Thread pool

This commit is contained in:
Tobias Wood
2023-05-05 16:23:34 +00:00
committed by Rasmus Munk Larsen
parent 9eb8e2afba
commit 94f57867fe
25 changed files with 937 additions and 446 deletions

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2018 Rasmus Munk Larsen <rmlarsen@google.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
// Barrier is an object that allows one or more threads to wait until
// Notify has been called a specified number of times.
#ifndef EIGEN_CXX11_THREADPOOL_BARRIER_H
#define EIGEN_CXX11_THREADPOOL_BARRIER_H
#include "./InternalHeaderCheck.h"
namespace Eigen {
class Barrier {
public:
Barrier(unsigned int count) : state_(count << 1), notified_(false) {
eigen_plain_assert(((count << 1) >> 1) == count);
}
~Barrier() { eigen_plain_assert((state_ >> 1) == 0); }
void Notify() {
unsigned int v = state_.fetch_sub(2, std::memory_order_acq_rel) - 2;
if (v != 1) {
// Clear the lowest bit (waiter flag) and check that the original state
// value was not zero. If it was zero, it means that notify was called
// more times than the original count.
eigen_plain_assert(((v + 2) & ~1) != 0);
return; // either count has not dropped to 0, or waiter is not waiting
}
std::unique_lock<std::mutex> l(mu_);
eigen_plain_assert(!notified_);
notified_ = true;
cv_.notify_all();
}
void Wait() {
unsigned int v = state_.fetch_or(1, std::memory_order_acq_rel);
if ((v >> 1) == 0) return;
std::unique_lock<std::mutex> l(mu_);
while (!notified_) {
cv_.wait(l);
}
}
private:
std::mutex mu_;
std::condition_variable cv_;
std::atomic<unsigned int> state_; // low bit is waiter flag
bool notified_;
};
// Notification is an object that allows a user to to wait for another
// thread to signal a notification that an event has occurred.
//
// Multiple threads can wait on the same Notification object,
// but only one caller must call Notify() on the object.
struct Notification : Barrier {
Notification() : Barrier(1){};
};
} // namespace Eigen
#endif // EIGEN_CXX11_THREADPOOL_BARRIER_H

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2016 Dmitry Vyukov <dvyukov@google.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_EVENTCOUNT_H
#define EIGEN_CXX11_THREADPOOL_EVENTCOUNT_H
#include "./InternalHeaderCheck.h"
namespace Eigen {
// EventCount allows to wait for arbitrary predicates in non-blocking
// algorithms. Think of condition variable, but wait predicate does not need to
// be protected by a mutex. Usage:
// Waiting thread does:
//
// if (predicate)
// return act();
// EventCount::Waiter& w = waiters[my_index];
// ec.Prewait(&w);
// if (predicate) {
// ec.CancelWait(&w);
// return act();
// }
// ec.CommitWait(&w);
//
// Notifying thread does:
//
// predicate = true;
// ec.Notify(true);
//
// Notify is cheap if there are no waiting threads. Prewait/CommitWait are not
// cheap, but they are executed only if the preceding predicate check has
// failed.
//
// Algorithm outline:
// There are two main variables: predicate (managed by user) and state_.
// Operation closely resembles Dekker mutual algorithm:
// https://en.wikipedia.org/wiki/Dekker%27s_algorithm
// Waiting thread sets state_ then checks predicate, Notifying thread sets
// predicate then checks state_. Due to seq_cst fences in between these
// operations it is guaranteed than either waiter will see predicate change
// and won't block, or notifying thread will see state_ change and will unblock
// the waiter, or both. But it can't happen that both threads don't see each
// other changes, which would lead to deadlock.
class EventCount {
public:
class Waiter;
EventCount(MaxSizeVector<Waiter>& waiters)
: state_(kStackMask), waiters_(waiters) {
eigen_plain_assert(waiters.size() < (1 << kWaiterBits) - 1);
}
~EventCount() {
// Ensure there are no waiters.
eigen_plain_assert(state_.load() == kStackMask);
}
// Prewait prepares for waiting.
// After calling Prewait, the thread must re-check the wait predicate
// and then call either CancelWait or CommitWait.
void Prewait() {
uint64_t state = state_.load(std::memory_order_relaxed);
for (;;) {
CheckState(state);
uint64_t newstate = state + kWaiterInc;
CheckState(newstate);
if (state_.compare_exchange_weak(state, newstate,
std::memory_order_seq_cst))
return;
}
}
// CommitWait commits waiting after Prewait.
void CommitWait(Waiter* w) {
eigen_plain_assert((w->epoch & ~kEpochMask) == 0);
w->state = Waiter::kNotSignaled;
const uint64_t me = (w - &waiters_[0]) | w->epoch;
uint64_t state = state_.load(std::memory_order_seq_cst);
for (;;) {
CheckState(state, true);
uint64_t newstate;
if ((state & kSignalMask) != 0) {
// Consume the signal and return immediately.
newstate = state - kWaiterInc - kSignalInc;
} else {
// Remove this thread from pre-wait counter and add to the waiter stack.
newstate = ((state & kWaiterMask) - kWaiterInc) | me;
w->next.store(state & (kStackMask | kEpochMask),
std::memory_order_relaxed);
}
CheckState(newstate);
if (state_.compare_exchange_weak(state, newstate,
std::memory_order_acq_rel)) {
if ((state & kSignalMask) == 0) {
w->epoch += kEpochInc;
Park(w);
}
return;
}
}
}
// CancelWait cancels effects of the previous Prewait call.
void CancelWait() {
uint64_t state = state_.load(std::memory_order_relaxed);
for (;;) {
CheckState(state, true);
uint64_t newstate = state - kWaiterInc;
// We don't know if the thread was also notified or not,
// so we should not consume a signal unconditionally.
// Only if number of waiters is equal to number of signals,
// we know that the thread was notified and we must take away the signal.
if (((state & kWaiterMask) >> kWaiterShift) ==
((state & kSignalMask) >> kSignalShift))
newstate -= kSignalInc;
CheckState(newstate);
if (state_.compare_exchange_weak(state, newstate,
std::memory_order_acq_rel))
return;
}
}
// Notify wakes one or all waiting threads.
// Must be called after changing the associated wait predicate.
void Notify(bool notifyAll) {
std::atomic_thread_fence(std::memory_order_seq_cst);
uint64_t state = state_.load(std::memory_order_acquire);
for (;;) {
CheckState(state);
const uint64_t waiters = (state & kWaiterMask) >> kWaiterShift;
const uint64_t signals = (state & kSignalMask) >> kSignalShift;
// Easy case: no waiters.
if ((state & kStackMask) == kStackMask && waiters == signals) return;
uint64_t newstate;
if (notifyAll) {
// Empty wait stack and set signal to number of pre-wait threads.
newstate =
(state & kWaiterMask) | (waiters << kSignalShift) | kStackMask;
} else if (signals < waiters) {
// There is a thread in pre-wait state, unblock it.
newstate = state + kSignalInc;
} else {
// Pop a waiter from list and unpark it.
Waiter* w = &waiters_[state & kStackMask];
uint64_t next = w->next.load(std::memory_order_relaxed);
newstate = (state & (kWaiterMask | kSignalMask)) | next;
}
CheckState(newstate);
if (state_.compare_exchange_weak(state, newstate,
std::memory_order_acq_rel)) {
if (!notifyAll && (signals < waiters))
return; // unblocked pre-wait thread
if ((state & kStackMask) == kStackMask) return;
Waiter* w = &waiters_[state & kStackMask];
if (!notifyAll) w->next.store(kStackMask, std::memory_order_relaxed);
Unpark(w);
return;
}
}
}
class Waiter {
friend class EventCount;
// Align to 128 byte boundary to prevent false sharing with other Waiter
// objects in the same vector.
EIGEN_ALIGN_TO_BOUNDARY(128) std::atomic<uint64_t> next;
std::mutex mu;
std::condition_variable cv;
uint64_t epoch = 0;
unsigned state = kNotSignaled;
enum {
kNotSignaled,
kWaiting,
kSignaled,
};
};
private:
// State_ layout:
// - low kWaiterBits is a stack of waiters committed wait
// (indexes in waiters_ array are used as stack elements,
// kStackMask means empty stack).
// - next kWaiterBits is count of waiters in prewait state.
// - next kWaiterBits is count of pending signals.
// - remaining bits are ABA counter for the stack.
// (stored in Waiter node and incremented on push).
static const uint64_t kWaiterBits = 14;
static const uint64_t kStackMask = (1ull << kWaiterBits) - 1;
static const uint64_t kWaiterShift = kWaiterBits;
static const uint64_t kWaiterMask = ((1ull << kWaiterBits) - 1)
<< kWaiterShift;
static const uint64_t kWaiterInc = 1ull << kWaiterShift;
static const uint64_t kSignalShift = 2 * kWaiterBits;
static const uint64_t kSignalMask = ((1ull << kWaiterBits) - 1)
<< kSignalShift;
static const uint64_t kSignalInc = 1ull << kSignalShift;
static const uint64_t kEpochShift = 3 * kWaiterBits;
static const uint64_t kEpochBits = 64 - kEpochShift;
static const uint64_t kEpochMask = ((1ull << kEpochBits) - 1) << kEpochShift;
static const uint64_t kEpochInc = 1ull << kEpochShift;
std::atomic<uint64_t> state_;
MaxSizeVector<Waiter>& waiters_;
static void CheckState(uint64_t state, bool waiter = false) {
static_assert(kEpochBits >= 20, "not enough bits to prevent ABA problem");
const uint64_t waiters = (state & kWaiterMask) >> kWaiterShift;
const uint64_t signals = (state & kSignalMask) >> kSignalShift;
eigen_plain_assert(waiters >= signals);
eigen_plain_assert(waiters < (1 << kWaiterBits) - 1);
eigen_plain_assert(!waiter || waiters > 0);
(void)waiters;
(void)signals;
}
void Park(Waiter* w) {
std::unique_lock<std::mutex> lock(w->mu);
while (w->state != Waiter::kSignaled) {
w->state = Waiter::kWaiting;
w->cv.wait(lock);
}
}
void Unpark(Waiter* w) {
for (Waiter* next; w; w = next) {
uint64_t wnext = w->next.load(std::memory_order_relaxed) & kStackMask;
next = wnext == kStackMask ? nullptr : &waiters_[wnext];
unsigned state;
{
std::unique_lock<std::mutex> lock(w->mu);
state = w->state;
w->state = Waiter::kSignaled;
}
// Avoid notifying if it wasn't waiting.
if (state == Waiter::kWaiting) w->cv.notify_one();
}
}
EventCount(const EventCount&) = delete;
void operator=(const EventCount&) = delete;
};
} // namespace Eigen
#endif // EIGEN_CXX11_THREADPOOL_EVENTCOUNT_H

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#ifndef EIGEN_THREADPOOL_MODULE_H
#error "Please include unsupported/Eigen/CXX11/ThreadPool instead of including headers inside the src directory directly."
#endif

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2016 Dmitry Vyukov <dvyukov@google.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_NONBLOCKING_THREAD_POOL_H
#define EIGEN_CXX11_THREADPOOL_NONBLOCKING_THREAD_POOL_H
#include "./InternalHeaderCheck.h"
namespace Eigen {
template <typename Environment>
class ThreadPoolTempl : public Eigen::ThreadPoolInterface {
public:
typedef typename Environment::Task Task;
typedef RunQueue<Task, 1024> Queue;
ThreadPoolTempl(int num_threads, Environment env = Environment())
: ThreadPoolTempl(num_threads, true, env) {}
ThreadPoolTempl(int num_threads, bool allow_spinning,
Environment env = Environment())
: env_(env),
num_threads_(num_threads),
allow_spinning_(allow_spinning),
thread_data_(num_threads),
all_coprimes_(num_threads),
waiters_(num_threads),
global_steal_partition_(EncodePartition(0, num_threads_)),
blocked_(0),
spinning_(0),
done_(false),
cancelled_(false),
ec_(waiters_) {
waiters_.resize(num_threads_);
// Calculate coprimes of all numbers [1, num_threads].
// Coprimes are used for random walks over all threads in Steal
// and NonEmptyQueueIndex. Iteration is based on the fact that if we take
// a random starting thread index t and calculate num_threads - 1 subsequent
// indices as (t + coprime) % num_threads, we will cover all threads without
// repetitions (effectively getting a presudo-random permutation of thread
// indices).
eigen_plain_assert(num_threads_ < kMaxThreads);
for (int i = 1; i <= num_threads_; ++i) {
all_coprimes_.emplace_back(i);
ComputeCoprimes(i, &all_coprimes_.back());
}
#ifndef EIGEN_THREAD_LOCAL
init_barrier_.reset(new Barrier(num_threads_));
#endif
thread_data_.resize(num_threads_);
for (int i = 0; i < num_threads_; i++) {
SetStealPartition(i, EncodePartition(0, num_threads_));
thread_data_[i].thread.reset(
env_.CreateThread([this, i]() { WorkerLoop(i); }));
}
#ifndef EIGEN_THREAD_LOCAL
// Wait for workers to initialize per_thread_map_. Otherwise we might race
// with them in Schedule or CurrentThreadId.
init_barrier_->Wait();
#endif
}
~ThreadPoolTempl() {
done_ = true;
// Now if all threads block without work, they will start exiting.
// But note that threads can continue to work arbitrary long,
// block, submit new work, unblock and otherwise live full life.
if (!cancelled_) {
ec_.Notify(true);
} else {
// Since we were cancelled, there might be entries in the queues.
// Empty them to prevent their destructor from asserting.
for (size_t i = 0; i < thread_data_.size(); i++) {
thread_data_[i].queue.Flush();
}
}
// Join threads explicitly (by destroying) to avoid destruction order within
// this class.
for (size_t i = 0; i < thread_data_.size(); ++i)
thread_data_[i].thread.reset();
}
void SetStealPartitions(const std::vector<std::pair<unsigned, unsigned>>& partitions) {
eigen_plain_assert(partitions.size() == static_cast<std::size_t>(num_threads_));
// Pass this information to each thread queue.
for (int i = 0; i < num_threads_; i++) {
const auto& pair = partitions[i];
unsigned start = pair.first, end = pair.second;
AssertBounds(start, end);
unsigned val = EncodePartition(start, end);
SetStealPartition(i, val);
}
}
void Schedule(std::function<void()> fn) EIGEN_OVERRIDE {
ScheduleWithHint(std::move(fn), 0, num_threads_);
}
void ScheduleWithHint(std::function<void()> fn, int start,
int limit) override {
Task t = env_.CreateTask(std::move(fn));
PerThread* pt = GetPerThread();
if (pt->pool == this) {
// Worker thread of this pool, push onto the thread's queue.
Queue& q = thread_data_[pt->thread_id].queue;
t = q.PushFront(std::move(t));
} else {
// A free-standing thread (or worker of another pool), push onto a random
// queue.
eigen_plain_assert(start < limit);
eigen_plain_assert(limit <= num_threads_);
int num_queues = limit - start;
int rnd = Rand(&pt->rand) % num_queues;
eigen_plain_assert(start + rnd < limit);
Queue& q = thread_data_[start + rnd].queue;
t = q.PushBack(std::move(t));
}
// Note: below we touch this after making w available to worker threads.
// Strictly speaking, this can lead to a racy-use-after-free. Consider that
// Schedule is called from a thread that is neither main thread nor a worker
// thread of this pool. Then, execution of w directly or indirectly
// completes overall computations, which in turn leads to destruction of
// this. We expect that such scenario is prevented by program, that is,
// this is kept alive while any threads can potentially be in Schedule.
if (!t.f) {
ec_.Notify(false);
} else {
env_.ExecuteTask(t); // Push failed, execute directly.
}
}
void Cancel() EIGEN_OVERRIDE {
cancelled_ = true;
done_ = true;
// Let each thread know it's been cancelled.
#ifdef EIGEN_THREAD_ENV_SUPPORTS_CANCELLATION
for (size_t i = 0; i < thread_data_.size(); i++) {
thread_data_[i].thread->OnCancel();
}
#endif
// Wake up the threads without work to let them exit on their own.
ec_.Notify(true);
}
int NumThreads() const EIGEN_FINAL { return num_threads_; }
int CurrentThreadId() const EIGEN_FINAL {
const PerThread* pt = const_cast<ThreadPoolTempl*>(this)->GetPerThread();
if (pt->pool == this) {
return pt->thread_id;
} else {
return -1;
}
}
private:
// Create a single atomic<int> that encodes start and limit information for
// each thread.
// We expect num_threads_ < 65536, so we can store them in a single
// std::atomic<unsigned>.
// Exposed publicly as static functions so that external callers can reuse
// this encode/decode logic for maintaining their own thread-safe copies of
// scheduling and steal domain(s).
static const int kMaxPartitionBits = 16;
static const int kMaxThreads = 1 << kMaxPartitionBits;
inline unsigned EncodePartition(unsigned start, unsigned limit) {
return (start << kMaxPartitionBits) | limit;
}
inline void DecodePartition(unsigned val, unsigned* start, unsigned* limit) {
*limit = val & (kMaxThreads - 1);
val >>= kMaxPartitionBits;
*start = val;
}
void AssertBounds(int start, int end) {
eigen_plain_assert(start >= 0);
eigen_plain_assert(start < end); // non-zero sized partition
eigen_plain_assert(end <= num_threads_);
}
inline void SetStealPartition(size_t i, unsigned val) {
thread_data_[i].steal_partition.store(val, std::memory_order_relaxed);
}
inline unsigned GetStealPartition(int i) {
return thread_data_[i].steal_partition.load(std::memory_order_relaxed);
}
void ComputeCoprimes(int N, MaxSizeVector<unsigned>* coprimes) {
for (int i = 1; i <= N; i++) {
unsigned a = i;
unsigned b = N;
// If GCD(a, b) == 1, then a and b are coprimes.
while (b != 0) {
unsigned tmp = a;
a = b;
b = tmp % b;
}
if (a == 1) {
coprimes->push_back(i);
}
}
}
typedef typename Environment::EnvThread Thread;
struct PerThread {
constexpr PerThread() : pool(NULL), rand(0), thread_id(-1) {}
ThreadPoolTempl* pool; // Parent pool, or null for normal threads.
uint64_t rand; // Random generator state.
int thread_id; // Worker thread index in pool.
#ifndef EIGEN_THREAD_LOCAL
// Prevent false sharing.
char pad_[128];
#endif
};
struct ThreadData {
constexpr ThreadData() : thread(), steal_partition(0), queue() {}
std::unique_ptr<Thread> thread;
std::atomic<unsigned> steal_partition;
Queue queue;
};
Environment env_;
const int num_threads_;
const bool allow_spinning_;
MaxSizeVector<ThreadData> thread_data_;
MaxSizeVector<MaxSizeVector<unsigned>> all_coprimes_;
MaxSizeVector<EventCount::Waiter> waiters_;
unsigned global_steal_partition_;
std::atomic<unsigned> blocked_;
std::atomic<bool> spinning_;
std::atomic<bool> done_;
std::atomic<bool> cancelled_;
EventCount ec_;
#ifndef EIGEN_THREAD_LOCAL
std::unique_ptr<Barrier> init_barrier_;
std::mutex per_thread_map_mutex_; // Protects per_thread_map_.
std::unordered_map<uint64_t, std::unique_ptr<PerThread>> per_thread_map_;
#endif
// Main worker thread loop.
void WorkerLoop(int thread_id) {
#ifndef EIGEN_THREAD_LOCAL
std::unique_ptr<PerThread> new_pt(new PerThread());
per_thread_map_mutex_.lock();
bool insertOK = per_thread_map_.emplace(GlobalThreadIdHash(), std::move(new_pt)).second;
eigen_plain_assert(insertOK);
EIGEN_UNUSED_VARIABLE(insertOK);
per_thread_map_mutex_.unlock();
init_barrier_->Notify();
init_barrier_->Wait();
#endif
PerThread* pt = GetPerThread();
pt->pool = this;
pt->rand = GlobalThreadIdHash();
pt->thread_id = thread_id;
Queue& q = thread_data_[thread_id].queue;
EventCount::Waiter* waiter = &waiters_[thread_id];
// TODO(dvyukov,rmlarsen): The time spent in NonEmptyQueueIndex() is
// proportional to num_threads_ and we assume that new work is scheduled at
// a constant rate, so we set spin_count to 5000 / num_threads_. The
// constant was picked based on a fair dice roll, tune it.
const int spin_count =
allow_spinning_ && num_threads_ > 0 ? 5000 / num_threads_ : 0;
if (num_threads_ == 1) {
// For num_threads_ == 1 there is no point in going through the expensive
// steal loop. Moreover, since NonEmptyQueueIndex() calls PopBack() on the
// victim queues it might reverse the order in which ops are executed
// compared to the order in which they are scheduled, which tends to be
// counter-productive for the types of I/O workloads the single thread
// pools tend to be used for.
while (!cancelled_) {
Task t = q.PopFront();
for (int i = 0; i < spin_count && !t.f; i++) {
if (!cancelled_.load(std::memory_order_relaxed)) {
t = q.PopFront();
}
}
if (!t.f) {
if (!WaitForWork(waiter, &t)) {
return;
}
}
if (t.f) {
env_.ExecuteTask(t);
}
}
} else {
while (!cancelled_) {
Task t = q.PopFront();
if (!t.f) {
t = LocalSteal();
if (!t.f) {
t = GlobalSteal();
if (!t.f) {
// Leave one thread spinning. This reduces latency.
if (allow_spinning_ && !spinning_ && !spinning_.exchange(true)) {
for (int i = 0; i < spin_count && !t.f; i++) {
if (!cancelled_.load(std::memory_order_relaxed)) {
t = GlobalSteal();
} else {
return;
}
}
spinning_ = false;
}
if (!t.f) {
if (!WaitForWork(waiter, &t)) {
return;
}
}
}
}
}
if (t.f) {
env_.ExecuteTask(t);
}
}
}
}
// Steal tries to steal work from other worker threads in the range [start,
// limit) in best-effort manner.
Task Steal(unsigned start, unsigned limit) {
PerThread* pt = GetPerThread();
const size_t size = limit - start;
unsigned r = Rand(&pt->rand);
// Reduce r into [0, size) range, this utilizes trick from
// https://lemire.me/blog/2016/06/27/a-fast-alternative-to-the-modulo-reduction/
eigen_plain_assert(all_coprimes_[size - 1].size() < (1<<30));
unsigned victim = ((uint64_t)r * (uint64_t)size) >> 32;
unsigned index = ((uint64_t) all_coprimes_[size - 1].size() * (uint64_t)r) >> 32;
unsigned inc = all_coprimes_[size - 1][index];
for (unsigned i = 0; i < size; i++) {
eigen_plain_assert(start + victim < limit);
Task t = thread_data_[start + victim].queue.PopBack();
if (t.f) {
return t;
}
victim += inc;
if (victim >= size) {
victim -= size;
}
}
return Task();
}
// Steals work within threads belonging to the partition.
Task LocalSteal() {
PerThread* pt = GetPerThread();
unsigned partition = GetStealPartition(pt->thread_id);
// If thread steal partition is the same as global partition, there is no
// need to go through the steal loop twice.
if (global_steal_partition_ == partition) return Task();
unsigned start, limit;
DecodePartition(partition, &start, &limit);
AssertBounds(start, limit);
return Steal(start, limit);
}
// Steals work from any other thread in the pool.
Task GlobalSteal() {
return Steal(0, num_threads_);
}
// WaitForWork blocks until new work is available (returns true), or if it is
// time to exit (returns false). Can optionally return a task to execute in t
// (in such case t.f != nullptr on return).
bool WaitForWork(EventCount::Waiter* waiter, Task* t) {
eigen_plain_assert(!t->f);
// We already did best-effort emptiness check in Steal, so prepare for
// blocking.
ec_.Prewait();
// Now do a reliable emptiness check.
int victim = NonEmptyQueueIndex();
if (victim != -1) {
ec_.CancelWait();
if (cancelled_) {
return false;
} else {
*t = thread_data_[victim].queue.PopBack();
return true;
}
}
// Number of blocked threads is used as termination condition.
// If we are shutting down and all worker threads blocked without work,
// that's we are done.
blocked_++;
// TODO is blocked_ required to be unsigned?
if (done_ && blocked_ == static_cast<unsigned>(num_threads_)) {
ec_.CancelWait();
// Almost done, but need to re-check queues.
// Consider that all queues are empty and all worker threads are preempted
// right after incrementing blocked_ above. Now a free-standing thread
// submits work and calls destructor (which sets done_). If we don't
// re-check queues, we will exit leaving the work unexecuted.
if (NonEmptyQueueIndex() != -1) {
// Note: we must not pop from queues before we decrement blocked_,
// otherwise the following scenario is possible. Consider that instead
// of checking for emptiness we popped the only element from queues.
// Now other worker threads can start exiting, which is bad if the
// work item submits other work. So we just check emptiness here,
// which ensures that all worker threads exit at the same time.
blocked_--;
return true;
}
// Reached stable termination state.
ec_.Notify(true);
return false;
}
ec_.CommitWait(waiter);
blocked_--;
return true;
}
int NonEmptyQueueIndex() {
PerThread* pt = GetPerThread();
// We intentionally design NonEmptyQueueIndex to steal work from
// anywhere in the queue so threads don't block in WaitForWork() forever
// when all threads in their partition go to sleep. Steal is still local.
const size_t size = thread_data_.size();
unsigned r = Rand(&pt->rand);
unsigned inc = all_coprimes_[size - 1][r % all_coprimes_[size - 1].size()];
unsigned victim = r % size;
for (unsigned i = 0; i < size; i++) {
if (!thread_data_[victim].queue.Empty()) {
return victim;
}
victim += inc;
if (victim >= size) {
victim -= size;
}
}
return -1;
}
static EIGEN_STRONG_INLINE uint64_t GlobalThreadIdHash() {
return std::hash<std::thread::id>()(std::this_thread::get_id());
}
EIGEN_STRONG_INLINE PerThread* GetPerThread() {
#ifndef EIGEN_THREAD_LOCAL
static PerThread dummy;
auto it = per_thread_map_.find(GlobalThreadIdHash());
if (it == per_thread_map_.end()) {
return &dummy;
} else {
return it->second.get();
}
#else
EIGEN_THREAD_LOCAL PerThread per_thread_;
PerThread* pt = &per_thread_;
return pt;
#endif
}
static EIGEN_STRONG_INLINE unsigned Rand(uint64_t* state) {
uint64_t current = *state;
// Update the internal state
*state = current * 6364136223846793005ULL + 0xda3e39cb94b95bdbULL;
// Generate the random output (using the PCG-XSH-RS scheme)
return static_cast<unsigned>((current ^ (current >> 22)) >>
(22 + (current >> 61)));
}
};
typedef ThreadPoolTempl<StlThreadEnvironment> ThreadPool;
} // namespace Eigen
#endif // EIGEN_CXX11_THREADPOOL_NONBLOCKING_THREAD_POOL_H

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2016 Dmitry Vyukov <dvyukov@google.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_RUNQUEUE_H
#define EIGEN_CXX11_THREADPOOL_RUNQUEUE_H
#include "./InternalHeaderCheck.h"
namespace Eigen {
// RunQueue is a fixed-size, partially non-blocking deque or Work items.
// Operations on front of the queue must be done by a single thread (owner),
// operations on back of the queue can be done by multiple threads concurrently.
//
// Algorithm outline:
// All remote threads operating on the queue back are serialized by a mutex.
// This ensures that at most two threads access state: owner and one remote
// thread (Size aside). The algorithm ensures that the occupied region of the
// underlying array is logically continuous (can wraparound, but no stray
// occupied elements). Owner operates on one end of this region, remote thread
// operates on the other end. Synchronization between these threads
// (potential consumption of the last element and take up of the last empty
// element) happens by means of state variable in each element. States are:
// empty, busy (in process of insertion of removal) and ready. Threads claim
// elements (empty->busy and ready->busy transitions) by means of a CAS
// operation. The finishing transition (busy->empty and busy->ready) are done
// with plain store as the element is exclusively owned by the current thread.
//
// Note: we could permit only pointers as elements, then we would not need
// separate state variable as null/non-null pointer value would serve as state,
// but that would require malloc/free per operation for large, complex values
// (and this is designed to store std::function<()>).
template <typename Work, unsigned kSize>
class RunQueue {
public:
RunQueue() : front_(0), back_(0) {
// require power-of-two for fast masking
eigen_plain_assert((kSize & (kSize - 1)) == 0);
eigen_plain_assert(kSize > 2); // why would you do this?
eigen_plain_assert(kSize <= (64 << 10)); // leave enough space for counter
for (unsigned i = 0; i < kSize; i++)
array_[i].state.store(kEmpty, std::memory_order_relaxed);
}
~RunQueue() { eigen_plain_assert(Size() == 0); }
// PushFront inserts w at the beginning of the queue.
// If queue is full returns w, otherwise returns default-constructed Work.
Work PushFront(Work w) {
unsigned front = front_.load(std::memory_order_relaxed);
Elem* e = &array_[front & kMask];
uint8_t s = e->state.load(std::memory_order_relaxed);
if (s != kEmpty ||
!e->state.compare_exchange_strong(s, kBusy, std::memory_order_acquire))
return w;
front_.store(front + 1 + (kSize << 1), std::memory_order_relaxed);
e->w = std::move(w);
e->state.store(kReady, std::memory_order_release);
return Work();
}
// PopFront removes and returns the first element in the queue.
// If the queue was empty returns default-constructed Work.
Work PopFront() {
unsigned front = front_.load(std::memory_order_relaxed);
Elem* e = &array_[(front - 1) & kMask];
uint8_t s = e->state.load(std::memory_order_relaxed);
if (s != kReady ||
!e->state.compare_exchange_strong(s, kBusy, std::memory_order_acquire))
return Work();
Work w = std::move(e->w);
e->state.store(kEmpty, std::memory_order_release);
front = ((front - 1) & kMask2) | (front & ~kMask2);
front_.store(front, std::memory_order_relaxed);
return w;
}
// PushBack adds w at the end of the queue.
// If queue is full returns w, otherwise returns default-constructed Work.
Work PushBack(Work w) {
std::unique_lock<std::mutex> lock(mutex_);
unsigned back = back_.load(std::memory_order_relaxed);
Elem* e = &array_[(back - 1) & kMask];
uint8_t s = e->state.load(std::memory_order_relaxed);
if (s != kEmpty ||
!e->state.compare_exchange_strong(s, kBusy, std::memory_order_acquire))
return w;
back = ((back - 1) & kMask2) | (back & ~kMask2);
back_.store(back, std::memory_order_relaxed);
e->w = std::move(w);
e->state.store(kReady, std::memory_order_release);
return Work();
}
// PopBack removes and returns the last elements in the queue.
Work PopBack() {
if (Empty()) return Work();
std::unique_lock<std::mutex> lock(mutex_);
unsigned back = back_.load(std::memory_order_relaxed);
Elem* e = &array_[back & kMask];
uint8_t s = e->state.load(std::memory_order_relaxed);
if (s != kReady ||
!e->state.compare_exchange_strong(s, kBusy, std::memory_order_acquire))
return Work();
Work w = std::move(e->w);
e->state.store(kEmpty, std::memory_order_release);
back_.store(back + 1 + (kSize << 1), std::memory_order_relaxed);
return w;
}
// PopBackHalf removes and returns half last elements in the queue.
// Returns number of elements removed.
unsigned PopBackHalf(std::vector<Work>* result) {
if (Empty()) return 0;
std::unique_lock<std::mutex> lock(mutex_);
unsigned back = back_.load(std::memory_order_relaxed);
unsigned size = Size();
unsigned mid = back;
if (size > 1) mid = back + (size - 1) / 2;
unsigned n = 0;
unsigned start = 0;
for (; static_cast<int>(mid - back) >= 0; mid--) {
Elem* e = &array_[mid & kMask];
uint8_t s = e->state.load(std::memory_order_relaxed);
if (n == 0) {
if (s != kReady || !e->state.compare_exchange_strong(
s, kBusy, std::memory_order_acquire))
continue;
start = mid;
} else {
// Note: no need to store temporal kBusy, we exclusively own these
// elements.
eigen_plain_assert(s == kReady);
}
result->push_back(std::move(e->w));
e->state.store(kEmpty, std::memory_order_release);
n++;
}
if (n != 0)
back_.store(start + 1 + (kSize << 1), std::memory_order_relaxed);
return n;
}
// Size returns current queue size.
// Can be called by any thread at any time.
unsigned Size() const { return SizeOrNotEmpty<true>(); }
// Empty tests whether container is empty.
// Can be called by any thread at any time.
bool Empty() const { return SizeOrNotEmpty<false>() == 0; }
// Delete all the elements from the queue.
void Flush() {
while (!Empty()) {
PopFront();
}
}
private:
static const unsigned kMask = kSize - 1;
static const unsigned kMask2 = (kSize << 1) - 1;
struct Elem {
std::atomic<uint8_t> state;
Work w;
};
enum {
kEmpty,
kBusy,
kReady,
};
std::mutex mutex_;
// Low log(kSize) + 1 bits in front_ and back_ contain rolling index of
// front/back, respectively. The remaining bits contain modification counters
// that are incremented on Push operations. This allows us to (1) distinguish
// between empty and full conditions (if we would use log(kSize) bits for
// position, these conditions would be indistinguishable); (2) obtain
// consistent snapshot of front_/back_ for Size operation using the
// modification counters.
std::atomic<unsigned> front_;
std::atomic<unsigned> back_;
Elem array_[kSize];
// SizeOrNotEmpty returns current queue size; if NeedSizeEstimate is false,
// only whether the size is 0 is guaranteed to be correct.
// Can be called by any thread at any time.
template<bool NeedSizeEstimate>
unsigned SizeOrNotEmpty() const {
// Emptiness plays critical role in thread pool blocking. So we go to great
// effort to not produce false positives (claim non-empty queue as empty).
unsigned front = front_.load(std::memory_order_acquire);
for (;;) {
// Capture a consistent snapshot of front/tail.
unsigned back = back_.load(std::memory_order_acquire);
unsigned front1 = front_.load(std::memory_order_relaxed);
if (front != front1) {
front = front1;
std::atomic_thread_fence(std::memory_order_acquire);
continue;
}
if (NeedSizeEstimate) {
return CalculateSize(front, back);
} else {
// This value will be 0 if the queue is empty, and undefined otherwise.
unsigned maybe_zero = ((front ^ back) & kMask2);
// Queue size estimate must agree with maybe zero check on the queue
// empty/non-empty state.
eigen_assert((CalculateSize(front, back) == 0) == (maybe_zero == 0));
return maybe_zero;
}
}
}
EIGEN_ALWAYS_INLINE
unsigned CalculateSize(unsigned front, unsigned back) const {
int size = (front & kMask2) - (back & kMask2);
// Fix overflow.
if (size < 0) size += 2 * kSize;
// Order of modification in push/pop is crafted to make the queue look
// larger than it is during concurrent modifications. E.g. push can
// increment size before the corresponding pop has decremented it.
// So the computed size can be up to kSize + 1, fix it.
if (size > static_cast<int>(kSize)) size = kSize;
return static_cast<unsigned>(size);
}
RunQueue(const RunQueue&) = delete;
void operator=(const RunQueue&) = delete;
};
} // namespace Eigen
#endif // EIGEN_CXX11_THREADPOOL_RUNQUEUE_H

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2016 Benoit Steiner <benoit.steiner.goog@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_THREAD_CANCEL_H
#define EIGEN_CXX11_THREADPOOL_THREAD_CANCEL_H
// Try to come up with a portable way to cancel a thread
#if EIGEN_OS_GNULINUX
#define EIGEN_THREAD_CANCEL(t) \
pthread_cancel(t.native_handle());
#define EIGEN_SUPPORTS_THREAD_CANCELLATION 1
#else
#define EIGEN_THREAD_CANCEL(t)
#endif
#endif // EIGEN_CXX11_THREADPOOL_THREAD_CANCEL_H

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_THREAD_ENVIRONMENT_H
#define EIGEN_CXX11_THREADPOOL_THREAD_ENVIRONMENT_H
#include "./InternalHeaderCheck.h"
namespace Eigen {
struct StlThreadEnvironment {
struct Task {
std::function<void()> f;
};
// EnvThread constructor must start the thread,
// destructor must join the thread.
class EnvThread {
public:
EnvThread(std::function<void()> f) : thr_(std::move(f)) {}
~EnvThread() { thr_.join(); }
// This function is called when the threadpool is cancelled.
void OnCancel() { }
private:
std::thread thr_;
};
EnvThread* CreateThread(std::function<void()> f) { return new EnvThread(std::move(f)); }
Task CreateTask(std::function<void()> f) { return Task{std::move(f)}; }
void ExecuteTask(const Task& t) { t.f(); }
};
} // namespace Eigen
#endif // EIGEN_CXX11_THREADPOOL_THREAD_ENVIRONMENT_H

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2016 Benoit Steiner <benoit.steiner.goog@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H
#define EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H
#ifdef EIGEN_AVOID_THREAD_LOCAL
#ifdef EIGEN_THREAD_LOCAL
#undef EIGEN_THREAD_LOCAL
#endif
#else
#if ((EIGEN_COMP_GNUC) || __has_feature(cxx_thread_local) || EIGEN_COMP_MSVC )
#define EIGEN_THREAD_LOCAL static thread_local
#endif
// Disable TLS for Apple and Android builds with older toolchains.
#if defined(__APPLE__)
// Included for TARGET_OS_IPHONE, __IPHONE_OS_VERSION_MIN_REQUIRED,
// __IPHONE_8_0.
#include <Availability.h>
#include <TargetConditionals.h>
#endif
// Checks whether C++11's `thread_local` storage duration specifier is
// supported.
#if EIGEN_COMP_CLANGAPPLE && ((EIGEN_COMP_CLANGAPPLE < 8000042) || \
(TARGET_OS_IPHONE && __IPHONE_OS_VERSION_MIN_REQUIRED < __IPHONE_9_0))
// Notes: Xcode's clang did not support `thread_local` until version
// 8, and even then not for all iOS < 9.0.
#undef EIGEN_THREAD_LOCAL
#elif defined(__ANDROID__) && EIGEN_COMP_CLANG
// There are platforms for which TLS should not be used even though the compiler
// makes it seem like it's supported (Android NDK < r12b for example).
// This is primarily because of linker problems and toolchain misconfiguration:
// TLS isn't supported until NDK r12b per
// https://developer.android.com/ndk/downloads/revision_history.html
// Since NDK r16, `__NDK_MAJOR__` and `__NDK_MINOR__` are defined in
// <android/ndk-version.h>. For NDK < r16, users should define these macros,
// e.g. `-D__NDK_MAJOR__=11 -D__NKD_MINOR__=0` for NDK r11.
#if __has_include(<android/ndk-version.h>)
#include <android/ndk-version.h>
#endif // __has_include(<android/ndk-version.h>)
#if defined(__ANDROID__) && defined(__clang__) && defined(__NDK_MAJOR__) && \
defined(__NDK_MINOR__) && \
((__NDK_MAJOR__ < 12) || ((__NDK_MAJOR__ == 12) && (__NDK_MINOR__ < 1)))
#undef EIGEN_THREAD_LOCAL
#endif
#endif // defined(__ANDROID__) && defined(__clang__)
#endif // EIGEN_AVOID_THREAD_LOCAL
#include "./InternalHeaderCheck.h"
namespace Eigen {
namespace internal {
template <typename T>
struct ThreadLocalNoOpInitialize {
void operator()(T&) const {}
};
template <typename T>
struct ThreadLocalNoOpRelease {
void operator()(T&) const {}
};
} // namespace internal
// Thread local container for elements of type T, that does not use thread local
// storage. As long as the number of unique threads accessing this storage
// is smaller than `capacity_`, it is lock-free and wait-free. Otherwise it will
// use a mutex for synchronization.
//
// Type `T` has to be default constructible, and by default each thread will get
// a default constructed value. It is possible to specify custom `initialize`
// callable, that will be called lazily from each thread accessing this object,
// and will be passed a default initialized object of type `T`. Also it's
// possible to pass a custom `release` callable, that will be invoked before
// calling ~T().
//
// Example:
//
// struct Counter {
// int value = 0;
// }
//
// Eigen::ThreadLocal<Counter> counter(10);
//
// // Each thread will have access to it's own counter object.
// Counter& cnt = counter.local();
// cnt++;
//
// WARNING: Eigen::ThreadLocal uses the OS-specific value returned by
// std::this_thread::get_id() to identify threads. This value is not guaranteed
// to be unique except for the life of the thread. A newly created thread may
// get an OS-specific ID equal to that of an already destroyed thread.
//
// Somewhat similar to TBB thread local storage, with similar restrictions:
// https://www.threadingbuildingblocks.org/docs/help/reference/thread_local_storage/enumerable_thread_specific_cls.html
//
template <typename T,
typename Initialize = internal::ThreadLocalNoOpInitialize<T>,
typename Release = internal::ThreadLocalNoOpRelease<T>>
class ThreadLocal {
// We preallocate default constructed elements in MaxSizedVector.
static_assert(std::is_default_constructible<T>::value,
"ThreadLocal data type must be default constructible");
public:
explicit ThreadLocal(int capacity)
: ThreadLocal(capacity, internal::ThreadLocalNoOpInitialize<T>(),
internal::ThreadLocalNoOpRelease<T>()) {}
ThreadLocal(int capacity, Initialize initialize)
: ThreadLocal(capacity, std::move(initialize),
internal::ThreadLocalNoOpRelease<T>()) {}
ThreadLocal(int capacity, Initialize initialize, Release release)
: initialize_(std::move(initialize)),
release_(std::move(release)),
capacity_(capacity),
data_(capacity_),
ptr_(capacity_),
filled_records_(0) {
eigen_assert(capacity_ >= 0);
data_.resize(capacity_);
for (int i = 0; i < capacity_; ++i) {
ptr_.emplace_back(nullptr);
}
}
T& local() {
std::thread::id this_thread = std::this_thread::get_id();
if (capacity_ == 0) return SpilledLocal(this_thread);
std::size_t h = std::hash<std::thread::id>()(this_thread);
const int start_idx = h % capacity_;
// NOTE: From the definition of `std::this_thread::get_id()` it is
// guaranteed that we never can have concurrent insertions with the same key
// to our hash-map like data structure. If we didn't find an element during
// the initial traversal, it's guaranteed that no one else could have
// inserted it while we are in this function. This allows to massively
// simplify out lock-free insert-only hash map.
// Check if we already have an element for `this_thread`.
int idx = start_idx;
while (ptr_[idx].load() != nullptr) {
ThreadIdAndValue& record = *(ptr_[idx].load());
if (record.thread_id == this_thread) return record.value;
idx += 1;
if (idx >= capacity_) idx -= capacity_;
if (idx == start_idx) break;
}
// If we are here, it means that we found an insertion point in lookup
// table at `idx`, or we did a full traversal and table is full.
// If lock-free storage is full, fallback on mutex.
if (filled_records_.load() >= capacity_) return SpilledLocal(this_thread);
// We double check that we still have space to insert an element into a lock
// free storage. If old value in `filled_records_` is larger than the
// records capacity, it means that some other thread added an element while
// we were traversing lookup table.
int insertion_index =
filled_records_.fetch_add(1, std::memory_order_relaxed);
if (insertion_index >= capacity_) return SpilledLocal(this_thread);
// At this point it's guaranteed that we can access to
// data_[insertion_index_] without a data race.
data_[insertion_index].thread_id = this_thread;
initialize_(data_[insertion_index].value);
// That's the pointer we'll put into the lookup table.
ThreadIdAndValue* inserted = &data_[insertion_index];
// We'll use nullptr pointer to ThreadIdAndValue in a compare-and-swap loop.
ThreadIdAndValue* empty = nullptr;
// Now we have to find an insertion point into the lookup table. We start
// from the `idx` that was identified as an insertion point above, it's
// guaranteed that we will have an empty record somewhere in a lookup table
// (because we created a record in the `data_`).
const int insertion_idx = idx;
do {
// Always start search from the original insertion candidate.
idx = insertion_idx;
while (ptr_[idx].load() != nullptr) {
idx += 1;
if (idx >= capacity_) idx -= capacity_;
// If we did a full loop, it means that we don't have any free entries
// in the lookup table, and this means that something is terribly wrong.
eigen_assert(idx != insertion_idx);
}
// Atomic CAS of the pointer guarantees that any other thread, that will
// follow this pointer will see all the mutations in the `data_`.
} while (!ptr_[idx].compare_exchange_weak(empty, inserted));
return inserted->value;
}
// WARN: It's not thread safe to call it concurrently with `local()`.
void ForEach(std::function<void(std::thread::id, T&)> f) {
// Reading directly from `data_` is unsafe, because only CAS to the
// record in `ptr_` makes all changes visible to other threads.
for (auto& ptr : ptr_) {
ThreadIdAndValue* record = ptr.load();
if (record == nullptr) continue;
f(record->thread_id, record->value);
}
// We did not spill into the map based storage.
if (filled_records_.load(std::memory_order_relaxed) < capacity_) return;
// Adds a happens before edge from the last call to SpilledLocal().
std::unique_lock<std::mutex> lock(mu_);
for (auto& kv : per_thread_map_) {
f(kv.first, kv.second);
}
}
// WARN: It's not thread safe to call it concurrently with `local()`.
~ThreadLocal() {
// Reading directly from `data_` is unsafe, because only CAS to the record
// in `ptr_` makes all changes visible to other threads.
for (auto& ptr : ptr_) {
ThreadIdAndValue* record = ptr.load();
if (record == nullptr) continue;
release_(record->value);
}
// We did not spill into the map based storage.
if (filled_records_.load(std::memory_order_relaxed) < capacity_) return;
// Adds a happens before edge from the last call to SpilledLocal().
std::unique_lock<std::mutex> lock(mu_);
for (auto& kv : per_thread_map_) {
release_(kv.second);
}
}
private:
struct ThreadIdAndValue {
std::thread::id thread_id;
T value;
};
// Use unordered map guarded by a mutex when lock free storage is full.
T& SpilledLocal(std::thread::id this_thread) {
std::unique_lock<std::mutex> lock(mu_);
auto it = per_thread_map_.find(this_thread);
if (it == per_thread_map_.end()) {
auto result = per_thread_map_.emplace(this_thread, T());
eigen_assert(result.second);
initialize_((*result.first).second);
return (*result.first).second;
} else {
return it->second;
}
}
Initialize initialize_;
Release release_;
const int capacity_;
// Storage that backs lock-free lookup table `ptr_`. Records stored in this
// storage contiguously starting from index 0.
MaxSizeVector<ThreadIdAndValue> data_;
// Atomic pointers to the data stored in `data_`. Used as a lookup table for
// linear probing hash map (https://en.wikipedia.org/wiki/Linear_probing).
MaxSizeVector<std::atomic<ThreadIdAndValue*>> ptr_;
// Number of records stored in the `data_`.
std::atomic<int> filled_records_;
// We fallback on per thread map if lock-free storage is full. In practice
// this should never happen, if `capacity_` is a reasonable estimate of the
// number of threads running in a system.
std::mutex mu_; // Protects per_thread_map_.
std::unordered_map<std::thread::id, T> per_thread_map_;
};
} // namespace Eigen
#endif // EIGEN_CXX11_THREADPOOL_THREAD_LOCAL_H

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2014 Benoit Steiner <benoit.steiner.goog@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_THREAD_POOL_INTERFACE_H
#define EIGEN_CXX11_THREADPOOL_THREAD_POOL_INTERFACE_H
#include "./InternalHeaderCheck.h"
namespace Eigen {
// This defines an interface that ThreadPoolDevice can take to use
// custom thread pools underneath.
class ThreadPoolInterface {
public:
// Submits a closure to be run by a thread in the pool.
virtual void Schedule(std::function<void()> fn) = 0;
// Submits a closure to be run by threads in the range [start, end) in the
// pool.
virtual void ScheduleWithHint(std::function<void()> fn, int /*start*/,
int /*end*/) {
// Just defer to Schedule in case sub-classes aren't interested in
// overriding this functionality.
Schedule(fn);
}
// If implemented, stop processing the closures that have been enqueued.
// Currently running closures may still be processed.
// If not implemented, does nothing.
virtual void Cancel() {}
// Returns the number of threads in the pool.
virtual int NumThreads() const = 0;
// Returns a logical thread index between 0 and NumThreads() - 1 if called
// from one of the threads in the pool. Returns -1 otherwise.
virtual int CurrentThreadId() const = 0;
virtual ~ThreadPoolInterface() {}
};
} // namespace Eigen
#endif // EIGEN_CXX11_THREADPOOL_THREAD_POOL_INTERFACE_H

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// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2016 Benoit Steiner <benoit.steiner.goog@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#ifndef EIGEN_CXX11_THREADPOOL_THREAD_YIELD_H
#define EIGEN_CXX11_THREADPOOL_THREAD_YIELD_H
// Try to come up with a portable way to yield
#define EIGEN_THREAD_YIELD() std::this_thread::yield()
#endif // EIGEN_CXX11_THREADPOOL_THREAD_YIELD_H