Reverted the definition of the EIGEN_ALIGN to its former meaning (i.e. a boolean)

Created a new EIGEN_ALIGN_BYTES define to encode how the data should be aligned
Fixed a few remaining alignment issues exposed when the Eigen code is compiled with avx enabled.
Created a new EIGEN_ALIGN_DEFAULT define, which is set to the minimum alignment value required for the chosen instruction set. Use this value instead of EIGEN_ALIGN32 to preserve the existing alignment on SSE/Altivec/Neon.
This commit is contained in:
Benoit Steiner
2014-02-18 18:06:44 -08:00
parent 64a85800bd
commit 7ed9441ea4
13 changed files with 61 additions and 53 deletions

View File

@@ -88,7 +88,7 @@ struct traits<Map<PlainObjectType, MapOptions, StrideType> >
&& ( bool(IsDynamicSize)
|| HasNoOuterStride
|| ( OuterStrideAtCompileTime!=Dynamic
&& ((static_cast<int>(sizeof(Scalar))*OuterStrideAtCompileTime)%16)==0 ) ),
&& ((static_cast<int>(sizeof(Scalar))*OuterStrideAtCompileTime)%EIGEN_ALIGN_BYTES)==0 ) ),
Flags0 = TraitsBase::Flags & (~NestByRefBit),
Flags1 = IsAligned ? (int(Flags0) | AlignedBit) : (int(Flags0) & ~AlignedBit),
Flags2 = (bool(HasNoStride) || bool(PlainObjectType::IsVectorAtCompileTime))