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[SYCL] This PR adds the minimum modifications to the Eigen unsupported module required to run it on devices supporting SYCL.
* Abstracting the pointer type so that both SYCL memory and pointer can be captured. * Converting SYCL virtual pointer to SYCL device memory in Eigen evaluator class. * Binding SYCL placeholder accessor to command group handler by using bind method in Eigen evaluator node. * Adding SYCL macro for controlling loop unrolling. * Modifying the TensorDeviceSycl.h and SYCL executor method to adopt the above changes.
This commit is contained in:
@@ -2,6 +2,7 @@
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// for linear algebra.
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//
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// Copyright (C) 2016 Benoit Steiner <benoit.steiner.goog@gmail.com>
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// Copyright (C) 2018 Mehdi Goli <eigen@codeplay.com> Codeplay Software Ltd.
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//
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// This Source Code Form is subject to the terms of the Mozilla
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// Public License v. 2.0. If a copy of the MPL was not distributed
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@@ -44,6 +45,7 @@ EIGEN_DEVICE_FUNC uint64_t get_random_seed() {
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uint64_t rnd = ::random() ^ mach_absolute_time();
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return rnd;
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#else
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// Augment the current time with pseudo random number generation
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// to ensure that we get different seeds if we try to generate seeds
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@@ -147,14 +149,41 @@ template <typename T> class UniformRandomGenerator {
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE UniformRandomGenerator(
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uint64_t seed = 0) {
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m_state = PCG_XSH_RS_state(seed);
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#ifdef EIGEN_USE_SYCL
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// In SYCL it is not possible to build PCG_XSH_RS_state in one step.
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// Therefor, we need two step to initializate the m_state.
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// IN SYCL, the constructor of the functor is s called on the CPU
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// and we get the clock seed here from the CPU. However, This seed is
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//the same for all the thread. As unlike CUDA, the thread.ID, BlockID, etc is not a global function.
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// and only available on the Operator() function (which is called on the GPU).
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// Thus for CUDA (((CLOCK + global_thread_id)* 6364136223846793005ULL) + 0xda3e39cb94b95bdbULL) is passed to each thread
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// but for SYCL ((CLOCK * 6364136223846793005ULL) + 0xda3e39cb94b95bdbULL) is passed to each thread and each thread adds
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// the (global_thread_id* 6364136223846793005ULL) for itself only once, in order to complete the construction
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// similar to CUDA Therefore, the thread Id injection is not available at this stage.
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//However when the operator() is called the thread ID will be avilable. So inside the opeator,
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// we add the thrreadID, BlockId,... (which is equivalent of i)
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//to the seed and construct the unique m_state per thead similar to cuda.
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m_exec_once =false;
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#endif
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}
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE UniformRandomGenerator(
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const UniformRandomGenerator& other) {
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m_state = other.m_state;
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#ifdef EIGEN_USE_SYCL
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m_exec_once =other.m_exec_once;
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#endif
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}
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template<typename Index> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
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T operator()(Index i) const {
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#ifdef EIGEN_USE_SYCL
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if(!m_exec_once) {
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// This is the second stage of adding thread Id to the CPU clock seed and build unique seed per thread
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// The (i * 6364136223846793005ULL) is the remaining part of the PCG_XSH_RS_state on the GPU side
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m_state += (i * 6364136223846793005ULL);
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m_exec_once =true;
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}
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#endif
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T result = RandomToTypeUniform<T>(&m_state, i);
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return result;
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}
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@@ -163,6 +192,14 @@ template <typename T> class UniformRandomGenerator {
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Packet packetOp(Index i) const {
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const int packetSize = internal::unpacket_traits<Packet>::size;
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EIGEN_ALIGN_MAX T values[packetSize];
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#ifdef EIGEN_USE_SYCL
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if(!m_exec_once) {
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// This is the second stage of adding thread Id to the CPU clock seed and build unique seed per thread
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m_state += (i * 6364136223846793005ULL);
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m_exec_once =true;
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}
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#endif
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EIGEN_UNROLL_LOOP
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for (int j = 0; j < packetSize; ++j) {
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values[j] = RandomToTypeUniform<T>(&m_state, i);
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}
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@@ -171,6 +208,9 @@ template <typename T> class UniformRandomGenerator {
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private:
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mutable uint64_t m_state;
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#ifdef EIGEN_USE_SYCL
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mutable bool m_exec_once;
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#endif
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};
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template <typename Scalar>
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@@ -222,14 +262,37 @@ template <typename T> class NormalRandomGenerator {
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// Uses the given "seed" if non-zero, otherwise uses a random seed.
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE NormalRandomGenerator(uint64_t seed = 0) {
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m_state = PCG_XSH_RS_state(seed);
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#ifdef EIGEN_USE_SYCL
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// In SYCL it is not possible to build PCG_XSH_RS_state in one step.
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// Therefor, we need two steps to initializate the m_state.
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// IN SYCL, the constructor of the functor is s called on the CPU
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// and we get the clock seed here from the CPU. However, This seed is
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//the same for all the thread. As unlike CUDA, the thread.ID, BlockID, etc is not a global function.
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// and only available on the Operator() function (which is called on the GPU).
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// Therefore, the thread Id injection is not available at this stage. However when the operator()
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//is called the thread ID will be avilable. So inside the opeator,
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// we add the thrreadID, BlockId,... (which is equivalent of i)
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//to the seed and construct the unique m_state per thead similar to cuda.
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m_exec_once =false;
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#endif
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}
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EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE NormalRandomGenerator(
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const NormalRandomGenerator& other) {
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m_state = other.m_state;
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#ifdef EIGEN_USE_SYCL
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m_exec_once=other.m_exec_once;
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#endif
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}
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template<typename Index> EIGEN_DEVICE_FUNC EIGEN_STRONG_INLINE
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T operator()(Index i) const {
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#ifdef EIGEN_USE_SYCL
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if(!m_exec_once) {
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// This is the second stage of adding thread Id to the CPU clock seed and build unique seed per thread
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m_state += (i * 6364136223846793005ULL);
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m_exec_once =true;
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}
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#endif
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T result = RandomToTypeNormal<T>(&m_state, i);
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return result;
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}
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@@ -238,6 +301,14 @@ template <typename T> class NormalRandomGenerator {
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Packet packetOp(Index i) const {
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const int packetSize = internal::unpacket_traits<Packet>::size;
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EIGEN_ALIGN_MAX T values[packetSize];
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#ifdef EIGEN_USE_SYCL
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if(!m_exec_once) {
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// This is the second stage of adding thread Id to the CPU clock seed and build unique seed per thread
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m_state += (i * 6364136223846793005ULL);
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m_exec_once =true;
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}
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#endif
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EIGEN_UNROLL_LOOP
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for (int j = 0; j < packetSize; ++j) {
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values[j] = RandomToTypeNormal<T>(&m_state, i);
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}
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@@ -246,6 +317,9 @@ template <typename T> class NormalRandomGenerator {
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private:
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mutable uint64_t m_state;
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#ifdef EIGEN_USE_SYCL
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mutable bool m_exec_once;
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#endif
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};
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