* implement the corner() API change: new methods topLeftCorner() etc

* get rid of BlockReturnType: it was not needed, and code was not always using it consistently anyway
* add topRows(), leftCols(), bottomRows(), rightCols()
* add corners unit-test covering all of that
* adapt docs, expand "porting from eigen 2 to 3"
* adapt Eigen2Support
This commit is contained in:
Benoit Jacob
2010-04-22 14:11:18 -04:00
parent 28dde19e40
commit 9962c59b56
37 changed files with 820 additions and 350 deletions

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@@ -1,6 +0,0 @@
Matrix4i m = Matrix4i::Random();
cout << "Here is the matrix m:" << endl << m << endl;
cout << "Here is the bottom-right 2x3 corner in m:" << endl
<< m.corner(Eigen::BottomRight, 2, 3) << endl;
m.corner(Eigen::BottomRight, 2, 3).setZero();
cout << "Now the matrix m is:" << endl << m << endl;

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@@ -1,6 +0,0 @@
Matrix4i m = Matrix4i::Random();
cout << "Here is the matrix m:" << endl << m << endl;
cout << "Here is the bottom-right 2x3 corner in m:" << endl
<< m.corner<2,3>(Eigen::BottomRight) << endl;
m.corner<2,3>(Eigen::BottomRight).setZero();
cout << "Now the matrix m is:" << endl << m << endl;