POSTFIX) \
|
||||
@@ -379,8 +327,29 @@ EIGEN_EULER_ANGLES_TYPEDEFS(double, d)
|
||||
{
|
||||
typedef _Scalar Scalar;
|
||||
};
|
||||
|
||||
// set from a rotation matrix
|
||||
template<class System, class Other>
|
||||
struct eulerangles_assign_impl<System,Other,3,3>
|
||||
{
|
||||
typedef typename Other::Scalar Scalar;
|
||||
static void run(EulerAngles<Scalar, System>& e, const Other& m)
|
||||
{
|
||||
System::CalcEulerAngles(e, m);
|
||||
}
|
||||
};
|
||||
|
||||
// set from a vector of Euler angles
|
||||
template<class System, class Other>
|
||||
struct eulerangles_assign_impl<System,Other,4,1>
|
||||
{
|
||||
typedef typename Other::Scalar Scalar;
|
||||
static void run(EulerAngles<Scalar, System>& e, const Other& vec)
|
||||
{
|
||||
e.angles() = vec;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
#endif // EIGEN_EULERANGLESCLASS_H
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace Eigen
|
||||
|
||||
namespace internal
|
||||
{
|
||||
// TODO: Check if already exists on the rest API
|
||||
// TODO: Add this trait to the Eigen internal API?
|
||||
template <int Num, bool IsPositive = (Num > 0)>
|
||||
struct Abs
|
||||
{
|
||||
@@ -36,6 +36,12 @@ namespace Eigen
|
||||
{
|
||||
enum { value = Axis != 0 && Abs<Axis>::value <= 3 };
|
||||
};
|
||||
|
||||
template<typename System,
|
||||
typename Other,
|
||||
int OtherRows=Other::RowsAtCompileTime,
|
||||
int OtherCols=Other::ColsAtCompileTime>
|
||||
struct eulerangles_assign_impl;
|
||||
}
|
||||
|
||||
#define EIGEN_EULER_ANGLES_CLASS_STATIC_ASSERT(COND,MSG) typedef char static_assertion_##MSG[(COND)?1:-1]
|
||||
@@ -69,7 +75,7 @@ namespace Eigen
|
||||
*
|
||||
* You can use this class to get two things:
|
||||
* - Build an Euler system, and then pass it as a template parameter to EulerAngles.
|
||||
* - Query some compile time data about an Euler system. (e.g. Whether it's tait bryan)
|
||||
* - Query some compile time data about an Euler system. (e.g. Whether it's Tait-Bryan)
|
||||
*
|
||||
* Euler rotation is a set of three rotation on fixed axes. (see \ref EulerAngles)
|
||||
* This meta-class store constantly those signed axes. (see \ref EulerAxis)
|
||||
@@ -80,7 +86,7 @@ namespace Eigen
|
||||
* signed axes{+X,+Y,+Z,-X,-Y,-Z} are supported:
|
||||
* - all axes X, Y, Z in each valid order (see below what order is valid)
|
||||
* - rotation over the axis is supported both over the positive and negative directions.
|
||||
* - both tait bryan and proper/classic Euler angles (i.e. the opposite).
|
||||
* - both Tait-Bryan and proper/classic Euler angles (i.e. the opposite).
|
||||
*
|
||||
* Since EulerSystem support both positive and negative directions,
|
||||
* you may call this rotation distinction in other names:
|
||||
@@ -90,7 +96,7 @@ namespace Eigen
|
||||
* Notice all axed combination are valid, and would trigger a static assertion.
|
||||
* Same unsigned axes can't be neighbors, e.g. {X,X,Y} is invalid.
|
||||
* This yield two and only two classes:
|
||||
* - _tait bryan_ - all unsigned axes are distinct, e.g. {X,Y,Z}
|
||||
* - _Tait-Bryan_ - all unsigned axes are distinct, e.g. {X,Y,Z}
|
||||
* - _proper/classic Euler angles_ - The first and the third unsigned axes is equal,
|
||||
* and the second is different, e.g. {X,Y,X}
|
||||
*
|
||||
@@ -112,9 +118,9 @@ namespace Eigen
|
||||
*
|
||||
* \tparam _AlphaAxis the first fixed EulerAxis
|
||||
*
|
||||
* \tparam _AlphaAxis the second fixed EulerAxis
|
||||
* \tparam _BetaAxis the second fixed EulerAxis
|
||||
*
|
||||
* \tparam _AlphaAxis the third fixed EulerAxis
|
||||
* \tparam _GammaAxis the third fixed EulerAxis
|
||||
*/
|
||||
template <int _AlphaAxis, int _BetaAxis, int _GammaAxis>
|
||||
class EulerSystem
|
||||
@@ -138,14 +144,16 @@ namespace Eigen
|
||||
BetaAxisAbs = internal::Abs<BetaAxis>::value, /*!< the second rotation axis unsigned */
|
||||
GammaAxisAbs = internal::Abs<GammaAxis>::value, /*!< the third rotation axis unsigned */
|
||||
|
||||
IsAlphaOpposite = (AlphaAxis < 0) ? 1 : 0, /*!< weather alpha axis is negative */
|
||||
IsBetaOpposite = (BetaAxis < 0) ? 1 : 0, /*!< weather beta axis is negative */
|
||||
IsGammaOpposite = (GammaAxis < 0) ? 1 : 0, /*!< weather gamma axis is negative */
|
||||
|
||||
IsOdd = ((AlphaAxisAbs)%3 == (BetaAxisAbs - 1)%3) ? 0 : 1, /*!< weather the Euler system is odd */
|
||||
IsEven = IsOdd ? 0 : 1, /*!< weather the Euler system is even */
|
||||
IsAlphaOpposite = (AlphaAxis < 0) ? 1 : 0, /*!< whether alpha axis is negative */
|
||||
IsBetaOpposite = (BetaAxis < 0) ? 1 : 0, /*!< whether beta axis is negative */
|
||||
IsGammaOpposite = (GammaAxis < 0) ? 1 : 0, /*!< whether gamma axis is negative */
|
||||
|
||||
IsTaitBryan = ((unsigned)AlphaAxisAbs != (unsigned)GammaAxisAbs) ? 1 : 0 /*!< weather the Euler system is tait bryan */
|
||||
// Parity is even if alpha axis X is followed by beta axis Y, or Y is followed
|
||||
// by Z, or Z is followed by X; otherwise it is odd.
|
||||
IsOdd = ((AlphaAxisAbs)%3 == (BetaAxisAbs - 1)%3) ? 0 : 1, /*!< whether the Euler system is odd */
|
||||
IsEven = IsOdd ? 0 : 1, /*!< whether the Euler system is even */
|
||||
|
||||
IsTaitBryan = ((unsigned)AlphaAxisAbs != (unsigned)GammaAxisAbs) ? 1 : 0 /*!< whether the Euler system is Tait-Bryan */
|
||||
};
|
||||
|
||||
private:
|
||||
@@ -180,127 +188,99 @@ namespace Eigen
|
||||
static void CalcEulerAngles_imp(Matrix<typename MatrixBase<Derived>::Scalar, 3, 1>& res, const MatrixBase<Derived>& mat, internal::true_type /*isTaitBryan*/)
|
||||
{
|
||||
using std::atan2;
|
||||
using std::sin;
|
||||
using std::cos;
|
||||
using std::sqrt;
|
||||
|
||||
typedef typename Derived::Scalar Scalar;
|
||||
typedef Matrix<Scalar,2,1> Vector2;
|
||||
|
||||
res[0] = atan2(mat(J,K), mat(K,K));
|
||||
Scalar c2 = Vector2(mat(I,I), mat(I,J)).norm();
|
||||
if((IsOdd && res[0]<Scalar(0)) || ((!IsOdd) && res[0]>Scalar(0))) {
|
||||
if(res[0] > Scalar(0)) {
|
||||
res[0] -= Scalar(EIGEN_PI);
|
||||
}
|
||||
else {
|
||||
res[0] += Scalar(EIGEN_PI);
|
||||
}
|
||||
res[1] = atan2(-mat(I,K), -c2);
|
||||
|
||||
const Scalar plusMinus = IsEven? 1 : -1;
|
||||
const Scalar minusPlus = IsOdd? 1 : -1;
|
||||
|
||||
const Scalar Rsum = sqrt((mat(I,I) * mat(I,I) + mat(I,J) * mat(I,J) + mat(J,K) * mat(J,K) + mat(K,K) * mat(K,K))/2);
|
||||
res[1] = atan2(plusMinus * mat(I,K), Rsum);
|
||||
|
||||
// There is a singularity when cos(beta) == 0
|
||||
if(Rsum > 4 * NumTraits<Scalar>::epsilon()) {// cos(beta) != 0
|
||||
res[0] = atan2(minusPlus * mat(J, K), mat(K, K));
|
||||
res[2] = atan2(minusPlus * mat(I, J), mat(I, I));
|
||||
}
|
||||
else if(plusMinus * mat(I, K) > 0) {// cos(beta) == 0 and sin(beta) == 1
|
||||
Scalar spos = mat(J, I) + plusMinus * mat(K, J); // 2*sin(alpha + plusMinus * gamma
|
||||
Scalar cpos = mat(J, J) + minusPlus * mat(K, I); // 2*cos(alpha + plusMinus * gamma)
|
||||
Scalar alphaPlusMinusGamma = atan2(spos, cpos);
|
||||
res[0] = alphaPlusMinusGamma;
|
||||
res[2] = 0;
|
||||
}
|
||||
else {// cos(beta) == 0 and sin(beta) == -1
|
||||
Scalar sneg = plusMinus * (mat(K, J) + minusPlus * mat(J, I)); // 2*sin(alpha + minusPlus*gamma)
|
||||
Scalar cneg = mat(J, J) + plusMinus * mat(K, I); // 2*cos(alpha + minusPlus*gamma)
|
||||
Scalar alphaMinusPlusBeta = atan2(sneg, cneg);
|
||||
res[0] = alphaMinusPlusBeta;
|
||||
res[2] = 0;
|
||||
}
|
||||
else
|
||||
res[1] = atan2(-mat(I,K), c2);
|
||||
Scalar s1 = sin(res[0]);
|
||||
Scalar c1 = cos(res[0]);
|
||||
res[2] = atan2(s1*mat(K,I)-c1*mat(J,I), c1*mat(J,J) - s1 * mat(K,J));
|
||||
}
|
||||
|
||||
template <typename Derived>
|
||||
static void CalcEulerAngles_imp(Matrix<typename MatrixBase<Derived>::Scalar,3,1>& res, const MatrixBase<Derived>& mat, internal::false_type /*isTaitBryan*/)
|
||||
static void CalcEulerAngles_imp(Matrix<typename MatrixBase<Derived>::Scalar,3,1>& res,
|
||||
const MatrixBase<Derived>& mat, internal::false_type /*isTaitBryan*/)
|
||||
{
|
||||
using std::atan2;
|
||||
using std::sin;
|
||||
using std::cos;
|
||||
using std::sqrt;
|
||||
|
||||
typedef typename Derived::Scalar Scalar;
|
||||
typedef Matrix<Scalar,2,1> Vector2;
|
||||
|
||||
res[0] = atan2(mat(J,I), mat(K,I));
|
||||
if((IsOdd && res[0]<Scalar(0)) || ((!IsOdd) && res[0]>Scalar(0)))
|
||||
{
|
||||
if(res[0] > Scalar(0)) {
|
||||
res[0] -= Scalar(EIGEN_PI);
|
||||
}
|
||||
else {
|
||||
res[0] += Scalar(EIGEN_PI);
|
||||
}
|
||||
Scalar s2 = Vector2(mat(J,I), mat(K,I)).norm();
|
||||
res[1] = -atan2(s2, mat(I,I));
|
||||
}
|
||||
else
|
||||
{
|
||||
Scalar s2 = Vector2(mat(J,I), mat(K,I)).norm();
|
||||
res[1] = atan2(s2, mat(I,I));
|
||||
}
|
||||
|
||||
// With a=(0,1,0), we have i=0; j=1; k=2, and after computing the first two angles,
|
||||
// we can compute their respective rotation, and apply its inverse to M. Since the result must
|
||||
// be a rotation around x, we have:
|
||||
//
|
||||
// c2 s1.s2 c1.s2 1 0 0
|
||||
// 0 c1 -s1 * M = 0 c3 s3
|
||||
// -s2 s1.c2 c1.c2 0 -s3 c3
|
||||
//
|
||||
// Thus: m11.c1 - m21.s1 = c3 & m12.c1 - m22.s1 = s3
|
||||
const Scalar plusMinus = IsEven? 1 : -1;
|
||||
const Scalar minusPlus = IsOdd? 1 : -1;
|
||||
|
||||
Scalar s1 = sin(res[0]);
|
||||
Scalar c1 = cos(res[0]);
|
||||
res[2] = atan2(c1*mat(J,K)-s1*mat(K,K), c1*mat(J,J) - s1 * mat(K,J));
|
||||
const Scalar Rsum = sqrt((mat(I, J) * mat(I, J) + mat(I, K) * mat(I, K) + mat(J, I) * mat(J, I) + mat(K, I) * mat(K, I)) / 2);
|
||||
|
||||
res[1] = atan2(Rsum, mat(I, I));
|
||||
|
||||
// There is a singularity when sin(beta) == 0
|
||||
if(Rsum > 4 * NumTraits<Scalar>::epsilon()) {// sin(beta) != 0
|
||||
res[0] = atan2(mat(J, I), minusPlus * mat(K, I));
|
||||
res[2] = atan2(mat(I, J), plusMinus * mat(I, K));
|
||||
}
|
||||
else if(mat(I, I) > 0) {// sin(beta) == 0 and cos(beta) == 1
|
||||
Scalar spos = plusMinus * mat(K, J) + minusPlus * mat(J, K); // 2*sin(alpha + gamma)
|
||||
Scalar cpos = mat(J, J) + mat(K, K); // 2*cos(alpha + gamma)
|
||||
res[0] = atan2(spos, cpos);
|
||||
res[2] = 0;
|
||||
}
|
||||
else {// sin(beta) == 0 and cos(beta) == -1
|
||||
Scalar sneg = plusMinus * mat(K, J) + plusMinus * mat(J, K); // 2*sin(alpha - gamma)
|
||||
Scalar cneg = mat(J, J) - mat(K, K); // 2*cos(alpha - gamma)
|
||||
res[0] = atan2(sneg, cneg);
|
||||
res[2] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
template<typename Scalar>
|
||||
static void CalcEulerAngles(
|
||||
EulerAngles<Scalar, EulerSystem>& res,
|
||||
const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat)
|
||||
{
|
||||
CalcEulerAngles(res, mat, false, false, false);
|
||||
}
|
||||
|
||||
template<
|
||||
bool PositiveRangeAlpha,
|
||||
bool PositiveRangeBeta,
|
||||
bool PositiveRangeGamma,
|
||||
typename Scalar>
|
||||
static void CalcEulerAngles(
|
||||
EulerAngles<Scalar, EulerSystem>& res,
|
||||
const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat)
|
||||
{
|
||||
CalcEulerAngles(res, mat, PositiveRangeAlpha, PositiveRangeBeta, PositiveRangeGamma);
|
||||
}
|
||||
|
||||
template<typename Scalar>
|
||||
static void CalcEulerAngles(
|
||||
EulerAngles<Scalar, EulerSystem>& res,
|
||||
const typename EulerAngles<Scalar, EulerSystem>::Matrix3& mat,
|
||||
bool PositiveRangeAlpha,
|
||||
bool PositiveRangeBeta,
|
||||
bool PositiveRangeGamma)
|
||||
{
|
||||
CalcEulerAngles_imp(
|
||||
res.angles(), mat,
|
||||
typename internal::conditional<IsTaitBryan, internal::true_type, internal::false_type>::type());
|
||||
|
||||
if (IsAlphaOpposite == IsOdd)
|
||||
if (IsAlphaOpposite)
|
||||
res.alpha() = -res.alpha();
|
||||
|
||||
if (IsBetaOpposite == IsOdd)
|
||||
if (IsBetaOpposite)
|
||||
res.beta() = -res.beta();
|
||||
|
||||
if (IsGammaOpposite == IsOdd)
|
||||
if (IsGammaOpposite)
|
||||
res.gamma() = -res.gamma();
|
||||
|
||||
// Saturate results to the requested range
|
||||
if (PositiveRangeAlpha && (res.alpha() < 0))
|
||||
res.alpha() += Scalar(2 * EIGEN_PI);
|
||||
|
||||
if (PositiveRangeBeta && (res.beta() < 0))
|
||||
res.beta() += Scalar(2 * EIGEN_PI);
|
||||
|
||||
if (PositiveRangeGamma && (res.gamma() < 0))
|
||||
res.gamma() += Scalar(2 * EIGEN_PI);
|
||||
}
|
||||
|
||||
template <typename _Scalar, class _System>
|
||||
friend class Eigen::EulerAngles;
|
||||
|
||||
template<typename System,
|
||||
typename Other,
|
||||
int OtherRows,
|
||||
int OtherCols>
|
||||
friend struct internal::eulerangles_assign_impl;
|
||||
};
|
||||
|
||||
#define EIGEN_EULER_SYSTEM_TYPEDEF(A, B, C) \
|
||||
|
||||
@@ -75,7 +75,7 @@ class companion
|
||||
void setPolynomial( const VectorType& poly )
|
||||
{
|
||||
const Index deg = poly.size()-1;
|
||||
m_monic = -1/poly[deg] * poly.head(deg);
|
||||
m_monic = Scalar(-1)/poly[deg] * poly.head(deg);
|
||||
//m_bl_diag.setIdentity( deg-1 );
|
||||
m_bl_diag.setOnes(deg-1);
|
||||
}
|
||||
@@ -107,8 +107,8 @@ class companion
|
||||
* colB and rowB are repectively the multipliers for
|
||||
* the column and the row in order to balance them.
|
||||
* */
|
||||
bool balanced( Scalar colNorm, Scalar rowNorm,
|
||||
bool& isBalanced, Scalar& colB, Scalar& rowB );
|
||||
bool balanced( RealScalar colNorm, RealScalar rowNorm,
|
||||
bool& isBalanced, RealScalar& colB, RealScalar& rowB );
|
||||
|
||||
/** Helper function for the balancing algorithm.
|
||||
* \returns true if the row and the column, having colNorm and rowNorm
|
||||
@@ -116,8 +116,8 @@ class companion
|
||||
* colB and rowB are repectively the multipliers for
|
||||
* the column and the row in order to balance them.
|
||||
* */
|
||||
bool balancedR( Scalar colNorm, Scalar rowNorm,
|
||||
bool& isBalanced, Scalar& colB, Scalar& rowB );
|
||||
bool balancedR( RealScalar colNorm, RealScalar rowNorm,
|
||||
bool& isBalanced, RealScalar& colB, RealScalar& rowB );
|
||||
|
||||
public:
|
||||
/**
|
||||
@@ -139,10 +139,10 @@ class companion
|
||||
|
||||
template< typename _Scalar, int _Deg >
|
||||
inline
|
||||
bool companion<_Scalar,_Deg>::balanced( Scalar colNorm, Scalar rowNorm,
|
||||
bool& isBalanced, Scalar& colB, Scalar& rowB )
|
||||
bool companion<_Scalar,_Deg>::balanced( RealScalar colNorm, RealScalar rowNorm,
|
||||
bool& isBalanced, RealScalar& colB, RealScalar& rowB )
|
||||
{
|
||||
if( Scalar(0) == colNorm || Scalar(0) == rowNorm ){ return true; }
|
||||
if( RealScalar(0) == colNorm || RealScalar(0) == rowNorm ){ return true; }
|
||||
else
|
||||
{
|
||||
//To find the balancing coefficients, if the radix is 2,
|
||||
@@ -150,29 +150,29 @@ bool companion<_Scalar,_Deg>::balanced( Scalar colNorm, Scalar rowNorm,
|
||||
// \f$ 2^{2\sigma-1} < rowNorm / colNorm \le 2^{2\sigma+1} \f$
|
||||
// then the balancing coefficient for the row is \f$ 1/2^{\sigma} \f$
|
||||
// and the balancing coefficient for the column is \f$ 2^{\sigma} \f$
|
||||
rowB = rowNorm / radix<Scalar>();
|
||||
colB = Scalar(1);
|
||||
const Scalar s = colNorm + rowNorm;
|
||||
rowB = rowNorm / radix<RealScalar>();
|
||||
colB = RealScalar(1);
|
||||
const RealScalar s = colNorm + rowNorm;
|
||||
|
||||
while (colNorm < rowB)
|
||||
{
|
||||
colB *= radix<Scalar>();
|
||||
colNorm *= radix2<Scalar>();
|
||||
colB *= radix<RealScalar>();
|
||||
colNorm *= radix2<RealScalar>();
|
||||
}
|
||||
|
||||
rowB = rowNorm * radix<Scalar>();
|
||||
rowB = rowNorm * radix<RealScalar>();
|
||||
|
||||
while (colNorm >= rowB)
|
||||
{
|
||||
colB /= radix<Scalar>();
|
||||
colNorm /= radix2<Scalar>();
|
||||
colB /= radix<RealScalar>();
|
||||
colNorm /= radix2<RealScalar>();
|
||||
}
|
||||
|
||||
//This line is used to avoid insubstantial balancing
|
||||
if ((rowNorm + colNorm) < Scalar(0.95) * s * colB)
|
||||
if ((rowNorm + colNorm) < RealScalar(0.95) * s * colB)
|
||||
{
|
||||
isBalanced = false;
|
||||
rowB = Scalar(1) / colB;
|
||||
rowB = RealScalar(1) / colB;
|
||||
return false;
|
||||
}
|
||||
else{
|
||||
@@ -182,21 +182,21 @@ bool companion<_Scalar,_Deg>::balanced( Scalar colNorm, Scalar rowNorm,
|
||||
|
||||
template< typename _Scalar, int _Deg >
|
||||
inline
|
||||
bool companion<_Scalar,_Deg>::balancedR( Scalar colNorm, Scalar rowNorm,
|
||||
bool& isBalanced, Scalar& colB, Scalar& rowB )
|
||||
bool companion<_Scalar,_Deg>::balancedR( RealScalar colNorm, RealScalar rowNorm,
|
||||
bool& isBalanced, RealScalar& colB, RealScalar& rowB )
|
||||
{
|
||||
if( Scalar(0) == colNorm || Scalar(0) == rowNorm ){ return true; }
|
||||
if( RealScalar(0) == colNorm || RealScalar(0) == rowNorm ){ return true; }
|
||||
else
|
||||
{
|
||||
/**
|
||||
* Set the norm of the column and the row to the geometric mean
|
||||
* of the row and column norm
|
||||
*/
|
||||
const _Scalar q = colNorm/rowNorm;
|
||||
const RealScalar q = colNorm/rowNorm;
|
||||
if( !isApprox( q, _Scalar(1) ) )
|
||||
{
|
||||
rowB = sqrt( colNorm/rowNorm );
|
||||
colB = Scalar(1)/rowB;
|
||||
colB = RealScalar(1)/rowB;
|
||||
|
||||
isBalanced = false;
|
||||
return false;
|
||||
@@ -219,8 +219,8 @@ void companion<_Scalar,_Deg>::balance()
|
||||
while( !hasConverged )
|
||||
{
|
||||
hasConverged = true;
|
||||
Scalar colNorm,rowNorm;
|
||||
Scalar colB,rowB;
|
||||
RealScalar colNorm,rowNorm;
|
||||
RealScalar colB,rowB;
|
||||
|
||||
//First row, first column excluding the diagonal
|
||||
//==============================================
|
||||
|
||||
@@ -99,7 +99,7 @@ class PolynomialSolverBase
|
||||
*/
|
||||
inline const RootType& greatestRoot() const
|
||||
{
|
||||
std::greater<Scalar> greater;
|
||||
std::greater<RealScalar> greater;
|
||||
return selectComplexRoot_withRespectToNorm( greater );
|
||||
}
|
||||
|
||||
@@ -108,7 +108,7 @@ class PolynomialSolverBase
|
||||
*/
|
||||
inline const RootType& smallestRoot() const
|
||||
{
|
||||
std::less<Scalar> less;
|
||||
std::less<RealScalar> less;
|
||||
return selectComplexRoot_withRespectToNorm( less );
|
||||
}
|
||||
|
||||
@@ -213,7 +213,7 @@ class PolynomialSolverBase
|
||||
bool& hasArealRoot,
|
||||
const RealScalar& absImaginaryThreshold = NumTraits<Scalar>::dummy_precision() ) const
|
||||
{
|
||||
std::greater<Scalar> greater;
|
||||
std::greater<RealScalar> greater;
|
||||
return selectRealRoot_withRespectToAbsRealPart( greater, hasArealRoot, absImaginaryThreshold );
|
||||
}
|
||||
|
||||
@@ -236,7 +236,7 @@ class PolynomialSolverBase
|
||||
bool& hasArealRoot,
|
||||
const RealScalar& absImaginaryThreshold = NumTraits<Scalar>::dummy_precision() ) const
|
||||
{
|
||||
std::less<Scalar> less;
|
||||
std::less<RealScalar> less;
|
||||
return selectRealRoot_withRespectToAbsRealPart( less, hasArealRoot, absImaginaryThreshold );
|
||||
}
|
||||
|
||||
@@ -259,7 +259,7 @@ class PolynomialSolverBase
|
||||
bool& hasArealRoot,
|
||||
const RealScalar& absImaginaryThreshold = NumTraits<Scalar>::dummy_precision() ) const
|
||||
{
|
||||
std::greater<Scalar> greater;
|
||||
std::greater<RealScalar> greater;
|
||||
return selectRealRoot_withRespectToRealPart( greater, hasArealRoot, absImaginaryThreshold );
|
||||
}
|
||||
|
||||
@@ -282,7 +282,7 @@ class PolynomialSolverBase
|
||||
bool& hasArealRoot,
|
||||
const RealScalar& absImaginaryThreshold = NumTraits<Scalar>::dummy_precision() ) const
|
||||
{
|
||||
std::less<Scalar> less;
|
||||
std::less<RealScalar> less;
|
||||
return selectRealRoot_withRespectToRealPart( less, hasArealRoot, absImaginaryThreshold );
|
||||
}
|
||||
|
||||
@@ -327,7 +327,7 @@ class PolynomialSolverBase
|
||||
* However, almost always, correct accuracy is reached even in these cases for 64bit
|
||||
* (double) floating types and small polynomial degree (<20).
|
||||
*/
|
||||
template< typename _Scalar, int _Deg >
|
||||
template<typename _Scalar, int _Deg>
|
||||
class PolynomialSolver : public PolynomialSolverBase<_Scalar,_Deg>
|
||||
{
|
||||
public:
|
||||
@@ -337,7 +337,9 @@ class PolynomialSolver : public PolynomialSolverBase<_Scalar,_Deg>
|
||||
EIGEN_POLYNOMIAL_SOLVER_BASE_INHERITED_TYPES( PS_Base )
|
||||
|
||||
typedef Matrix<Scalar,_Deg,_Deg> CompanionMatrixType;
|
||||
typedef EigenSolver<CompanionMatrixType> EigenSolverType;
|
||||
typedef typename internal::conditional<NumTraits<Scalar>::IsComplex,
|
||||
ComplexEigenSolver<CompanionMatrixType>,
|
||||
EigenSolver<CompanionMatrixType> >::type EigenSolverType;
|
||||
|
||||
public:
|
||||
/** Computes the complex roots of a new polynomial. */
|
||||
|
||||
Reference in New Issue
Block a user