fix compilation with MSVC

This commit is contained in:
Gael Guennebaud
2012-07-05 21:58:01 +02:00
parent 5dbdde0420
commit 7bfd8eabff
2 changed files with 4 additions and 4 deletions

View File

@@ -545,9 +545,9 @@ public:
inline Transform& operator=(const UniformScaling<Scalar>& t);
inline Transform& operator*=(const UniformScaling<Scalar>& s) { return scale(s.factor()); }
inline Transform<Scalar,Dim,int(Mode)==int(Isometry)?Affine:Isometry> operator*(const UniformScaling<Scalar>& s) const
inline Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Isometry)> operator*(const UniformScaling<Scalar>& s) const
{
Transform<Scalar,Dim,int(Mode)==int(Isometry)?Affine:Isometry,Options> res = *this;
Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Isometry),Options> res = *this;
res.scale(s.factor());
return res;
}