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Split Rotation.h to Rotation2D.h and RotationBase.h,
and more code factorization based on RotationBase. Added notes about the main aim of the Translation and Scaling classes.
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@@ -28,7 +28,8 @@ namespace Eigen {
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#include "src/Array/PartialRedux.h"
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#include "src/Geometry/OrthoMethods.h"
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#include "src/Geometry/Rotation.h"
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#include "src/Geometry/RotationBase.h"
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#include "src/Geometry/Rotation2D.h"
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#include "src/Geometry/Quaternion.h"
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#include "src/Geometry/AngleAxis.h"
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#include "src/Geometry/Transform.h"
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