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Thread pool
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Rasmus Munk Larsen
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commit
94f57867fe
299
Eigen/src/ThreadPool/ThreadLocal.h
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299
Eigen/src/ThreadPool/ThreadLocal.h
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// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra.
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//
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// Copyright (C) 2016 Benoit Steiner <benoit.steiner.goog@gmail.com>
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//
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// This Source Code Form is subject to the terms of the Mozilla
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// Public License v. 2.0. If a copy of the MPL was not distributed
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// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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#ifndef EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H
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#define EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H
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#ifdef EIGEN_AVOID_THREAD_LOCAL
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#ifdef EIGEN_THREAD_LOCAL
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#undef EIGEN_THREAD_LOCAL
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#endif
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#else
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#if ((EIGEN_COMP_GNUC) || __has_feature(cxx_thread_local) || EIGEN_COMP_MSVC )
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#define EIGEN_THREAD_LOCAL static thread_local
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#endif
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// Disable TLS for Apple and Android builds with older toolchains.
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#if defined(__APPLE__)
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// Included for TARGET_OS_IPHONE, __IPHONE_OS_VERSION_MIN_REQUIRED,
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// __IPHONE_8_0.
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#include <Availability.h>
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#include <TargetConditionals.h>
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#endif
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// Checks whether C++11's `thread_local` storage duration specifier is
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// supported.
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#if EIGEN_COMP_CLANGAPPLE && ((EIGEN_COMP_CLANGAPPLE < 8000042) || \
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(TARGET_OS_IPHONE && __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_9_0))
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// Notes: Xcode's clang did not support `thread_local` until version
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// 8, and even then not for all iOS < 9.0.
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#undef EIGEN_THREAD_LOCAL
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#elif defined(__ANDROID__) && EIGEN_COMP_CLANG
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// There are platforms for which TLS should not be used even though the compiler
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// makes it seem like it's supported (Android NDK < r12b for example).
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// This is primarily because of linker problems and toolchain misconfiguration:
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// TLS isn't supported until NDK r12b per
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// https://developer.android.com/ndk/downloads/revision_history.html
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// Since NDK r16, `__NDK_MAJOR__` and `__NDK_MINOR__` are defined in
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// <android/ndk-version.h>. For NDK < r16, users should define these macros,
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// e.g. `-D__NDK_MAJOR__=11 -D__NKD_MINOR__=0` for NDK r11.
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#if __has_include(<android/ndk-version.h>)
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#include <android/ndk-version.h>
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#endif // __has_include(<android/ndk-version.h>)
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#if defined(__ANDROID__) && defined(__clang__) && defined(__NDK_MAJOR__) && \
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defined(__NDK_MINOR__) && \
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((__NDK_MAJOR__ < 12) || ((__NDK_MAJOR__ == 12) && (__NDK_MINOR__ < 1)))
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#undef EIGEN_THREAD_LOCAL
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#endif
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#endif // defined(__ANDROID__) && defined(__clang__)
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#endif // EIGEN_AVOID_THREAD_LOCAL
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#include "./InternalHeaderCheck.h"
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namespace Eigen {
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namespace internal {
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template <typename T>
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struct ThreadLocalNoOpInitialize {
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void operator()(T&) const {}
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};
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template <typename T>
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struct ThreadLocalNoOpRelease {
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void operator()(T&) const {}
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};
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} // namespace internal
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// Thread local container for elements of type T, that does not use thread local
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// storage. As long as the number of unique threads accessing this storage
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// is smaller than `capacity_`, it is lock-free and wait-free. Otherwise it will
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// use a mutex for synchronization.
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//
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// Type `T` has to be default constructible, and by default each thread will get
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// a default constructed value. It is possible to specify custom `initialize`
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// callable, that will be called lazily from each thread accessing this object,
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// and will be passed a default initialized object of type `T`. Also it's
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// possible to pass a custom `release` callable, that will be invoked before
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// calling ~T().
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//
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// Example:
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//
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// struct Counter {
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// int value = 0;
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// }
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//
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// Eigen::ThreadLocal<Counter> counter(10);
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//
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// // Each thread will have access to it's own counter object.
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// Counter& cnt = counter.local();
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// cnt++;
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//
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// WARNING: Eigen::ThreadLocal uses the OS-specific value returned by
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// std::this_thread::get_id() to identify threads. This value is not guaranteed
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// to be unique except for the life of the thread. A newly created thread may
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// get an OS-specific ID equal to that of an already destroyed thread.
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//
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// Somewhat similar to TBB thread local storage, with similar restrictions:
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// https://www.threadingbuildingblocks.org/docs/help/reference/thread_local_storage/enumerable_thread_specific_cls.html
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//
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template <typename T,
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typename Initialize = internal::ThreadLocalNoOpInitialize<T>,
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typename Release = internal::ThreadLocalNoOpRelease<T>>
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class ThreadLocal {
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// We preallocate default constructed elements in MaxSizedVector.
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static_assert(std::is_default_constructible<T>::value,
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"ThreadLocal data type must be default constructible");
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public:
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explicit ThreadLocal(int capacity)
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: ThreadLocal(capacity, internal::ThreadLocalNoOpInitialize<T>(),
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internal::ThreadLocalNoOpRelease<T>()) {}
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ThreadLocal(int capacity, Initialize initialize)
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: ThreadLocal(capacity, std::move(initialize),
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internal::ThreadLocalNoOpRelease<T>()) {}
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ThreadLocal(int capacity, Initialize initialize, Release release)
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: initialize_(std::move(initialize)),
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release_(std::move(release)),
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capacity_(capacity),
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data_(capacity_),
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ptr_(capacity_),
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filled_records_(0) {
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eigen_assert(capacity_ >= 0);
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data_.resize(capacity_);
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for (int i = 0; i < capacity_; ++i) {
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ptr_.emplace_back(nullptr);
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}
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}
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T& local() {
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std::thread::id this_thread = std::this_thread::get_id();
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if (capacity_ == 0) return SpilledLocal(this_thread);
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std::size_t h = std::hash<std::thread::id>()(this_thread);
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const int start_idx = h % capacity_;
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// NOTE: From the definition of `std::this_thread::get_id()` it is
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// guaranteed that we never can have concurrent insertions with the same key
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// to our hash-map like data structure. If we didn't find an element during
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// the initial traversal, it's guaranteed that no one else could have
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// inserted it while we are in this function. This allows to massively
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// simplify out lock-free insert-only hash map.
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// Check if we already have an element for `this_thread`.
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int idx = start_idx;
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while (ptr_[idx].load() != nullptr) {
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ThreadIdAndValue& record = *(ptr_[idx].load());
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if (record.thread_id == this_thread) return record.value;
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idx += 1;
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if (idx >= capacity_) idx -= capacity_;
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if (idx == start_idx) break;
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}
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// If we are here, it means that we found an insertion point in lookup
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// table at `idx`, or we did a full traversal and table is full.
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// If lock-free storage is full, fallback on mutex.
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if (filled_records_.load() >= capacity_) return SpilledLocal(this_thread);
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// We double check that we still have space to insert an element into a lock
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// free storage. If old value in `filled_records_` is larger than the
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// records capacity, it means that some other thread added an element while
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// we were traversing lookup table.
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int insertion_index =
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filled_records_.fetch_add(1, std::memory_order_relaxed);
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if (insertion_index >= capacity_) return SpilledLocal(this_thread);
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// At this point it's guaranteed that we can access to
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// data_[insertion_index_] without a data race.
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data_[insertion_index].thread_id = this_thread;
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initialize_(data_[insertion_index].value);
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// That's the pointer we'll put into the lookup table.
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ThreadIdAndValue* inserted = &data_[insertion_index];
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// We'll use nullptr pointer to ThreadIdAndValue in a compare-and-swap loop.
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ThreadIdAndValue* empty = nullptr;
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// Now we have to find an insertion point into the lookup table. We start
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// from the `idx` that was identified as an insertion point above, it's
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// guaranteed that we will have an empty record somewhere in a lookup table
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// (because we created a record in the `data_`).
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const int insertion_idx = idx;
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do {
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// Always start search from the original insertion candidate.
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idx = insertion_idx;
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while (ptr_[idx].load() != nullptr) {
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idx += 1;
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if (idx >= capacity_) idx -= capacity_;
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// If we did a full loop, it means that we don't have any free entries
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// in the lookup table, and this means that something is terribly wrong.
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eigen_assert(idx != insertion_idx);
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}
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// Atomic CAS of the pointer guarantees that any other thread, that will
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// follow this pointer will see all the mutations in the `data_`.
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} while (!ptr_[idx].compare_exchange_weak(empty, inserted));
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return inserted->value;
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}
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// WARN: It's not thread safe to call it concurrently with `local()`.
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void ForEach(std::function<void(std::thread::id, T&)> f) {
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// Reading directly from `data_` is unsafe, because only CAS to the
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// record in `ptr_` makes all changes visible to other threads.
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for (auto& ptr : ptr_) {
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ThreadIdAndValue* record = ptr.load();
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if (record == nullptr) continue;
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f(record->thread_id, record->value);
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}
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// We did not spill into the map based storage.
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if (filled_records_.load(std::memory_order_relaxed) < capacity_) return;
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// Adds a happens before edge from the last call to SpilledLocal().
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std::unique_lock<std::mutex> lock(mu_);
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for (auto& kv : per_thread_map_) {
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f(kv.first, kv.second);
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}
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}
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// WARN: It's not thread safe to call it concurrently with `local()`.
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~ThreadLocal() {
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// Reading directly from `data_` is unsafe, because only CAS to the record
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// in `ptr_` makes all changes visible to other threads.
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for (auto& ptr : ptr_) {
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ThreadIdAndValue* record = ptr.load();
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if (record == nullptr) continue;
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release_(record->value);
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}
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// We did not spill into the map based storage.
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if (filled_records_.load(std::memory_order_relaxed) < capacity_) return;
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// Adds a happens before edge from the last call to SpilledLocal().
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std::unique_lock<std::mutex> lock(mu_);
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for (auto& kv : per_thread_map_) {
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release_(kv.second);
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}
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}
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private:
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struct ThreadIdAndValue {
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std::thread::id thread_id;
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T value;
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};
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// Use unordered map guarded by a mutex when lock free storage is full.
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T& SpilledLocal(std::thread::id this_thread) {
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std::unique_lock<std::mutex> lock(mu_);
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auto it = per_thread_map_.find(this_thread);
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if (it == per_thread_map_.end()) {
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auto result = per_thread_map_.emplace(this_thread, T());
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eigen_assert(result.second);
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initialize_((*result.first).second);
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return (*result.first).second;
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} else {
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return it->second;
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}
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}
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Initialize initialize_;
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Release release_;
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const int capacity_;
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// Storage that backs lock-free lookup table `ptr_`. Records stored in this
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// storage contiguously starting from index 0.
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MaxSizeVector<ThreadIdAndValue> data_;
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// Atomic pointers to the data stored in `data_`. Used as a lookup table for
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// linear probing hash map (https://en.wikipedia.org/wiki/Linear_probing).
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MaxSizeVector<std::atomic<ThreadIdAndValue*>> ptr_;
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// Number of records stored in the `data_`.
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std::atomic<int> filled_records_;
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// We fallback on per thread map if lock-free storage is full. In practice
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// this should never happen, if `capacity_` is a reasonable estimate of the
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// number of threads running in a system.
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std::mutex mu_; // Protects per_thread_map_.
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std::unordered_map<std::thread::id, T> per_thread_map_;
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};
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} // namespace Eigen
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#endif // EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H
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